Character Generation
- BackworldTraveller
- Rider of Rohan
- Posts: 6359
- Joined: Wed Oct 07, 2020 4:08 pm
Character Generation
As you are unanimous (a rate occurrence), I propose that we set up for crewing a Detached Duty Scout Ship.
i.e. 2xBridge Crew, 1xGunner, 1xEngineer
You can argue the toss as to who goes for which role.
Your home world is Regina (Spinward Marches 1910) or (if you are taking on another home world) one event in your career MUST be life event 9: Travel to Regina (SM1910).
So - Please let me know...what you pick from
Genetics: Imperial Human, Darrian Human, Gvegh Vargr, Darrian Aslan or Imperial Aslan or something else (with a good reason for being trusted as an imperial and in/on Regina).
Gender: Male or Female (unless something else, when the choice may be more complex)
Attributes
STR, DEX, END, INT, and EDU rolls. (5x3d6 pick the most appropriate 2d6 from each and order as you see fit)
SAN (1d6+6) n.b. I may rule that certain events may reduce that in addition to their normal effects.
If Vargr: CHA (1d6+2) otherwise SOC (2D6)
PSI can't be active until after childhood
Name
If you take a Darrian, pick a Darrian name using THIS tool
If Vargr then pick a Gvegh name from the same place
Otherwise, pick an Imperial Name from any modern language group or using the Anglic option in the tool.
Other
Traits and other Characteristics, Task DMs, Connections, etc will be assessed later (You'll get some of these just from being and some from your career). As will childhood education.
I'll consider using Clement Sector type Childhood Events, if requested. They aren't mandatory.
I'll be using use some T5 benefits where I feel that is appropriate - including (but not only) Medals & Commendations.
All characters will have Imperial Passports among their starting inventory.
Characters with SOC 8 or less will have free luggage containers totaling 0.1 dTons
Characters with SOC 9 or more will have free luggage containers totaling 1 dTon
i.e. 2xBridge Crew, 1xGunner, 1xEngineer
You can argue the toss as to who goes for which role.
Your home world is Regina (Spinward Marches 1910) or (if you are taking on another home world) one event in your career MUST be life event 9: Travel to Regina (SM1910).
So - Please let me know...what you pick from
Genetics: Imperial Human, Darrian Human, Gvegh Vargr, Darrian Aslan or Imperial Aslan or something else (with a good reason for being trusted as an imperial and in/on Regina).
Gender: Male or Female (unless something else, when the choice may be more complex)
Attributes
STR, DEX, END, INT, and EDU rolls. (5x3d6 pick the most appropriate 2d6 from each and order as you see fit)
SAN (1d6+6) n.b. I may rule that certain events may reduce that in addition to their normal effects.
If Vargr: CHA (1d6+2) otherwise SOC (2D6)
PSI can't be active until after childhood
Name
If you take a Darrian, pick a Darrian name using THIS tool
If Vargr then pick a Gvegh name from the same place
Otherwise, pick an Imperial Name from any modern language group or using the Anglic option in the tool.
Other
Traits and other Characteristics, Task DMs, Connections, etc will be assessed later (You'll get some of these just from being and some from your career). As will childhood education.
I'll consider using Clement Sector type Childhood Events, if requested. They aren't mandatory.
I'll be using use some T5 benefits where I feel that is appropriate - including (but not only) Medals & Commendations.
All characters will have Imperial Passports among their starting inventory.
Characters with SOC 8 or less will have free luggage containers totaling 0.1 dTons
Characters with SOC 9 or more will have free luggage containers totaling 1 dTon
Re: Character Generation
S E N I O R . . S C O U T
WALTER_BERN
a/k/a “Bartlebee” |
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B.Sc., Univ. of Regina Dep't of Space Sciences Commendation (rescue Term 2)
Combat Ribbon (4th Frontier War 1082-1084)Commendation, Gvurrdon Sector |
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SKILLS: |
[/spoiler]
[/td]
SYNOPSIS
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Rank 5, IISS
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IISS ship-suit - Brand new, complete with Walter’s name neatly emblazoned. IWay too clean, way too not broken in; it looks uncomfortable on Walt. |
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CONTACTS:
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CONNECTIONS: |
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Details:
Last edited by Ythgar on Mon Feb 03, 2025 11:35 pm, edited 135 times in total.
Re: Character Generation
Question
Entering Term 2, with a successful advancement roll at end of term 1, is a qualification roll required?
I see that a qualification roll is needed to change path within Scouts, but I’m not sure if that would be a second Qualification roll for term 2 (not that I’m planning to switch).
Thanks.
Entering Term 2, with a successful advancement roll at end of term 1, is a qualification roll required?
I see that a qualification roll is needed to change path within Scouts, but I’m not sure if that would be a second Qualification roll for term 2 (not that I’m planning to switch).
Thanks.
Re: Character Generation
My understanding (somebody correct me if I'm wrong!) is that you only need to qualify when you switch into a career, or (depending on the career) if you want to switch specialties inside a career. Otherwise, the only thing stopping you from taking another term is the Survival roll and random events. The flowchart on p. 10 is really helpful.
