New Beginings

Rex
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Marullus
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Re: New Beginings

#181 Post by Marullus »

Lharzin carries a torch and her runed stone-spear, just behind the front line fighters.
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GreyWolfVT
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Re: New Beginings

#182 Post by GreyWolfVT »

Algrim agrees "Aye."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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shaidar
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Re: New Beginings

#183 Post by shaidar »

Since we are looking for a dwarven back door we will want at least on at the front.
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Re: New Beginings

#184 Post by gurusql »

Beryl

Beryl will volunteer to take the lead with his trident and shield. Glad the light will be behind him.
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Rex
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Re: New Beginings

#185 Post by Rex »

Back Entrance?
Date Unknown. Early evening.


Beryl, trident/shield
Algrim, crossbow
Ingram, torch/battle axe
Fitz, spear/shield
Lharzin, torch/spear
Arngeir, throwing axe/shield
Murgar, spear

Does this look good?



Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 105, Uni Pen (0/0), Phy Pen (-4/-20), Move 6, Initiative: 98, Spc:
Algrim Tirion: Inj (none), FL 0, BL 0, PP 39, Uni Pen (0), Phy Pen (-3/-15), SMP 16, Move 10, Initiative: 90, Spc:
Beryl: Inj (none), FL 0, BL 0, PP 18, Uni Pen (0), Phy Pen (0/0), SMP 0, Move 11, Initiative: 90, Spc:
Lharzin: Inj (none), FL 0, BL 0, PP 16, Uni Pen (0), Phy Pen (0/0), SMP 0, Move 8, Initiative: 70, Spc:

Murgar: NPC
Ingram: NPC
Fitz: NPC

[/quote]
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Re: New Beginings

#186 Post by Marullus »

Sure. :)
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Re: New Beginings

#187 Post by gurusql »

Works for me
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Re: New Beginings

#188 Post by shaidar »

I'm happy with that.
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Re: New Beginings

#189 Post by GreyWolfVT »

replied to PM but looks good to me
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Rex
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Re: New Beginings

#190 Post by Rex »

Back Entrance?
Date Unknown. Night?


The party advances into the tunnel. It travels in the same general direction (SW) sloping up for approximately 1200 of Beryls paces (I assume he is trying to keep count). At that point the tunnel hits an intersection and you can continue SW, N, or S. Beryl points out that S would take them towards the Orc colony. You don't see any sign of anything having moved through here recently.

Action/Direction?

Beryl: Inj (none), FL 0, BL 0, PP 18, Uni Pen (0), Phy Pen (0/0), SMP 0, Move 11, Initiative: 90, Spc: trident/shield
Algrim Tirion: Inj (none), FL 0, BL 0, PP 39, Uni Pen (0), Phy Pen (-3/-15), SMP 16, Move 10, Initiative: 90, Spc: crossbow
Ingram: NPC torch/battle axe
Fitz: NPC spear/shield
Lharzin: Inj (none), FL 0, BL 0, PP 16, Uni Pen (0), Phy Pen (0/0), SMP 0, Move 8, Initiative: 70, Spc: torch/spear
Arngeir Orlygsson: Inj (none), FL 0, BL 0, PP 105, Uni Pen (0/0), Phy Pen (-4/-20), Move 6, Initiative: 98, Spc: throwing axe/shield
Murgar: NPC spear
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Re: New Beginings

#191 Post by gurusql »

Beryl

Beryl will look down the three hallway options and unless there is an visible door or room on the N or S tunnels he will point straight ahead and continue moving SW.
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Re: New Beginings

#192 Post by GreyWolfVT »

Algrim "I woulda suggested we try North but southwest it be." he comments following again.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: New Beginings

#193 Post by Marullus »

Lharzin pauses at the intersection to try and ascertain the direction to the magical source, but with the short moment she has no clear discernment.
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shaidar
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Re: New Beginings

#194 Post by shaidar »

Arngeir

"The stones, can they not show us right way? I can try..."
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Re: New Beginings

#195 Post by Rex »

shaidar wrote: Fri Jun 13, 2025 9:59 am Arngeir

"The stones, can they not show us right way? I can try..."
Give me a 1d100 roll please.
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Re: New Beginings

#196 Post by shaidar »

Arngeir

Percentage: [1d100]=71

An MF I think.
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Re: New Beginings

#197 Post by Rex »

shaidar wrote: Fri Jun 13, 2025 10:03 am Arngeir

Percentage: [1d100]=71

An MF I think.
Yes, even with your magic rune stones.

Arngeir doesn't learn anything from the stones, they seem confused.
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Re: New Beginings

#198 Post by Rex »

Murgar gives the stones a try.

Murgar Rune Stones (69) [1d100]=39

Marginal Success.

"The stones seem to indicate SW is the best course of action, S is the most dangerous."
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Re: New Beginings

#199 Post by shaidar »

Arngeir

Arngeir nods "We should go south-west then."
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Re: New Beginings

#200 Post by GreyWolfVT »

Algrim "Alright I ain't bout ta question tha stones."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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