Re: Character Creation
Re: Character Creation
He rebelled against the forced background in traditional religion and found another way.
- Attachments
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- GalrethSheet.jpg (443.34 KiB) Viewed 29 times
Last edited by ateno on Sat Jun 07, 2025 12:44 pm, edited 5 times in total.
Re: Characters
Ferd Hardbottle
Ferd may be on the wrong side of the law in some jurisdictions, but he's got friends in low places and plenty of big ideas. He's got a gift for coarse persuasion and knows all the legends and tales to go with his sheaf of hand-scrawled notes and maps of things he thinks might be out there. Coin:
Luck Tokens:
Ferd may be on the wrong side of the law in some jurisdictions, but he's got friends in low places and plenty of big ideas. He's got a gift for coarse persuasion and knows all the legends and tales to go with his sheaf of hand-scrawled notes and maps of things he thinks might be out there. Coin:
- 11 gp to start
- +4gp for bear meat/hide
- +20gp for gathering herbs
- +7 gp for Masie's escort service
- +247.5gp (990/4 =247.5)gp from loot sell-off
- -20gp for carousing (and join Daisy)
- 1 gold, 5 silver and 11 copper coins (for critical success on performance roll)
- a small statuette of a monkey idol with a ruby gripped in its teeth (60 gp)stolen from the Wizard
Total: 270gp, 10sp, 11cp, +a monkey.
Luck Tokens:
- +1 for Bard roleplay [Total: 1]
- +1 in forest. [total: 2]
- -1 spent on kobolds [total: 1]
- +1 Ferd's barkling tale [total: 2]
- Wand of Levitation made a Sleek Starmetal (12+ to activate)
- 1 Potion of Healing
- Lute*
- Leather Armor (1)
- Crossbow (1)
- Shortsword (1)
- Crossbow Bolts x40 (2)
- Flint and Steel (1)
- Grappling Hook (1)
- 10 Iron Spikes (1)
- Rope, 60' (1)
- Rations x3 (1)
- 2 Torches (2)
Last edited by Marullus on Fri Jun 06, 2025 2:15 am, edited 7 times in total.
Re: Characters
Gaurbal, human, male, fighter.
Gaurbal is 19 years old, 5' 10', with an athletic build. He has long brown hair, brown eyes and stubble.
Gaurbal's family was large and poor and needed money, so they had their son (then 13) go and get a job with the local lords army. The army's chirurgeon, a dwarf named Berin Quartzbreaker, noted that he had nimble fingers, a strong back, and took orders well and so took him on as an assistant. Over the next few years Gaurbal picked up the basics of battlefield triage and surgery by seeing it done. Over the same period Berin realised that while he had grasped the basics well, Gaurbal was not that bright and was never going to make a good surgeon in his own right. Berin was a good man, so he arranged for Gaurbal to get some martial training before the army let him go, and suggested he seek his fortune across the sea.
HP: 17/17
MONEY:
270gp - 120
LUCK: 1
XP: 0
Additional Gear Notes:
Left 3 rations at guildhouse
GEAR (16 slots)
Free:
backpack
bag of coins
1. Longbow
2. arrows (20)
3. leather armour
4. Leather Greaves.
5. lantern
6. oil, flask
7. oil, flask,
8. Rations (3)
9. rope, 60'
10. longsword
11. flint & steel
12.
13.
14.
15.
16.
Gaurbal is 19 years old, 5' 10', with an athletic build. He has long brown hair, brown eyes and stubble.
Gaurbal's family was large and poor and needed money, so they had their son (then 13) go and get a job with the local lords army. The army's chirurgeon, a dwarf named Berin Quartzbreaker, noted that he had nimble fingers, a strong back, and took orders well and so took him on as an assistant. Over the next few years Gaurbal picked up the basics of battlefield triage and surgery by seeing it done. Over the same period Berin realised that while he had grasped the basics well, Gaurbal was not that bright and was never going to make a good surgeon in his own right. Berin was a good man, so he arranged for Gaurbal to get some martial training before the army let him go, and suggested he seek his fortune across the sea.
