Character Generation

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ateno
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Re: Character Generation

#41 Post by ateno »

Anyone interested in connections with Throg?
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Re: Character Generation

#42 Post by Ythgar »

Anyone interested in connections with Throg?
Sure. Probably have to be from more than 8 years back (Walt was pretty tied up), but I see Throg is 46 - Walt is 50 and was an explorer scout for twenty years, so lots of places.

Looks like Walter and Throg both have the “exemplary service to IISS” event close in time. Maybe they are connected with that?

Walt’s specifics for that are for the survey of exploring the Gvurrdon Sector.
He was recognized for it in 1092, but I’m sure that was likely a multi year survey/exploration.
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Re: Character Generation

#43 Post by BackworldTraveller »

Ythgar wrote: Sat Feb 01, 2025 8:30 pm 1. Any restrictions by tech level or law level for initial purchases?

2. What equipment, if any, is included with the Scout Ship - vacc suits? Ship’s locker? Air/raft?
1) Regina is TL-12 but like Earth, access to stuff higher tech than local is possible.
TL-12 or less: 100% Book Price
TL-13: 110% of book price (Available from Efate)
TL-14: 120% of book price (Available from Rhylanor or Magash or Zhodani Consulate or Uthith and Ughz in Vargr Space)
TL-15: 130% of book price (Available from Rhylanor or Magash)
TL-16 or more: Unavailable pre-game
n.b. Aslan specific stuff is limited to TL-12

2) Assuming a standard IISS Detached Duty Operating License:
  • Basic Vacc Suits (TL12, Soft, Human Shaped - Two sizes: Some too big and some too small),
  • Basic Emergency Equipment,
  • Ships Locker Stuff,
  • Ships Safe,
  • Housekeeping Supplies (IISS Standard),
  • Fuel,
  • Some sort of Vehicle (up to 4 dTons),
  • Some sort of Probe Drones,
  • Whatever stuff the previous users left aboard (Anything from nothing, to the nth generation of their escaped pet critters :shock: )
  • Whatever stuff the computer reset didn't clear
And anything Fronted by the IISS as part of any mission they persuade you to do (if anything).
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Re: Character Generation

#44 Post by BackworldTraveller »

ateno wrote: Sat Feb 01, 2025 8:53 pm Anyone interested in connections with Throg?
You have all been passing through the same ports enough that you'll all have a nodding acquaintance with each other...but specific prior missions will add flavour.
From the Connections skills, remember only two count and they can be applied to ANY skill (other than J-o-T) and cannot raise the skill above 3.

The Skills Package will be the Investigator Package - and there will be 5 of you to share those between!
i.e. Advocate 1, Admin 1, Investigate 1, Persuade 1, Stealth 1, Streetwise 1, Electronics 1, Deception 1 and Gun-Combat(Any) 1.

Those with permanent relationships will have Owned, Mortgaged or Rental living spaces (Your choice) that they contribute to. Separated characters will have Alimony for children under 18 (where they are aware of their existence)! Single characters will have some form of accommodation on Regina - Assume SOC appropriate Property, if Owned, will cost 130 times SOC specific monthly expenses value! (Adjusted by Broker skills)
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Re: Character Generation

#45 Post by BackworldTraveller »

ateno wrote: Sat Feb 01, 2025 12:35 am Ralph Throgoness 'Throg' Male Human 46

STR 6
DEX 9
END 5
INT 11
EDU 13
SS 9
SAN 11

Admin – 1
Animals (Training) – 0
Art (String Instrument) – 0
Athletics (Co-ordination) – 0
Carouse – 1
Electronics (sensor) - 1
Explosives - 2
Gambling - 1
Gunner (Turret) – 3
Gun (Pistol) – 4
Language (Zhodan) – 0
Leader -1
Mechanic – 1
Persuade - 1
Pilot (Small Craft) – 0
Recon – 1
Science (Psychology) – 0
Seafarer (Sail) - 1
Streetwise – 0
Survival - 0
Vacc Suit– 2

Benefit
130K
Pistol
Gun x3
Ship Share


Generation notes.
Background (5)
Animals – 0
Art – 0
Language (Zhodan) – 0
Science – 0
Streetwise – 0