So on the flowchart you'd be at "Choose whether to continue Traveller creation" (just past "roll for advancement"). You'd choose Yes, increase your age by 4 yrs, then Start New Term. You don't need to qualify because it's not a new career, so you choose a skill table and roll, then test for survival for the 2nd term.
So on the flowchart you'd be at "Choose whether to continue Traveller creation" (just past "roll for advancement"). You'd choose Yes, increase your age by 4 yrs, then Start New Term. You don't need to qualify because it's not a new career, so you choose a skill table and roll, then test for survival for the 2nd term.
Morvith, Human Wizard, The Western Lands
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Re: Character Generation
So I got some pretty good rolls (a 12 and an 11). This character might be an excellent pilot, or a scientist (Scholar/Field Researcher) or comms expert. Heck, they could be a retired marine starting a second career.
Do we have any ideas what we intend to do after campaign start?
Do we have any ideas what we intend to do after campaign start?
Morvith, Human Wizard, The Western Lands
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Re: Character Generation
Im thinking a marine or other service that gained skill in gunnery during his hitch and moved the imperial service over to the scouts, depending how the dice roll.
Will try to get started soon, long days at the dialysis clinic.
Eric
Will try to get started soon, long days at the dialysis clinic.
Eric
Re: Character Generation
Sounds good.So I got some pretty good rolls (a 12 and an 11). This character might be an excellent pilot, or a scientist (Scholar/Field Researcher) or comms expert. Heck, they could be a retired marine starting a second career.
Do we have any ideas what we intend to do after campaign start?
Walter has Astrogation-2 already, I'll try to keep him away from pilot on the tables. (Assuming Scout Explorer doesn't end with a terrible mishap!).
Re: Character Generation
I think Pilot is a natural complement to Astrogation. I'm leaning toward a Scholar at this point, but depending on rolls, perhaps we met in University. I'm thinking a brilliant scholar who ends up abandoning lab work for field research, and is happy to have a friend in the Scout Service to let his hitch a ride to explore brave new worlds...
BTW, what did you do to get that great table? Use the code block and build an HTML table?
BTW, what did you do to get that great table? Use the code block and build an HTML table?
Morvith, Human Wizard, The Western Lands
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Re: Character Generation
OK, I'll try for some pilot then.
First term I did get a contact for helping rescue victims of a disaster, if anyone likes that hook as a connection.
Thanks re: table. I just put it together manually to help re-teach me how to use the bbcode.
Let me see if I can paste the code here. The spoiler below should be the code for the last block of "Scouts, term 2".
First term I did get a contact for helping rescue victims of a disaster, if anyone likes that hook as a connection.
Thanks re: table. I just put it together manually to help re-teach me how to use the bbcode.
Let me see if I can paste the code here. The spoiler below should be the code for the last block of "Scouts, term 2".
- BackworldTraveller
- Rider of Rohan
- Posts: 6359
- Joined: Wed Oct 07, 2020 4:08 pm
Re: Character Generation
I've been through the above and...Ythgar wrote: ↑Wed Jan 29, 2025 1:39 am OK, I figured can move this post later, so going ahead with rolls!
9, 11, 7, 9, 8
San 1
Soc 6
Walter thinks he wants to join the Scout service, but maybe he’ll study first if he can get into university.
His friends always thought he wasn’t quite right, in good part due to his obsession to join Exploration with the Scouts.
So what exactly, does that “1” indicate in San?
WALTER BERN Imperial Human Homeworld: ReginaSanity: 1Age: 18 UPP 789B96Background skills Drive-0; Flyer-0; Physics-0; Admin-0 UNIVERSITYstart age: 18 NON-SKILL SKILLS entry (EDU 6+):11+1 (293754) +1 EDU Astrogation-1 Medic-0 event:8 (293756) SOC8+ failed (293756) n/a n/a graduation (INT 6+):w/o honors (293757) [/td]+1 EDU +1 DM to qualify for ScoutsAstrogation+1 Medic+1Ending Age: 22 UPP 789BB6 SCOUTS,term 1Starting Age 22Starting Rank 0Assignment EXPLORER Qualification (INT 5+):7+1+1 (293758) Basic TrainingPilot(Spacecraft)-0,Survival-0, Mechanic-0,VaccSuit-0, GunCbt-0,Astrogration-0 Survival (End 7+):7+1 (293759) Event:9 (293760) Medic8+ (9+1) (293761) CONTACT,+2 DM next advance Advance, EDU7+:11+1+2 (293762) +1 Rank; Title: Scout,skill rollVaccSuit-1 (Rank 1) Skill Roll: Explorer Table:6 (293763)Recon-1 ENDING AGE 26 ENDING RANK 1 Benefits: 2 SCOUTS,term 2Starting Age 26Starting Rank 1Assignment EXPLORER Qualification (INT 5+): Survival (End 7+): Event: Advance, EDU 7+: Skill Roll:ENDING AGE ENDING RANK Benefits: 2 (from prior term)
- No - you don't need to re-enlist if staying in the Scouts unless changing branches.