HP: 17/17
MONEY:
270gp - 120
LUCK: 1
XP: 0
Additional Gear Notes:
Left 3 rations at guildhouse
GEAR (16 slots)
Free:
backpack
bag of coins
1. Longbow
2. arrows (20)
3. leather armour
4. Leather Greaves.
5. lantern
6. oil, flask
7. oil, flask,
8. Rations (3)
9. rope, 60'
10. longsword
11. flint & steel
12.
13.
14.
15.
16.
Last edited by shaidar on Fri Jun 06, 2025 7:02 am, edited 23 times in total.
Re: Characters
Morvith was once a devoted member of the Veilbound Circle, a secluded cult worshipping a forgotten deity said to hold the secrets of reality itself. Drawn by the promise of forbidden power, he dedicated his life to unlocking the mysteries of existence. But when the cult leaders began sacrificing followers to summon entities from the void, Morvith saw a vision that shook him to his core: he glimpsed his own soul being devoured in a dark ritual. Fearing his fate, he fled, renouncing the cult but carrying their knowledge with him.
Now, as an exile and a fugitive, Morvith traveled to Slateholm in the Western Lands, a place of ancient ruins and strange phenomena. Obsessed with mastering the arcane arts to protect himself from his former brethren—and, perhaps, to confront the terrifying visions he once saw—he seeks the hidden spells and eldritch secrets that might finally set him free or grant him dominion over the shadows that haunt him.
Now, as an exile and a fugitive, Morvith traveled to Slateholm in the Western Lands, a place of ancient ruins and strange phenomena. Obsessed with mastering the arcane arts to protect himself from his former brethren—and, perhaps, to confront the terrifying visions he once saw—he seeks the hidden spells and eldritch secrets that might finally set him free or grant him dominion over the shadows that haunt him.
Morvith, Human Wizard, The Western Lands
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Re: Characters
Vesper Hush (Tiglath) Human Bard Lvl2 (Acolyte of Ord); AC16,HP12; S+0,D+3,C+0,I-1,W+1,C+3; Cbow+3,1d4(2h turn reload); Dagger+0/+3,1d4.
HP: 12
Current LUCK: ONE
Current XP: 0 4+5+1=10
Precis: Vesper Hush (Tiglith) Human Bard Lvl2 (Acolyte of Ord); AC16,HP12; S+0,D+3,C+0,I-1,W+1,C+3; Cbow+3,1d4(2h turn reload); Dagger+0/+3,1d4.
HP: 12
Current LUCK: ONE
Current XP: 0 at Lvl 2
Notes/New:
Acolyte: Vesper has Healing Touch (WIS Spell +1). DC 11. Heal one creature within close for 1d4 HP
+1 Point of Recognition in the Dock District (at The Gold Coin).
"Party" Fund: NB She has "advantage" (roll twice pick highest) on performing arts checks.
Current "Take" from performing: 102g 6s 30c
50 gold from The Pig's Whistle and 68 gold from The Sea Serpent's Tooth = 118 (less Tinu's share of 19g 6s) = 98g 4s
30 copper, 2 silver, and 4 gold pieces
Less six darts one sheaf of 20 arrows (4gp), less six more darts (3gp), less two more torches (1gp), oil for Gaurbal (5sp), wheelbarrow (6 slots) (1gp),
Information:
Loot: GP = 18 SP = 0
[1GP = 10SP = 100CP].
Expenditure: 3gp Guild Bed & Board, Buys Torch 5sp,
Carried:
1. Leather Armour (inc Leather Greaves: 2 gp; +1 AC extra for any attack on legs).
2. Shield
3. Light Crossbow
4. Crossbow Bolts (20) Fired: 2
5. Dagger
6. Darts (3)
7. Short sword
8. Short sword
9. Torch
10. Torch
Other Gear:
Flint & Steel
Rations (3)
Torch
Caltrops (Bag)
A leather sack
New Gear:
Leather Greaves: 2 gp; +1 AC extra for any attack on legs.
Three (3) Darts 5 sp each 1d4 R F,T 1-3 pr gear slot <-- All Classes can throw a Dart!