Term 1
Naval Academy
Entry – 8+2(int) = 10
Pilot – 0
Vacc – 0
Athletics – 0
Gunner – 0
Mech – 0
Gun – 0
Graduation 8+1=9
VAcc – 1
Gunner – 1
Gun – 1
NO Commission 4+2 = 6
Event – partying Carouse - 1

Term 2
Naval Officer
Skill – Gunner
Survival yes
Events – Joint a gambling circle
Gambling – 1 Gain Benefit
Roll for commission – 9 O1
Admin

Term 3
Naval officer
Leader
Diplomatic mission
Recon – 1
Advance o-2
Gunner – 3

Benefits
50,000
Gun x2
+1 EDU


Term 4
Join scouts surveyor
Basic
Survival – 0
Exemplary service +1 to benefit
Promo to O1
Vacc 1
Persuade – 1
Aging – no effect

Term 5
Seafarer – 1
Life Event – Gain Contact
No promo
Aging – no effect

Term 6
Mechanic
Exemplary service +1 to benefit
Promo to rank 2
Explosives
Aging – no effect

Term 7
Electronics – 1
Your ship is ambushed by enemy vessels, ship lost, may not reenlist.
Promo o3
Explosives
Aging Reduce one physical characteristic by 2, reduce
two physical characteristic by 1

Benefits
80000
Weaponx2
Ship share
+1 INT
Childhood. Looks OK Native Tongue: Language (Te-Zlodh)+2. Assume your mother was Imperial so family taught you Language (Galanglic)+1.

Term 1. Did you take the +1 EDU from graduation? Looks like you did - but just checking

Term 2. You say Naval Officer in the title, but you aren't an officer until after the event has taken place and you get your commission.
When you were commissioned, was it in Bridge or Engineering? (Given your predilection for Gunnery, I'd guess bridge). Anyway, the Melee(Blade) skill from being a midshipman on the bridge track is missing from your CV. p.s. Yes, they insisted on Blade even if you did use it like a meat cleaver. That might explain the dismembering ("Joint" should be been "joined" I think) of the gambling circle!
It is during this term that the Fourth Frontier War was fought. From a Darrian Perspective, you were serving well away from the Entropic worlds (Where the fighting was)aboard a Mire Guardship. Hence the gambling?

Term 3. All looks good. The diplomatic mission was to the Duchy of Regina as part of the post-war negotiations. As a Midshipman you got to run errands and sneak about the palace it seems. At the end of this term I'll assume were you placed on assignment to the IISS by the Darrian Navy.

On promotion to Lieutenant you'd have got Leadership-1 except you'd already picked that as the service skill. If you swap the service skill to Language(Galanglic)+1 then you wouldn't lose the leadership because the promotion skill would get it back...and you really need to speak the lingo!

Term 4. Other than ageing per note above, all good. You were assigned to a survey of the Vargr Border in Uthe and Firgr subsectors. You gain a commendation from the IISS for your dedication. The +1 shows that.
n.b. IGS Shoulder patch Image

Term 5. Other than ageing per note above, all good. Same survey carries on. You learn to sail on Ougzdaelzoerrgh (Gv2040). The Contact is your Vargr sailing instructor, who is also a fixer.

Term 6. Other than ageing per note above, all good. You gain another commendation from the IISS for your dedication. The +1 shows that.

Term 7. See aging note above. The ship lost is the 500 dTon, Jump 4 vessel "ISS Beneath the Surface". It was taken by Pirates at Ueghrrozue (Gv2339) and now graces the fleet of the Kforuzeng. You haven't noted that you gained an enemy as a result of the loss of the ship, or that, as a result of reaching the rank of Senior scout, you learned Pilot 1.

As the ship used by the party will be a Scout Vessel, the ship share is actually just a capital investment. The choice is...Tukera Lines (Megacorp) Stock. Oberlindes Lines (interface line) Stock. A small line (Connors Ishikis) registered on Ruie running subsidised mail carriers () on the Regina-Ruie route. A free trader operating on the Spinward Main in the Regina Subsector. The risk:reward ratio varies.
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Re: Character Generation

#46 Post by ateno »

BackworldTraveller wrote: Sun Feb 02, 2025 8:10 am
Childhood. Looks OK Native Tongue: Language (Te-Zlodh)+2. Assume your mother was Imperial so family taught you Language (Galanglic)+1.

