Argennian wrote:
Apologies for the bad form here, all.
As a player that is like 98.5% cautious at all times, I can't really give a short or easy reason why I decided to have Karraway try and sneak a peek from the doorway. Perhaps I'd thought (hoped?) that with multiple party members engaging the unknown-at-the-time creatures (basilisks) that that would draw their attention, or "gaze" if you will, away from us others in the rear or at least offer some kind of positive modifier to any save that might be needed. But, I'll be 100% honest with you when I say that I did realize and understand that my actions would most likely warrant a saving throw. The OCD inner turmoil I was feeling about trying to see if this was a red herring or if there was perhaps something/someone else waiting just outside the hole, got the best of me! Sigh...
Regardless of what I was thinking as a player, had I, at that moment, stopped to really and truly consider what Karraway's absense would do to the party's chances to pull off the mission, I'd have probably held firm. It's easy to try and make excuses or even try to justify why a particular Player Character does something rash or even uncharacteristic, but I'll do neither here. More than me missing out on being a part of the continued fun, I'm very sorry that the party will not have the spells and other magical resources that the cleric had on his person. If I'd a just
bought the farm normal-like, you all could've at least grabbed up his remaining possessions and pressed forward with the mission.
(Now that I'm not using my iTouch to reply, I can spake a bit more...)
I don't fault you at all for peeking. In the last year of playing PbP games, I've had one character eat a fruit from a tree growing out of the ceiling of the third level of a dungeon and he grew a second head. (Apparently the GM has a table of random results from eating the fruit... I chose poorly.) In a Carcosa game, my Jale Sorcerer ended up getting thrown into a cryogenic chamber with a b'yakhee (don't ask how that came about...) and he crit failed his survival roll, causing the two to merge. In another game, my dwarf fighter ended up fighting a 3x2 rank of kobolds with spears while standing on a plank across a 40' pit. Most recently, the halfling with two heads decided to get greedy in a crypt and set off a trap, releasing three ghasts (err... not sure about what they were precisely, but they level drained). We barely made it out of there alive, but our best fighter went from level 3 to level 1 because of it.
So I still do plenty of impulsive and reckless stuff (not just with Till). Honestly, it's all a part of the fun of the game for me. Let's see what happens if I do THIS! Sometimes it plays out to my advantage (honestly, playing a two-headed halfling and a Jale/b'yakhee has really helped me try and grow my role-playing skills). Sometimes it royally sucks.
In the end, though, it's just a game. Don't worry, Argennian; we'll figure out some way to get Karraway un-stoned, so don't go anywhere.
Now, if you don't mind, I have a little bit of stone humor I need to get off my chest...
Looks like Karraway is between himself and a hard place.
If Karraway lives in a glass house, he shouldn't throw himself.
I think Karraway has finally hit rock bottom...
Let's start searching the courtyard for the basiliks' lair. And leave no Karraway unturned!
Dragon foot. Bamboo pole. Little mouse. Tiny boy.