That Which Shall Not Be Spoken (ooc and questions Vl)
Re: That Which Shall Not Be Spoken (ooc and questions Vl)
Where the heck are we going to find 10 Cure Disease spells??? Or is there another way to get rid of lycanthropy?
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
- OGRE MAGE
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)
I see that the handy little spoiler marked "non-required reading" is also conveniently missing this time. 

Re: That Which Shall Not Be Spoken (ooc and questions Vl)
Heh heh, I may take a peek in there too, quite often. Some HP totals are missing too...OGRE MAGE wrote:I see that the handy little spoiler marked "non-required reading" is also conveniently missing this time.
I thought everyone had taken some damage from the wolves... plus there are rules like it has to be more than 1/2 damage or something, and it takes a while to set in (2 weeks?) before the changes occur. But I just figured "we aren't in Kansas anymore"... but the illusion piece is an interesting though...OGRE MAGE wrote:especially the ones who weren't even bitten by the wolves.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: That Which Shall Not Be Spoken (ooc and questions Vl)
I asked for responses to the post.rredmond wrote:Hey Inferno, I know you asked for actions, but with the alignment shift and all, can we make actions?

Actions won't be possible after the characters feel their minds subsumed by a dark and primal force. Except for wonderful evocative stuff like what Urson posted today.
And before then, they are in agony which will also hamper some actions.
Re: That Which Shall Not Be Spoken (ooc and questions Vl)
OGRE MAGE wrote:especially the ones who weren't even bitten by the wolves.
Sorry, man. Every PC was bitten by wolves.
The fastest way to doublecheck is to compare PC hitpoints just before the attack with PC hitpoints right after the attack.
It's probably a mercy. A PC that doesn't transform right now will be eaten alive by 9 werewolves.

Re: That Which Shall Not Be Spoken (ooc and questions Vl)
You're right. The fake-out dream sequence only works once. And I did it already in Lost City of the Pharaohs.OGRE MAGE wrote:You know......the thing about these "dream phases" is that.....if you do it too often, the players start to realize its only a dream, and they never get scared.

- Scott308
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)
I don't know how much I will be able to post over the next week and a half. Saturday is my marathon game and Sunday will be catching up on sleep. Next week I'm busy with Gamehole Con Wednesday- Sunday and my normal game night is Tuesday. I'll try to post when I can, but can't guarantee anything. Feel free to NPC my character so I don't slow things down.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)
Thanks I was wondering about this.Inferno wrote:Actions won't be possible after the characters feel their minds subsumed by a dark and primal force
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)
And a light bulb goes off... Were we jumped by the villagers!?!? Or the villagers from the town that seemingly disappeared?
Hothhil is going to go piss on a certain evil ent that thrashed him earlier...
Hothhil is going to go piss on a certain evil ent that thrashed him earlier...
Re: That Which Shall Not Be Spoken (ooc and questions Vl)

This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
- ChubbyPixie
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)
Let's look on the bright side, guys. This could be a good change for us. We're always doing good - maybe it's time to give eeevil a chance... 

Re: That Which Shall Not Be Spoken (ooc and questions Vl)
Inferno: Thanks for the complement!
I've had my share of 'forced transformations' and berserks in other games- and often, the GM/DM is surprised when I go with it, rather than resisting. To me, it seems the more likely scenario.
My group in college had an unfortunate tendency to find cursed berserking swords, and it always bothered me when the character would react like George Jetson on the treadmill ("Jane! Stop this crazy thing!") I suppose part of it is that I came into RPG's after having done a little acting in high school. I had already been exposed to Stanislavsky and building the character from the inside out.


I've had my share of 'forced transformations' and berserks in other games- and often, the GM/DM is surprised when I go with it, rather than resisting. To me, it seems the more likely scenario.
My group in college had an unfortunate tendency to find cursed berserking swords, and it always bothered me when the character would react like George Jetson on the treadmill ("Jane! Stop this crazy thing!") I suppose part of it is that I came into RPG's after having done a little acting in high school. I had already been exposed to Stanislavsky and building the character from the inside out.
FA FO
- OGRE MAGE
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)



Sorry Ingrid!!!!!
Re: That Which Shall Not Be Spoken (ooc and questions Vl)
I figured everyone being a werewolf we were SoL and it was, essentially, a TPK.
But like I said, we ain't in Kansas, or rather Greyhawk anymore when you are playing an Inferno joint...
But like I said, we ain't in Kansas, or rather Greyhawk anymore when you are playing an Inferno joint...
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: That Which Shall Not Be Spoken (ooc and questions Vl)
ChubbyPixie wrote:Let's look on the bright side, guys. This could be a good change for us. We're always doing good - maybe it's time to give eeevil a chance...

Thanks Urson.
Ron, it's not a TPK. But you might wish it was.

Re: That Which Shall Not Be Spoken (ooc and questions Vl)
Lots of great IC posts. Thanks guys.
I'm glad that sometimes I can still surprise you veteran gamers.
Scott308 wrote:I did NOT see that coming.
ChubbyPixie wrote: Also, DID NOT SEE THAT COMING.

Re: That Which Shall Not Be Spoken (ooc and questions Vl)
Hey. Everyone is welcome to read the "non-required reading" stuff. I just flag it as optional because I know I'm long-winded in the required reading.rredmond wrote:Heh heh, I may take a peek in there too, quite often...OGRE MAGE wrote:I see that the handy little spoiler marked "non-required reading" is also conveniently missing this time.

Also, sometimes talk about mundane rules mechanics spoil the tone of mystery, horror and fantasy. So I leave it as non-required.
If I have a post with no public dice rolls to share, I drop that section, fyi.

Re: That Which Shall Not Be Spoken (ooc and questions Vl)
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)
Isn't that supposed to be "redrum," not "rudrum."