OOC

sulldawga
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sulldawga
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OOC

#1 Post by sulldawga »

Post here any questions or comments about the game.
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thirdkingdom
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Re: OOC

#2 Post by thirdkingdom »

I'm here. Still reading through the classes to get a sense of what I want to play. I should be able to throw something together by the end of the weekend.
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Rex
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Re: OOC

#3 Post by Rex »

I am in.

Looking at being able to spend some time working on my character Sunday.
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ybn1197
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Re: OOC

#4 Post by ybn1197 »

I'm here and like thirdkingdom and Rex, I should have my character finished by Sunday. I will post sporadically with what I have till then.
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sulldawga
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Re: OOC

#5 Post by sulldawga »

Note the new thread for Rules discussion.
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sulldawga
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Re: OOC

#7 Post by sulldawga »

thirdkingdom wrote: Tue Apr 30, 2024 12:31 am Can we sound off on what classes we're looking to play? I'm looking to play a dwarven cultist.
Rex: Half-skorn Monk
gurusql: Human Rogue
thirdkingdom: Dwarf Cultist
ybn: Human Fighter
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Rex
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Re: OOC

#8 Post by Rex »

sulldawga wrote: Tue Apr 30, 2024 1:12 am
thirdkingdom wrote: Tue Apr 30, 2024 12:31 am Can we sound off on what classes we're looking to play? I'm looking to play a dwarven cultist.
Rex: Half-skorn Monk
gurusql: Human Rogue
thirdkingdom: Dwarf Cultist
ybn: Human Fighter
Correct for me.
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sulldawga
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Re: OOC

#9 Post by sulldawga »

Are we doing this, guys? Usually chargen is the easiest thing to get players to do.
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Rex
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Re: OOC

#11 Post by Rex »

Sorry , sulldawga my last week turned very crazy on me. I will try and get my PC wrapped up soon.
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ybn1197
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Re: OOC

#12 Post by ybn1197 »

Same here. Work has been a bear this week and the weather has been wonderful so when I get home the wife has had me working outside. The weather is supposed to turn cold so I should be able to finish up soon.
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sulldawga
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Re: OOC

#13 Post by sulldawga »

Thanks all. Don't blame you, I have been at the driving range twice this week myself.
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sulldawga
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Re: OOC

#14 Post by sulldawga »

I am using Hexroll to generate a kingdom with connected cities, towns, and dungeons. It's a beta version so not as customizable as I'd like, but it's pretty cool so I'm trying it out.

When you see maps of cities in this game and they don't match what they look like in the Midlands sandbox, that's why. I have edited the region, city, and town names to be the same as in the Argosa sandbox but I can't edit things like the city maps.

Also note that each individual shop has an NPC who may give you a quest. Inns/taverns have regular customers so easier to encounter some of the NPCs there. Inns/taverns also have their own bulletin boards, where NPCs advertise jobs to be completed, and their own rumors that you can learn by Rumor Hunting. Rumors are sometimes about NPCs but usually give you a clue as to the location of a Lair or Dungeon.

Rumor Hunting - Rumour hunting requires an evening or afternoon speaking with locals whilst buying them food and drinks, at a cost of 4d6 sp. The adventurer then makes a Cha (Gather Information) check. If extra time or silver is spent, modifiers may apply at the GM’s option. On a success they learn 1d4 rumours (a mix of true and untrue as the GM or rumour table determines).

I know you guys only have a total of 40 sp on you right now so I plan on giving you some freebie hooks. There are always the bulletin board jobs as well.
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Rex
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Re: OOC

#15 Post by Rex »

Sounds like we start with the board and whatever else we know and go from there.
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sulldawga
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Re: OOC

#16 Post by sulldawga »

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sulldawga
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Re: OOC

#17 Post by sulldawga »

Make sure you read the latest post under Rules discussion, as there are a couple of minor changes in the new v6 rules that I got. They send out the new version to KS backers before they post on DTRPG.

I can send a copy to you (the ToA publisher is ok with it as long as you guys don't more widely share it) so feel free to PM me your email address and I can send.
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sulldawga
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Re: OOC

#18 Post by sulldawga »

I just saw that gurusql has been in the hospital for a few days, so he will be away from the boards for a while. I hope he gets back soon and can rejoin the game.

Since it looks like he's going to be out for a while longer, let's keep this game moving. We have two of three PCs interested in the job from Tairisa. Let's get going with that.

I am going to try out the new Adventure Generator rules from v6.

For Overland Travel, there are Travel Roles on p. 135. Let me know which role your PC will be handling.

The base assumption is that the party can travel three hexes (6 mile hexes) per day. The hexes you will be covering are plains/grasslands so full speed ahead. Assume 2 days travel, 1-2 days to explore the site, and 2 days to get back to Port Brax.
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ybn1197
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Re: OOC

#19 Post by ybn1197 »

Baldwin can take the Look Out and if necessary Support roles. He can also take the Guide role as he has Wilderness Lore but it will not be a stealthy mission.
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sulldawga
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Re: OOC

#20 Post by sulldawga »

Each PC can only take one role.
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