Where do you get that I an Darrian or anything else? Male Human Imperial. I took language Zhodan as a background skill, is that alright? I'm good with being near the DArrians to flesh out what you wrote already.

Term 1. Did you take the +1 EDU from graduation? Looks like you did - but just checking

Yes

Term 2. You say Naval Officer in the title, but you aren't an officer until after the event has taken place and you get your commission.
When you were commissioned, was it in Bridge or Engineering? (Given your predilection for Gunnery, I'd guess bridge). Anyway, the Melee(Blade) skill from being a midshipman on the bridge track is missing from your CV. p.s. Yes, they insisted on Blade even if you did use it like a meat cleaver. That might explain the dismembering ("Joint" should be been "joined" I think) of the gambling circle!

Sorry, Your right, I put that as my header to the term, not that I was one. MGv2 has officers of ENG and GUN together.
Funny I left out melee - blade, because I was going to ask you for Melee - axe instead.


It is during this term that the Fourth Frontier War was fought. From a Darrian Perspective, you were serving well away from the Entropic worlds (Where the fighting was)aboard a Mire Guardship. Hence the gambling?

Fine

Term 3. All looks good. The diplomatic mission was to the Duchy of Regina as part of the post-war negotiations. As a Midshipman you got to run errands and sneak about the palace it seems. At the end of this term I'll assume were you placed on assignment to the IISS by the Darrian Navy.

OK

On promotion to Lieutenant you'd have got Leadership-1 except you'd already picked that as the service skill. If you swap the service skill to Language(Galanglic)+1 then you wouldn't lose the leadership because the promotion skill would get it back...and you really need to speak the lingo!

So I am human, it appears that I have left out a skill. What do you suggest.

Term 4. Other than ageing per note above, all good. You were assigned to a survey of the Vargr Border in Uthe and Firgr subsectors. You gain a commendation from the IISS for your dedication. The +1 shows that.
n.b. IGS Shoulder patch Image

Term 5. Other than ageing per note above, all good. Same survey carries on. You learn to sail on Ougzdaelzoerrgh (Gv2040). The Contact is your Vargr sailing instructor, who is also a fixer.

Cool, thanks for fleshing that out.

Term 6. Other than ageing per note above, all good. You gain another commendation from the IISS for your dedication. The +1 shows that.

Term 7. See aging note above. The ship lost is the 500 dTon, Jump 4 vessel "ISS Beneath the Surface". It was taken by Pirates at Ueghrrozue (Gv2339) and now graces the fleet of the Kforuzeng. You haven't noted that you gained an enemy as a result of the loss of the ship, or that, as a result of reaching the rank of Senior scout, you learned Pilot 1.

Your right I did not specify Enemy, sorry, so Vargars, lets say I rigged explosives to go off later after a large portion of the vargr were on board, killing a few and making the survivors mad and after me?

As the ship used by the party will be a Scout Vessel, the ship share is actually just a capital investment. The choice is...Tukera Lines (Megacorp) Stock. Oberlindes Lines (interface line) Stock. A small line (Connors Ishikis) registered on Ruie running subsidised mail carriers () on the Regina-Ruie route. A free trader operating on the Spinward Main in the Regina Subsector. The risk:reward ratio varies.

I will take shares in Connors Ishikis, a constant safe position.
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Re: Character Generation

#47 Post by Enoch »

@Ythgar: I've already suggested a connection with Walter. I assume my university experience was in a college at the University of Regina, and we both have the "political movement" event. I think you have a term more than me and therefore were leaving college as I was going in, but maybe you were a senior figure in the movement when I joined. I as a player don't have a strong preference for any of the political movements described, so if you tell me which one you were involved in I can pick the same. Are you OK with my research org collaborating with the scout service to transport me after I told them I had an old college colleague working for them?

@Ateno: I'm happy to have a connection to Throg. Sadly I don't think your time in the marines overlaps with any of my missions gone bad, or I'd suggest you were in on a rescue mission. Maybe the Scout Service was called in to give him a discreet exit or something and Throg personally extracted him?

