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Character Creation
Posted: Tue Apr 07, 2020 7:38 pm
by wolfpack
Lets try something a little different
roll 3d6 12 times, take the highest 6 rolls place in any order. Every character must have at least two 15's. If you do not get 2 15's bump up your highest rolls to 15.
starting at 1st level, max HP. roll for starting gold.
races and classes from players handbook minus assassin. No evil alignments.
Re: Character Creation
Posted: Tue Apr 07, 2020 9:13 pm
by GreyWolfVT
Re: Character Creation
Posted: Tue Apr 07, 2020 9:28 pm
by spanningtree
[3d6] = 10,[3d6] = 9,[3d6] = 7,[3d6] = 8,[3d6] = 11,[3d6] = 11
[3d6] = 10,[3d6] = 12,[3d6] = 9,[3d6] = 6,[3d6] = 14,[3d6] = 8
Looks like:
14, 12, 11, 11, 10, 10
After bumping:
15, 15, 11, 11, 10, 10
Starting loot:
Starting money: [3d6] = 10
100gp
Re: Character Creation
Posted: Tue Apr 07, 2020 9:34 pm
by wolfpack
spanningtree wrote:[3d6] = 10,[3d6] = 9,[3d6] = 7,[3d6] = 8,[3d6] = 11,[3d6] = 11
[3d6] = 10,[3d6] = 12,[3d6] = 9,[3d6] = 6,[3d6] = 14,[3d6] = 8
Looks like:
14, 12, 11, 11, 10, 10
After bumping:
15, 15, 11, 11, 10, 10
yep looks right roll gold max HP at 1st level races and classes form PHB minus assassin
Re: Character Creation
Posted: Tue Apr 07, 2020 10:05 pm
by redwarrior
Tavaris
[3d6] = 13,[3d6] = 12,[3d6] = 16,[3d6] = 11,[3d6] = 8,[3d6] = 10
[3d6] = 10,[3d6] = 9,[3d6] = 6,[3d6] = 12,[3d6] = 8,[3d6] = 11
gives 16, 13, 12, 12,11, 11
bump 16, 15, 12, 12, 11, 11
I'll figure out what Tavaris is this PM.
Re: Character Creation
Posted: Tue Apr 07, 2020 10:11 pm
by spanningtree
With a wisdom of 15, a cleric gets two extra 1st level spells at level one, correct? I am reading the bonus as additive from the PHB.
Re: Character Creation
Posted: Tue Apr 07, 2020 10:12 pm
by wolfpack
spanningtree wrote:With a wisdom of 15, a cleric gets two extra 1st level spells at level one, correct? I am reading the bonus as additive from the PHB.
that is correct
Re: Character Creation
Posted: Tue Apr 07, 2020 10:13 pm
by rredmond
Those bonus spells rock for Clerics.
Re: Character Creation
Posted: Tue Apr 07, 2020 10:53 pm
by ravenn4544
Stats: STR:10, INT:15, WIS:13, DEX:12, CON:8, CHR:11
Stats: STR:10, INT:15, WIS:14, DEX:9, CON:16, CHR:7
Stats: STR:13, INT:12, WIS:16, DEX:13, CON:4, CHR:10
Best: 16,16,15,15,14,13
Thinking just an average fighter.
The plan is that this is a one-shot right? do we get too involved in the background and equipment/etc?
Re: Character Creation
Posted: Tue Apr 07, 2020 10:57 pm
by rredmond
I think there’s a ranger in there. For the 16 HPs
Re: Character Creation
Posted: Tue Apr 07, 2020 10:57 pm
by wolfpack
ravenn4544 wrote:Stats: STR:10, INT:15, WIS:13, DEX:12, CON:8, CHR:11
Stats: STR:10, INT:15, WIS:14, DEX:9, CON:16, CHR:7
Stats: STR:13, INT:12, WIS:16, DEX:13, CON:4, CHR:10
Best: 16,16,15,15,14,13
Thinking just an average fighter.
The plan is that this is a one-shot right? do we get too involved in the background and equipment/etc?
well this is a trail run, so it could go beyond a one shot if people like it. dont have to get to involved with background yet though
Re: Character Creation
Posted: Tue Apr 07, 2020 10:58 pm
by spanningtree
rredmond wrote:Those bonus spells rock for Clerics.
Agreed, I think mages should get similar for high intelligence. I know they shine bright at high levels but at low level mages can be rough.
Re: Character Creation
Posted: Tue Apr 07, 2020 11:02 pm
by wolfpack
rredmond wrote:I think there’s a ranger in there. For the 16 HPs
would be great ranger stats i agree
Re: Character Creation
Posted: Wed Apr 08, 2020 1:26 am
by redwarrior
How do you deal with multi-class Magic-Users? Are they limited to "no armor", "no metal", or "other class' limit"? I've seen them played all those ways.
Looking at elven T/M or F/T/M. Was considering throwing C into the mix, but we already have 2 of those.
Re: Character Creation
Posted: Wed Apr 08, 2020 1:30 am
by wolfpack
redwarrior wrote:How do you deal with multi-class Magic-Users? Are they limited to "no armor", "no metal", or "other class' limit"? I've seen them played all those ways.
Looking at elven T/M or F/T/M. Was considering throwing C into the mix, but we already have 2 of those.
per 1e players handbook
f/m can wear metal armor only elf and 1/2 elf can be magic users, level limits per phb.
in the OOC thread I posted the table for what race can be what class and level limits
Re: Character Creation
Posted: Wed Apr 08, 2020 1:32 am
by wolfpack
any t/class can only wear leather if they want to use thief ability per phb
Re: Character Creation
Posted: Wed Apr 08, 2020 1:34 am
by redwarrior
Thanks. I was reading under elves, not under multi-class. I remember when I just KNEW all the rules, but that was over 3 decades ago.
Re: Character Creation
Posted: Wed Apr 08, 2020 1:40 am
by GreyWolfVT
Wolfpack did you have a specific set of deities for this? Or is any deity open?
Re: Character Creation
Posted: Wed Apr 08, 2020 1:45 am
by wolfpack
Same world as my other game so same deities.
dwarves would worship Hephaestus (dwarves are know as grombeard dwarves not mountain or hill) one of your weapons has to be a hammer
Re: Character Creation
Posted: Wed Apr 08, 2020 1:47 am
by GreyWolfVT
wolfpack wrote:Same world as my other game so same deities.
dwarves would worship Hephaestus (dwarves are know as grombeard dwarves not mountain or hill) one of your weapons has to be a hammer
Coincidentally Hammer is one of the 2 weapons i selected.