- Childhood:
- The SAN roll should have been 1d+6 not 1d so your SAN should be 7 not 1 (my mistake)
- You haven't given your character a Gender. I'm guessing Male.
- You gain Language(Galanglic)+2 as your native tongue
- You have a Ally (Family/Bern Family) on which you can draw.
- Term 1:
- The Event gives you an Ally (student politician) and Enemy (any) regardless of whether you become a leader. We'll need to talk about politics offline too!
- Should be +3 EDU in total. I think you missed the graduation bonus is +2 not +1
- You gain the award of a B.Sc. from the University of Regina Department of Space Sciences on graduation
- Term 2:
- You appear to be missing the skill you get before making the survival roll but after training
- From your Rescue gain Contact (Law Enforcement) due to the subsequent investigation, rather than the anonymous one noted.
- You gain the award of a Commendation (Citation TBC - I'll need to work out what year this is for) from the scout service as a result of the rescue
OK - Forgot the following...
Target Size DM: +0
Initiative DM: +0
Skill Default DM: -3
Ageing Roll DM: 0 -1 per term
- BackworldTraveller
- Rider of Rohan
- Posts: 6359
- Joined: Wed Oct 07, 2020 4:08 pm
Re: Character Generation
Something scouty!Enoch wrote: ↑Wed Jan 29, 2025 4:20 pm So I got some pretty good rolls (a 12 and an 11). This character might be an excellent pilot, or a scientist (Scholar/Field Researcher) or comms expert. Heck, they could be a retired marine starting a second career.
Do we have any ideas what we intend to do after campaign start?
Those who have avidly read the Traveller Wiki might have noted that the Detached Duty Office includes "Imperial Intelligence"...Or am I just messing?

- BackworldTraveller
- Rider of Rohan
- Posts: 6359
- Joined: Wed Oct 07, 2020 4:08 pm
Re: Character Generation
Please note that the SAN roll should be 1d6+6 not just 1d6! (I've fixed the earlier post)
Re: Character Generation
Now I'm tempted to throw over all the Scholar rolls to pursue a career as an Agent!BackworldTraveller wrote: ↑Wed Jan 29, 2025 7:30 pm Something scouty!
Those who have avidly read the Traveller Wiki might have noted that the Detached Duty Office includes "Imperial Intelligence"...Or am I just messing?![]()
Morvith, Human Wizard, The Western Lands
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
- BackworldTraveller
- Rider of Rohan
- Posts: 6359
- Joined: Wed Oct 07, 2020 4:08 pm
Re: Character Generation
Or change career part way through! Archaeology can never go amiss - Just look at Indiana Jones.Enoch wrote: ↑Wed Jan 29, 2025 8:15 pmNow I'm tempted to throw over all the Scholar rolls to pursue a career as an Agent!BackworldTraveller wrote: ↑Wed Jan 29, 2025 7:30 pm Something scouty!
Those who have avidly read the Traveller Wiki might have noted that the Detached Duty Office includes "Imperial Intelligence"...Or am I just messing?![]()
Re: Character Generation
But it was his sanity of 1 that drove him to be an Explorer with IISS!your SAN should be 7 not 1 (my mistake)
lol
It seems to be working out, so far . . .
I made the corrections you pointed out and the one cascade effect they had (a rank in second term with Scouts that had been missed by one with a lower EDU!).
Thanks very much.
Re: Character Generation
I'm about to start Term 4 overall, and wondering if we want to get into anagathics?
It seems to me if one of us has to chase them down, that maybe we all may as well . . .
It seems to me if one of us has to chase them down, that maybe we all may as well . . .
Re: Character Generation
I've just finished the 3rd term (including university), and am considering having this strange researcher getting picked up by Imperial Intelligence and given rudimentary tradecraft training.
Morvith, Human Wizard, The Western Lands
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Ekene Orjee, Xenologist and Imperial Agent, Shadow of the Storm (Traveller MgT2e)
Re: Character Generation
Sounds good to me. Walter has ended up with Recon-2 and Stealth-1 so far.rudimentary tradecraft training
- BackworldTraveller
- Rider of Rohan
- Posts: 6359
- Joined: Wed Oct 07, 2020 4:08 pm
- BackworldTraveller
- Rider of Rohan
- Posts: 6359
- Joined: Wed Oct 07, 2020 4:08 pm
Re: Character Generation
House Rule: Imperial Anagathic on Regina use gets you...
1) Addiction(Anagathics)
2) Ageing DM: +1
3) 1d+6 * Cr5000 of Medical Debt.
That's an average of Cr47500 per term of use. It quickly uses up the character's cash!
Ceasing taking Anagathics gets...
SAN: -1
Immediate Additional Aging Roll
The SAN loss is repairable for Cr5000 in Psychologist's Fees