For skills, I'd like to grab Science (archaeology) 1 for my relationship with Walter, and a rank of Investigate for my connection with Throg. If nobody has a preference on group skills, I'd prefer the rank in Advocate or Admin, as I think it suits his concept.
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Re: Character Generation

#48 Post by BackworldTraveller »

ateno wrote: Sun Feb 02, 2025 2:51 pm
BackworldTraveller wrote: Sun Feb 02, 2025 8:10 am
Childhood. Looks OK Native Tongue: Language (Te-Zlodh)+2. Assume your mother was Imperial so family taught you Language (Galanglic)+1.

Where do you get that I an Darrian or anything else? Male Human Imperial. I took language Zhodan as a background skill, is that alright? I'm good with being near the DArrians to flesh out what you wrote already.

Term 1. Did you take the +1 EDU from graduation? Looks like you did - but just checking

Yes

Term 2. You say Naval Officer in the title, but you aren't an officer until after the event has taken place and you get your commission.
When you were commissioned, was it in Bridge or Engineering? (Given your predilection for Gunnery, I'd guess bridge). Anyway, the Melee(Blade) skill from being a midshipman on the bridge track is missing from your CV. p.s. Yes, they insisted on Blade even if you did use it like a meat cleaver. That might explain the dismembering ("Joint" should be been "joined" I think) of the gambling circle!

Sorry, Your right, I put that as my header to the term, not that I was one. MGv2 has officers of ENG and GUN together.
Funny I left out melee - blade, because I was going to ask you for Melee - axe instead.


It is during this term that the Fourth Frontier War was fought. From a Darrian Perspective, you were serving well away from the Entropic worlds (Where the fighting was)aboard a Mire Guardship. Hence the gambling?

Fine

Term 3. All looks good. The diplomatic mission was to the Duchy of Regina as part of the post-war negotiations. As a Midshipman you got to run errands and sneak about the palace it seems. At the end of this term I'll assume were you placed on assignment to the IISS by the Darrian Navy.

OK

On promotion to Lieutenant you'd have got Leadership-1 except you'd already picked that as the service skill. If you swap the service skill to Language(Galanglic)+1 then you wouldn't lose the leadership because the promotion skill would get it back...and you really need to speak the lingo!

So I am human, it appears that I have left out a skill. What do you suggest.

Term 4. Other than ageing per note above, all good. You were assigned to a survey of the Vargr Border in Uthe and Firgr subsectors. You gain a commendation from the IISS for your dedication. The +1 shows that.
n.b. IGS Shoulder patch Image

Term 5. Other than ageing per note above, all good. Same survey carries on. You learn to sail on Ougzdaelzoerrgh (Gv2040). The Contact is your Vargr sailing instructor, who is also a fixer.

Cool, thanks for fleshing that out.

Term 6. Other than ageing per note above, all good. You gain another commendation from the IISS for your dedication. The +1 shows that.

Term 7. See aging note above. The ship lost is the 500 dTon, Jump 4 vessel "ISS Beneath the Surface". It was taken by Pirates at Ueghrrozue (Gv2339) and now graces the fleet of the Kforuzeng. You haven't noted that you gained an enemy as a result of the loss of the ship, or that, as a result of reaching the rank of Senior scout, you learned Pilot 1.

Your right I did not specify Enemy, sorry, so Vargars, lets say I rigged explosives to go off later after a large portion of the vargr were on board, killing a few and making the survivors mad and after me?

As the ship used by the party will be a Scout Vessel, the ship share is actually just a capital investment. The choice is...Tukera Lines (Megacorp) Stock. Oberlindes Lines (interface line) Stock. A small line (Connors Ishikis) registered on Ruie running subsidised mail carriers () on the Regina-Ruie route. A free trader operating on the Spinward Main in the Regina Subsector. The risk:reward ratio varies.

I will take shares in Connors Ishikis, a constant safe position.
I don't know why I thought you were Darrian - Sorry - That changes the story a bit...and the starting languages. Galanglic will be 2. No other.

The Term 2 comment about the Gambling ring still applies - but the guardship will have been at Yori (SM2110) not Mire.

The term 3 then becomes being at the Imperial-Zhodani negotiations at Esalin (SM1004) rather than at Regina. The comment about the Darrian Navy is moot. The skill comment would apply...just Galanglic is moot as you have it.

