Interlude 1: Back in Town.

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kalstone
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Joined: Sun Apr 05, 2015 9:49 pm
Location: Virginia

Re: Interlude 1: Back in Town.

#101 Post by kalstone »

Solaine will ask Ernie if he could deliver food for 12 people to the camp once a week. Fresh food to begin with and then preserves when fresh food is not available due to weather. She will also go back to the general store and buy a 4 or 6 person tent if available, 2 more sets of camping gear and 1 week each of preserved and fresh food for 2 people.
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drpete
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Re: Interlude 1: Back in Town.

#102 Post by drpete »

Do you guys have 12 people? 2 mercs, 2 henchmen, Solaine, Torgyr, Steel, Ranulf, Climent, Galen, Rudolpho. Eleven, as Osan hasn't joined up (yet?), though we can count Ajax as one more.

They do have a 6 person tent for 15 gp. The extra food, 2 weeks of standard & 2 weeks preserved costs 6 gp.

Ernie will make sure a runner comes to check if you need something every morning. .. you aren't too far out of town. He'll being food, as you say (we'll deal with that once you survive a week out there)
GM: Dwimmermount (ACKS)

Zim: 7/7 | Torgyr: 14/14 | U Tar: 3/3 | Nazares: 6/6| Emm: 9/9 |Quinn: 13/13
Ranulf: 10/10 | Solaine: 12/12 | Liam: 4/4 | X | Randolpho: 10/10 | Audi: 8/8
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kalstone
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Location: Virginia

Re: Interlude 1: Back in Town.

#103 Post by kalstone »

Yeah, I was assuming that Osan would join up eventually. If not, it wouldn't hurt to have some excess capacity. 21 gp marked off.
bobloblah
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Re: Interlude 1: Back in Town.

#104 Post by bobloblah »

You might to poke the player with a PM again, as that much shopping can make anyone's eye glaze over!
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drpete
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Re: Interlude 1: Back in Town.

#105 Post by drpete »

Will do. He's had a pm from me sitting in his 8 box since last thursday, though, so it may not help...
GM: Dwimmermount (ACKS)

Zim: 7/7 | Torgyr: 14/14 | U Tar: 3/3 | Nazares: 6/6| Emm: 9/9 |Quinn: 13/13
Ranulf: 10/10 | Solaine: 12/12 | Liam: 4/4 | X | Randolpho: 10/10 | Audi: 8/8
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