This thread is for character sheets for Level 1 characters and above.
Current roster
Radahn, Chaotic Warrior (1)
Palermo, Neutral Thief (1)
Bilberta, Lawful Dwarf (1)
Hailey, Neutral Wizard (1)
Zygmund, Neutral Wizard (1)
Xerxes, Lawful Cleric of Ulesh (1)
Wenyld, Lawful Thief (1)
Duala, Neutral Thief (1)
Character sheets - Level 1+
Re: Character sheets - Level 1+
Wenyld
Sheet
Picture
Sheet
Re: Character sheets - Level 1+

Name: Hailey Keegan (and Wallflower the Pony)
Occupation: Animal Trainer
A keen and intelligent girl who's life was changed by her first-hand encounters with wizards and apprentices. She has one dead eye, a disfigurement from being struck by lightning. An unfortunate girl who once worked in the stables, now turned to a new destiny.
Last edited by Marullus on Mon Jun 17, 2024 12:32 am, edited 1 time in total.
Re: Character sheets - Level 1+
Xerxes, Cleric of Ulesh


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Last edited by Stirling on Sat Jun 15, 2024 5:10 pm, edited 1 time in total.
Re: Character sheets - Level 1+
Zygmund , Wizard of great power!
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Re: Character sheets - Level 1+
Name: Palmero
Occupation: Turnip Farmer turned Thief
Alignment: Neutral
Lang: Common
LV:1
AC: 13
HP: 6
(HD:6) Palmero Hit Die [1d6]=3
XP: 12
Str: 9
Agi: 16 (2)
Sta: 15 (1)
Per: 16 (2)
Int: 11
Luck: 11
Saving throws modifiers:
Reflex: 3
Fortitude: 2
Will: 2
Crit Die:d10 (table II)
Cant
Luck Regeneration: (+1/sunrise)
Luck Use: +1d3/Luck point used
Backstab:
Sneak Silently: (+5)
Hide In Shadows: (+3)
Pick Pockets: (+5)
Climb: (+5)
Pick Lock: (+2)
Find Trap: (+1)
Disable Trap: (+2)
Forge Document: (+5)
Disguise Self: (+2)
Read Languages:
Handle Poison:
Scroll Spell: (d12)
Weapon(s): Pitchfork (1d8)
Blackjack (d3/2d6sub. BS)
Dagger (d4/d10 BS)
Short Bow/Arrows (43) (d6 50/100/150)
Extra Bowstring
Padded armor (+1 AC)
(Fumble die: d8)
Birth augur: The Broken Star (fumbles) (+0)
CP: 11
GP: 9
Equipment
Thieves Tools
Duck
4 days Rations
Large sack
Spyglass
Backpack
Torches (4)
Flint kit
Rope (50')
Grappling Hook
Chalk Stick
Small Crowbar
Occupation: Turnip Farmer turned Thief
Alignment: Neutral
Lang: Common
LV:1
AC: 13
HP: 6
(HD:6) Palmero Hit Die [1d6]=3
XP: 12
Str: 9
Agi: 16 (2)
Sta: 15 (1)
Per: 16 (2)
Int: 11
Luck: 11
Saving throws modifiers:
Reflex: 3
Fortitude: 2
Will: 2
Crit Die:d10 (table II)
Cant
Luck Regeneration: (+1/sunrise)
Luck Use: +1d3/Luck point used
Backstab:
Sneak Silently: (+5)
Hide In Shadows: (+3)
Pick Pockets: (+5)
Climb: (+5)
Pick Lock: (+2)
Find Trap: (+1)
Disable Trap: (+2)
Forge Document: (+5)
Disguise Self: (+2)
Read Languages:
Handle Poison:
Scroll Spell: (d12)
Weapon(s): Pitchfork (1d8)
Blackjack (d3/2d6sub. BS)
Dagger (d4/d10 BS)
Short Bow/Arrows (43) (d6 50/100/150)
Extra Bowstring
Padded armor (+1 AC)
(Fumble die: d8)
Birth augur: The Broken Star (fumbles) (+0)
CP: 11
GP: 9
Equipment
Thieves Tools
Duck
4 days Rations
Large sack
Spyglass
Backpack