Your Ishkis-Connors Stock is valued at Cr10250 and pays Cr502 in dividend every 6 months
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Re: Character Generation

#49 Post by ateno »

BackworldTraveller wrote: Sun Feb 02, 2025 4:24 pm I don't know why I thought you were Darrian - Sorry - That changes the story a bit...and the starting languages. Galanglic will be 2. No other.
Do I get to keep my background language of Zhodan?
The Term 2 comment about the Gambling ring still applies - but the guardship will have been at Yori (SM2110) not Mire.

The term 3 then becomes being at the Imperial-Zhodani negotiations at Esalin (SM1004) rather than at Regina. The comment about the Darrian Navy is moot. The skill comment would apply...just Galanglic is moot as you have it.

Your Ishkis-Connors Stock is valued at Cr10250 and pays Cr502 in dividend every 6 months
Any chance of Axe vs blade?

And Thanks!
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Re: Character Generation

#50 Post by BackworldTraveller »

ateno wrote: Sun Feb 02, 2025 5:13 pm
BackworldTraveller wrote: Sun Feb 02, 2025 4:24 pm I don't know why I thought you were Darrian - Sorry - That changes the story a bit...and the starting languages. Galanglic will be 2. No other.
Do I get to keep my background language of Zhodan?
Yes - Language(Zdetl) 0
The Term 2 comment about the Gambling ring still applies - but the guardship will have been at Yori (SM2110) not Mire.

The term 3 then becomes being at the Imperial-Zhodani negotiations at Esalin (SM1004) rather than at Regina. The comment about the Darrian Navy is moot. The skill comment would apply...just Galanglic is moot as you have it.

Your Ishkis-Connors Stock is valued at Cr10250 and pays Cr502 in dividend every 6 months
Any chance of Axe vs blade?

And Thanks!
Melee (Blade) includes anything with a sharp edge. Just don't hit the enemy with just the handle - That's Melee (Bludgeon)!
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Re: Character Generation

#51 Post by ateno »

BackworldTraveller wrote: Sun Feb 02, 2025 5:20 pm And Thanks!
Melee (Blade) includes anything with a sharp edge. Just don't hit the enemy with just the handle - That's Melee (Bludgeon)!
Cool, going to have a boarding axe then!
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Re: Character Generation

#52 Post by BackworldTraveller »

ateno wrote: Sun Feb 02, 2025 9:26 pm
BackworldTraveller wrote: Sun Feb 02, 2025 5:20 pm And Thanks!
Melee (Blade) includes anything with a sharp edge. Just don't hit the enemy with just the handle - That's Melee (Bludgeon)!
Cool, going to have a boarding axe then!
Why are boarding axes so much scarier than drones, guns and grenades?
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Re: Character Generation

#53 Post by Ythgar »

Why are boarding axes so much scarier than drones, guns and grenades?
FYI - Walter loves knives, it might be his sanity of 4 though . . .
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Re: Character Generation

#54 Post by trawets »

I have gotten through 4 terms mostly correctly I think. I'm using the most up to date book, I think. I made a roll without the character so I have the url (I had it at +3 but should have been +2) and I rolled on the physician table my first term in scholar when I should have only taken basic training skills. I used that roll for my next term. Unbelievably, every scholar term had a 5 roll for events.

I have paused here for two reasons. I am not sure if I should somehow change to scouts or keep on in scholar. The second reason is to make sure I am doing this all right. I will copy and paste what I have been using to keep track of everything.

Bruce Roberts
Stats:
Str:7
Dex:7
End:6
Int:8
Edu:12
Soc:11

San: 9

Background Skills
Art 0
Carouse 0
Drive 0
Language 0

Term 1
University
EDU=6+ Roll: 8

Medic 1
Science 0

Event Roll: 7 Life Event. Roll on the Life Events table
Life Event Roll: 7 New Contact: You gain a new Contact.