HP: 12
Current LUCK: ONE
Current XP: 0 4+5+1=10
Precis: Vesper Hush (Tiglith) Human Bard Lvl2 (Acolyte of Ord); AC16,HP12; S+0,D+3,C+0,I-1,W+1,C+3; Cbow+3,1d4(2h turn reload); Dagger+0/+3,1d4.
HP: 12
Current LUCK: ONE
Current XP: 0 at Lvl 2
Notes/New:
Acolyte: Vesper has Healing Touch (WIS Spell +1). DC 11. Heal one creature within close for 1d4 HP
+1 Point of Recognition in the Dock District (at The Gold Coin).
"Party" Fund: NB She has "advantage" (roll twice pick highest) on performing arts checks.
Current "Take" from performing: 102g 6s 30c
50 gold from The Pig's Whistle and 68 gold from The Sea Serpent's Tooth = 118 (less Tinu's share of 19g 6s) = 98g 4s
30 copper, 2 silver, and 4 gold pieces
Less six darts one sheaf of 20 arrows (4gp), less six more darts (3gp), less two more torches (1gp), oil for Gaurbal (5sp), wheelbarrow (6 slots) (1gp),
Information:
Loot: GP = 18 SP = 0
[1GP = 10SP = 100CP].
Expenditure: 3gp Guild Bed & Board, Buys Torch 5sp,
Carried:
1. Leather Armour (inc Leather Greaves: 2 gp; +1 AC extra for any attack on legs).
2. Shield
3. Light Crossbow
4. Crossbow Bolts (20) Fired: 2
5. Dagger
6. Darts (3)
7. Short sword
8. Short sword
9. Torch
10. Torch
Other Gear:
Flint & Steel
Rations (3)
Torch
Caltrops (Bag)
A leather sack
New Gear:
Leather Greaves: 2 gp; +1 AC extra for any attack on legs.
Three (3) Darts 5 sp each 1d4 R F,T 1-3 pr gear slot <-- All Classes can throw a Dart!
Last edited by Tiglath on Sun Jun 08, 2025 9:41 pm, edited 42 times in total.
Re: Characters
Robin Sherwood found the life of a scholar to be dusty and boring. He was much happier dashing about getting in trouble with his cousins. Now he is looking for an opportunity to see the wider world and practice his less scholarly and more practical new skills.
7 XP 3 luck
7 XP 3 luck
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Last edited by helvorn on Fri Jun 06, 2025 3:59 am, edited 9 times in total.
- terrymixon
- Rider of Rohan
- Posts: 4186
- Joined: Tue Sep 25, 2018 4:21 am
Re: Characters
1 Luck
1 Premixed Salve
Ingredients to mix 1 Salve.

1 Premixed Salve
Ingredients to mix 1 Salve.

Last edited by terrymixon on Thu Jun 05, 2025 11:25 pm, edited 5 times in total.
Re: Character Creation
Da, Dwarf Fighter, Acolyte of Madeera the Covenant.
Sheet
Picture
Sheet
Re: Character Creation
Elizabeth, Human Wizard, Herbalist, Worshiper of Madeera the Covenant
Picture:
Picture:
DM
Shadow of the Kinslayer (Dark Dungeons X)
Rappan Athuk (OSRIC)
Player
Uneven Numbers (In Nomine): Lilly Cherubim of Creation
Ace in the Hole (Shadowrun): Baby Blue
The Western Lands (Shadowdark RPG: Elizabeth the Wizard
Gumberoo
Shadow of the Kinslayer (Dark Dungeons X)
Rappan Athuk (OSRIC)
Player
Uneven Numbers (In Nomine): Lilly Cherubim of Creation
Ace in the Hole (Shadowrun): Baby Blue
The Western Lands (Shadowdark RPG: Elizabeth the Wizard
Gumberoo
Re: Character Creation
Ohmir, Human Priest of Saint Terragnis
Re: Character Creation
Vurna of Yaseň, Human Witch (Wizard's Apprentice), Convert(?) to Ord
Shadowdarklings PDF, page 1 page 2
...
Vurna in Slateholm: A younger Vurna on Corvis:
Shadowdarklings PDF, page 1 page 2
Vurna in Slateholm: A younger Vurna on Corvis: