Night of the Walking Dead

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tarlyn
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Night of the Walking Dead

#1 Post by tarlyn »

Here will be the main thread for our game. More to come before Monday
"I drained the soul of a monk once....... It tasted like Chocolate."
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tarlyn
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Re: Night of the Walking Dead

#2 Post by tarlyn »

You travel the swamp on a raft, using a pole.

Night settles over the swamp, cloaking the dense undergrowth in darkness and turningthe water's surface to black.

With it, comes a clinging, creeping fog, rising from the water like spectral steam. The fog surrounds

you, its dampness caressing you like cold, dead hands. The swamp seems to retreat from the mists,

its sights and sounds disappearing into some unseen distance. All that remains visible is the cold,

choking fog. Even your companions seem far away. For a moment, everything is quiet. What few sounds

you can hear are amplified by the surrounding mists: your own breathing, your beating heart.

Then the fog begins to dissipate, fading away as quickly as it appeared, leaving you and your

companions alone in the dismal swamp.


Proceed
"I drained the soul of a monk once....... It tasted like Chocolate."
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Rex
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Re: Night of the Walking Dead

#3 Post by Rex »

Atar

The massive Half Orc poles the raft along, scanning about with his infravision.

Talking softly. "If anyone sees a good spot to spend the night, let me know."
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Re: Night of the Walking Dead

#4 Post by GreyWolfVT »

Fendt looking around and finally exhaling after passing the mist says "Anywhere is better than that cell i was held in. Being kidnapped was no picnic. I think sleeping in the wilderness would be a nice change."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Lazzdar
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Re: Night of the Walking Dead

#5 Post by Lazzdar »

Tango scans all about them, keeping his eyes peeled from under his hood and his ears open to any noises that may stand out. He holds his cloak around him to stave off the chill.

Are we surrounded by foliage, dense trees and such? Detect Noise roll if it helps any: Thief Ability %: [1d100] = 17 = 17%
Last edited by Lazzdar on Mon Sep 23, 2019 4:32 am, edited 1 time in total.
"If you say you're going crazy, then you must be perfectly sane. For a lunatic never has doubts about his sanity."

"Hmmm, a new toy. Drop it in the glacier and we'll watch it die for a few years." ~Baron Molikroth, Lord of the Eighth
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Re: Night of the Walking Dead

#6 Post by Scott308 »

Sylvar Tragwyn

We are in a swamp. I don't expect we'll find much in the way of a good place to rest, but I'll keep looking.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
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Re: Night of the Walking Dead

#7 Post by Rex »

Atar

"True, it is unlikely, but I don't want to spend the night on this raft so I am hopeful."
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Re: Night of the Walking Dead

#8 Post by Lazzdar »

Tango looks down in to the blackness of the water below them, "This raft just may be one of the more safer places."
"If you say you're going crazy, then you must be perfectly sane. For a lunatic never has doubts about his sanity."

"Hmmm, a new toy. Drop it in the glacier and we'll watch it die for a few years." ~Baron Molikroth, Lord of the Eighth
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Re: Night of the Walking Dead

#9 Post by shaidar »

Loretta keeps her eyes open for danger, or a place to stop

"I spot you on the raft, Atar, if you need a break sometime"
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Re: Night of the Walking Dead

#10 Post by tarlyn »

Image
"I drained the soul of a monk once....... It tasted like Chocolate."
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Re: Night of the Walking Dead

#11 Post by Lazzdar »

Tango watches the clouds roll in menacingly. He redoubles his cloak's security about him. "Looks like a storm's coming. We'd better find some shelter quickly."
"If you say you're going crazy, then you must be perfectly sane. For a lunatic never has doubts about his sanity."

"Hmmm, a new toy. Drop it in the glacier and we'll watch it die for a few years." ~Baron Molikroth, Lord of the Eighth
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Re: Night of the Walking Dead

#12 Post by Rex »

Atar

"Any port in a storm my friend."

Atar will try for the nearest shelter, perhaps a big tree they can lash the raft to.
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Re: Night of the Walking Dead

#13 Post by shaidar »

Loretta looks around, trying to spy anywhere they might be able to stop.
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Re: Night of the Walking Dead

#14 Post by GreyWolfVT »

Fendt looks around for anything resembling a port or land to dock at.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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tarlyn
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Re: Night of the Walking Dead

#15 Post by tarlyn »

You travel through the mists and swamp. Sometimes you think you are

going in the right direction, others not so much. One thing is for damned sure. You are not anywhere you've

been before.

Image


Swamp noises make you downright nervous. A sound here , a splash in the swamp there. That isn't counting the

storm that keeps brewing.


A log here or there touch against the raft or pole, passing by, making you jump or nervous. A frog or who knows what

croaks in the distance.

Image
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Re: Night of the Walking Dead

#16 Post by Rex »

Atar

Atar keeps looking for somewhere to shelter from the storm.
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Re: Night of the Walking Dead

#17 Post by Lazzdar »

Tango readies his bow and notches an arrow keeping two watchful eyes on the shadows.
"If you say you're going crazy, then you must be perfectly sane. For a lunatic never has doubts about his sanity."

"Hmmm, a new toy. Drop it in the glacier and we'll watch it die for a few years." ~Baron Molikroth, Lord of the Eighth
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Re: Night of the Walking Dead

#18 Post by GreyWolfVT »

Fendt tries to keep his calm in the swamp even though he is more comfortable in the forest he un slings his bow and nocks and arrow preparing for the worst but continues to silently watch and look for a place to land the raft to leave the swamp.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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tarlyn
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Re: Night of the Walking Dead

#19 Post by tarlyn »

Everyone please roll a %
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Re: Night of the Walking Dead

#20 Post by Rex »

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