Edu +1

Graduate Roll: 12

Medic 2
Science (Xenology) 1
Edu +1

Age 22

Term 2

Scholar: Physician
INT 6+ Roll: 8 https://www.unseenservant.com/index.php ... 20&macid=0

Basic Training
Flyer 0
Electronics 0
Diplomat 0
Medic 0
Investigate 0
Science 0

Survival EDU 4+ Roll: 9

Events Roll: 5 You win a prestigious prize for your work, garnering both the praise and envy of your peers. Gain DM+1 to any one Benefit roll.

Advancement EDU 8+ Roll:6

Age 26

Term 3

Scholar: Physician

Physician Table Roll: 1 Medic https://www.unseenservant.com/index.php ... 22&macid=0

Medic 3

Survival EDU 4+ Roll: 9

Events Roll: 5 You win a prestigious prize for your work, garnering both the praise and envy of your peers. Gain DM+1 to any one Benefit roll.

Advancement EDU 8+ Roll: 10
Rank 1 Medic 1
Physician Table Roll: 6 Science
Science (Xenology) 2

Age 30

Term 4

Scholar: Physician

Personal Development Table Roll: 5 END +1

Survival EDU 4+ Roll:9

Events Roll: 5 You win a prestigious prize for your work, garnering both the praise and envy of your peers. Gain DM+1 to any one Benefit roll.

Advancement EDU 8+ Roll: 8
Rank 2
Physician Table Roll: 2 Electronics (Remote Ops) 1

Age 34

Aging Roll: 2




Skills

Art 0
Carouse 0
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Investigate 0
Language 0
Medic 3
Science (Xenology) 2
Flyer 0
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Re: Character Generation

#55 Post by Thumper »

Still working my character (Sega Atari). But heads up, he will have at least 1 level of Engineer...and likely be able to cover that skillset.
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Re: Character Generation

#56 Post by BackworldTraveller »

trawets wrote: Mon Feb 03, 2025 5:49 am I have gotten through 4 terms mostly correctly I think. I'm using the most up to date book, I think. I made a roll without the character so I have the url (I had it at +3 but should have been +2) and I rolled on the physician table my first term in scholar when I should have only taken basic training skills. I used that roll for my next term. Unbelievably, every scholar term had a 5 roll for events.

I have paused here for two reasons. I am not sure if I should somehow change to scouts or keep on in scholar. The second reason is to make sure I am doing this all right. I will copy and paste what I have been using to keep track of everything.

Bruce Roberts
Stats:
Str:7
Dex:7
End:6
Int:8
Edu:12
Soc:11

San: 9

Background Skills
Art 0
Carouse 0
Drive 0
Language 0

Term 1
University
EDU=6+ Roll: 8

Medic 1
Science 0

Event Roll: 7 Life Event. Roll on the Life Events table
Life Event Roll: 7 New Contact: You gain a new Contact.

Edu +1

Graduate Roll: 12

Medic 2
Science (Xenology) 1
Edu +1

Age 22

Term 2

Scholar: Physician
INT 6+ Roll: 8 https://www.unseenservant.com/index.php ... 20&macid=0

Basic Training
Flyer 0
Electronics 0
Diplomat 0
Medic 0
Investigate 0
Science 0

Survival EDU 4+ Roll: 9

Events Roll: 5 You win a prestigious prize for your work, garnering both the praise and envy of your peers. Gain DM+1 to any one Benefit roll.

Advancement EDU 8+ Roll:6

Age 26

Term 3

Scholar: Physician

Physician Table Roll: 1 Medic https://www.unseenservant.com/index.php ... 22&macid=0

Medic 3

Survival EDU 4+ Roll: 9

Events Roll: 5 You win a prestigious prize for your work, garnering both the praise and envy of your peers. Gain DM+1 to any one Benefit roll.

Advancement EDU 8+ Roll: 10
Rank 1 Medic 1
Physician Table Roll: 6 Science
Science (Xenology) 2

Age 30

Term 4

Scholar: Physician

Personal Development Table Roll: 5 END +1

Survival EDU 4+ Roll:9

Events Roll: 5 You win a prestigious prize for your work, garnering both the praise and envy of your peers. Gain DM+1 to any one Benefit roll.