Torches (4)
Flint kit
Rope (50')
Grappling Hook
Chalk Stick
Small Crowbar
Radahn, Warrior
Name: Radahn
Occupation: Con man
Class: Warrior
Alignment: Chaotic
Lang: Common
LV: 1
AC: 14
HP: 13/13
XP: 10
Str: 14 (+1)
Agi: 7 (-1)
Sta: 11
Per: 12
Int: 11
Luck: 11
Movement: 25'
Saving throws modifiers:
Reflex: 0
Fortitude: +1
Will: 0
Crit Die: d12 (table III)
Deed Die: d3
Inititative bonus: 0 (-1 for Agility, +1 for Warrior level 1)
Luck modifier for weapon: Does not apply due to "normal" luck
Threat/crit hit range: 19-20
Armor
Scale mail
Shield
Weapons
Longsword (d8)
Short sword (d6)
Dagger (d4)
Fumble die: d12
Birth augur: <<forgot, doesn't matter>>
CP: 15
GP:
Gems: None
Equipment
8 Days rations
1 Waterskin
1 Quality cloak
Occupation: Con man
Class: Warrior
Alignment: Chaotic
Lang: Common
LV: 1
AC: 14
HP: 13/13
XP: 10
Str: 14 (+1)
Agi: 7 (-1)
Sta: 11
Per: 12
Int: 11
Luck: 11
Movement: 25'
Saving throws modifiers:
Reflex: 0
Fortitude: +1
Will: 0
Crit Die: d12 (table III)
Deed Die: d3
Inititative bonus: 0 (-1 for Agility, +1 for Warrior level 1)
Luck modifier for weapon: Does not apply due to "normal" luck
Threat/crit hit range: 19-20
Armor
Scale mail
Shield
Weapons
Longsword (d8)
Short sword (d6)
Dagger (d4)
Fumble die: d12
Birth augur: <<forgot, doesn't matter>>
CP: 15
GP:
Gems: None
Equipment
8 Days rations
1 Waterskin
1 Quality cloak
Bilberta, Dwarf
Name: Bilberta
Occupation: Apothecarist
Class: Dwarf
Alignment: Lawful
Lang: Common, Dwarf, Elf
Appearance:
LV: 1
AC: 12
HP: 3/3
XP: 12
Str: 10
Agi: 12
Sta: 4 (-2)
Per: 13 (+1)
Int: 9
Luck: 15 (11)
Movement: 20'
Saving throws modifiers:
Reflex: +2
Fortitude: -1
Will: +1
Crit Die: d10 (table III)
Deed Die: d3
Shield bash (d14 for 1d3 damage)
Luck modifier for weapon: +1 for
Infravision: Sees in dark up to 60'
Armor
Rusty chain mail
Shield
Weapons
Rusty short sword
Battle axe with dwarven head
Cudgel
Fumble die: d
Birth augur: Struck by lightning, +1 reflex saving throw
CP: 8
GP: 25
Gems: Emerald (20 gp)
Equipment
Steel vial
Oil flask
Padded armor (dwarf sized)
Worn backpack
6 candles
2 chalk sticks
flint and steel
5 torches
Leather bag
dried ravens feet and frogs
snakeskin rolled up and tied with ribbon
Occupation: Apothecarist
Class: Dwarf
Alignment: Lawful
Lang: Common, Dwarf, Elf
Appearance:
LV: 1
AC: 12
HP: 3/3
XP: 12
Str: 10
Agi: 12
Sta: 4 (-2)
Per: 13 (+1)
Int: 9
Luck: 15 (11)
Movement: 20'
Saving throws modifiers:
Reflex: +2
Fortitude: -1
Will: +1
Crit Die: d10 (table III)
Deed Die: d3
Shield bash (d14 for 1d3 damage)
Luck modifier for weapon: +1 for
Infravision: Sees in dark up to 60'
Armor
Rusty chain mail
Shield
Weapons
Rusty short sword
Battle axe with dwarven head
Cudgel
Fumble die: d
Birth augur: Struck by lightning, +1 reflex saving throw
CP: 8
GP: 25
Gems: Emerald (20 gp)
Equipment
Steel vial
Oil flask
Padded armor (dwarf sized)
Worn backpack
6 candles
2 chalk sticks
flint and steel
5 torches
Leather bag
dried ravens feet and frogs
snakeskin rolled up and tied with ribbon