That Which Shall Not Be Spoken (ooc and questions Vl)

Inferno
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rredmond
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#101 Post by rredmond »

Where the heck are we going to find 10 Cure Disease spells??? Or is there another way to get rid of lycanthropy?
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#102 Post by OGRE MAGE »

I see that the handy little spoiler marked "non-required reading" is also conveniently missing this time. :D
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rredmond
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#103 Post by rredmond »

OGRE MAGE wrote:I see that the handy little spoiler marked "non-required reading" is also conveniently missing this time. :D
Heh heh, I may take a peek in there too, quite often. Some HP totals are missing too...
OGRE MAGE wrote:especially the ones who weren't even bitten by the wolves.
I thought everyone had taken some damage from the wolves... plus there are rules like it has to be more than 1/2 damage or something, and it takes a while to set in (2 weeks?) before the changes occur. But I just figured "we aren't in Kansas anymore"... but the illusion piece is an interesting though...
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#104 Post by Inferno »

rredmond wrote:Hey Inferno, I know you asked for actions, but with the alignment shift and all, can we make actions?
I asked for responses to the post. :mrgreen: What are they thinking or trying to say, for example.
Actions won't be possible after the characters feel their minds subsumed by a dark and primal force. Except for wonderful evocative stuff like what Urson posted today.
And before then, they are in agony which will also hamper some actions.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Inferno
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#105 Post by Inferno »

OGRE MAGE wrote:especially the ones who weren't even bitten by the wolves.

Sorry, man. Every PC was bitten by wolves.

The fastest way to doublecheck is to compare PC hitpoints just before the attack with PC hitpoints right after the attack.

It's probably a mercy. A PC that doesn't transform right now will be eaten alive by 9 werewolves. :mrgreen:

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#106 Post by Inferno »

OGRE MAGE wrote:You know......the thing about these "dream phases" is that.....if you do it too often, the players start to realize its only a dream, and they never get scared.
You're right. The fake-out dream sequence only works once. And I did it already in Lost City of the Pharaohs. :)

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Scott308
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#107 Post by Scott308 »

I don't know how much I will be able to post over the next week and a half. Saturday is my marathon game and Sunday will be catching up on sleep. Next week I'm busy with Gamehole Con Wednesday- Sunday and my normal game night is Tuesday. I'll try to post when I can, but can't guarantee anything. Feel free to NPC my character so I don't slow things down.
On November 2nd I will be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.

https://www.extra-life.org/participant/Scott Peterson
Rusty Tincanne
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#108 Post by Rusty Tincanne »

Inferno wrote:Actions won't be possible after the characters feel their minds subsumed by a dark and primal force
Thanks I was wondering about this.
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#109 Post by Rusty Tincanne »

And a light bulb goes off... Were we jumped by the villagers!?!? Or the villagers from the town that seemingly disappeared?

Hothhil is going to go piss on a certain evil ent that thrashed him earlier...
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#110 Post by rredmond »

:lol:
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#112 Post by Urson »

Inferno: Thanks for the complement! :oops: :oops:

I've had my share of 'forced transformations' and berserks in other games- and often, the GM/DM is surprised when I go with it, rather than resisting. To me, it seems the more likely scenario.

My group in college had an unfortunate tendency to find cursed berserking swords, and it always bothered me when the character would react like George Jetson on the treadmill ("Jane! Stop this crazy thing!") I suppose part of it is that I came into RPG's after having done a little acting in high school. I had already been exposed to Stanislavsky and building the character from the inside out.
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#113 Post by OGRE MAGE »

:shock: If the villagers were all werewolves, I don't think my mouth is big enough to fit both of my feet in there. :oops: :lol:

Sorry Ingrid!!!!!
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rredmond
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#114 Post by rredmond »

I figured everyone being a werewolf we were SoL and it was, essentially, a TPK.
But like I said, we ain't in Kansas, or rather Greyhawk anymore when you are playing an Inferno joint...
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
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Inferno
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#115 Post by Inferno »

ChubbyPixie wrote:Let's look on the bright side, guys. This could be a good change for us. We're always doing good - maybe it's time to give eeevil a chance... :)
:lol:

Thanks Urson.

Ron, it's not a TPK. But you might wish it was. ;)

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Inferno
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#116 Post by Inferno »

Lots of great IC posts. Thanks guys.
Scott308 wrote:I did NOT see that coming.
ChubbyPixie wrote: Also, DID NOT SEE THAT COMING. :shock:
:) I'm glad that sometimes I can still surprise you veteran gamers.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Inferno
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#117 Post by Inferno »

rredmond wrote:
OGRE MAGE wrote:I see that the handy little spoiler marked "non-required reading" is also conveniently missing this time. :D
Heh heh, I may take a peek in there too, quite often...
Hey. Everyone is welcome to read the "non-required reading" stuff. I just flag it as optional because I know I'm long-winded in the required reading. :)

Also, sometimes talk about mundane rules mechanics spoil the tone of mystery, horror and fantasy. So I leave it as non-required.

If I have a post with no public dice rolls to share, I drop that section, fyi.

:)

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
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Inferno
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#118 Post by Inferno »

Mittens + Urdur = Murdur.

:lol: That's awesome.

DM:
Current Games:
The Horror at Briarsgate (1e): Lovecraftian Gothic Horror
Lost City of Eternity (1e): Hyborian Age Sword and Sorcery

Completed Games:
Sauron Victorious (1e): Dire Saga for the Fate of Middle Earth
Once and Future Earth (1e): Post-Apocalyptic Sci-Fi Dungeon Crawl

Player:
Agax Gryyg: Gamer of Urth, Ravenloft
Azoth Al-Aziz: Lovecraftian Cultist, Tamoachan
Blodget: Foolish Young 9th Level Hobbit, Dark Clouds
Dredd Doomsmith: Dwarven Deathtrap Engineer, Tomb of Horrors
Elijah Crowthorne: Marooned Prophet, Pirates
Jack in the Green: Ancient Child, Giants
P.T. Codswallop: Larcenous Impresario, Dimwater
Sir Ugghra: Bestial Half-Orc Aristocrat, Brotherton
Swilbosh: Savage Lizard-Warrior, Keep
Tantos Vek: Failed Paladin, Under Streets
Ulfang Chainbreaker: Barbarian Liberator of Slaves, Tharizdun

DM bio is here.
User avatar
rredmond
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#119 Post by rredmond »

690DA880-8AC7-4767-AB68-B6FB35B630AE.jpeg
690DA880-8AC7-4767-AB68-B6FB35B630AE.jpeg (101.76 KiB) Viewed 432 times
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
Rusty Tincanne
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Re: That Which Shall Not Be Spoken (ooc and questions Vl)

#120 Post by Rusty Tincanne »

Isn't that supposed to be "redrum," not "rudrum."
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