Advancement EDU 8+ Roll: 8
Rank 2
Physician Table Roll: 2 Electronics (Remote Ops) 1

Age 34

Aging Roll: 2




Skills

Art 0
Carouse 0
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Investigate 0
Language 0
Medic 3
Science (Xenology) 2
Flyer 0
Not at all bad.
Some suggestions and expansions:
Xenology is the equivalent of Sociology. Biology or Cybernetics may be more useful in a medical sense. However Xenology would dovetail with the other scientist on the team.
The second EDU at university should be +2 not +1
As a result of your University Career you will have been awarded an Batchelor of Medicine Degree with Honours by the University of Regina
What area of medicine are you working in? I'll need to create an appropriate set of prizes!
In term 2 you should have rolled for a general skill at level 1 before the survival roll - you don't just get basic training!
Term 3, you get to medic 3. You are awarded the title Doctor and a Doctorate in Medicine by the University of Regina.
Term 4...is that the unmodified ageing roll or the modified one. If unmodified then there's a -4 mod to apply.

Changing careers is simple...Pick a new career and roll for qualification. Depending on career, your university graduate status may give +2. Qualification failure is a pain but then it's Draft or Drifter!
trawets
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Re: Character Generation

#57 Post by trawets »

I thought Xenology was the alien equivalent of Biology so I will switch it to that. I am working in a pharmadynamics. Basically taking alien substances, mostly plants and seeing how they affect sofants mostly humans. He uses drones on planets to find unknown plants and sometimes animals with substances that he might be able to turn into useful drugs. He does occasionally have to get his hands dirty dissecting things or repairing injuries.

When I started my career I thought you got both basic training and a roll but when I read the rulebook I understood it to be instead of roll which is why the roll of one was used in my next term. It would have been used in term 2 so I will make a roll for term 3. I also understood graduation to give a +1 for a total of +2 if you graduate. More EDU is always better :)

Term 4 is my modified roll.

My question about changing careers is more on the do I need to join the scouts as a career? I am kinda happy where my character is now and to be honest those aging rolls scare me. I may go another term or two anyway. Just up and joining the scouts doesn't seem... organic. It feels kinda disjointed.

The other question I had involves his SOC score of 11. I didn't know if you had anything to say about that or should I just make some things up? I was thinking he might be an extra child for a noble family that has an Heir, a military child, and a church child. What do the ones after that do?
Ythgar
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Re: Character Generation

#58 Post by Ythgar »

Enoch wrote: Sun Feb 02, 2025 3:36 pm @Ythgar: I've already suggested a connection with Walter. I assume my university experience was in a college at the University of Regina, and we both have the "political movement" event. I think you have a term more than me and therefore were leaving college as I was going in, but maybe you were a senior figure in the movement when I joined. I as a player don't have a strong preference for any of the political movements described, so if you tell me which one you were involved in I can pick the same. Are you OK with my research org collaborating with the scout service to transport me after I told them I had an old college colleague working for them?
That works for me, Ekene and Walter connected through the political movement.
The people summary says Ekene and Walter are 8 years apart, but could still work.
See Walter's timeline for details re: the movement he was involved in, and the ally and enemy he has from it. (It's a spoiler button after his basic sheet info).
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ateno
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Re: Character Generation

#59 Post by ateno »

Ythgar wrote: Sat Feb 01, 2025 9:11 pm
Anyone interested in connections with Throg?
Sure. Probably have to be from more than 8 years back (Walt was pretty tied up), but I see Throg is 46 - Walt is 50 and was an explorer scout for twenty years, so lots of places.

Looks like Walter and Throg both have the “exemplary service to IISS” event close in time. Maybe they are connected with that?

Walt’s specifics for that are for the survey of exploring the Gvurrdon Sector.
He was recognized for it in 1092, but I’m sure that was likely a multi year survey/exploration.
That sounds like a match, my last 12 years were in and around the Vargr, so match!

Yes GM?
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ateno
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Re: Character Generation

#60 Post by ateno »

Enoch wrote: Sun Feb 02, 2025 3:36 pm
@Ateno: I'm happy to have a connection to Throg. Sadly I don't think your time in the marines overlaps with any of my missions gone bad, or I'd suggest you were in on a rescue mission. Maybe the Scout Service was called in to give him a discreet exit or something and Throg personally extracted him?

i think a match would be in my first term, and your second. I was going thru naval college and you were doing academic stuff. Guest lecturer or something? We met and became friends?

GM?
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