Just make one post here, any time it's convenient, to see the character info in one place. It also help flesh them out, when you see what you have so far with a quick look.
Stunts:
* (Craft) Eye for Flaws: +2 to create advantage with Crafts when you examine an object or machine for physical weaknesses.
* (Burglary) Hatpin maestro: You don’t ever have to spend a fate point to declare that you have the proper tools for lockpicking or disabling a device, even in extreme situations (like being imprisoned and separated from all your stuff). This source of opposition is just off the table.
* (Fight) Stunning Fist. Once per physical conflict, when you succeed on an unarmed attack, you may place the aspect Stunned on your opponent with one free invocation.
Aspects:
- Over the Hill Adventurer (High Concept)
- I'm too old for this... (Trouble)
- Help yourself and I will help you.
- Loyalty matters and dogs do it better.
Stunts "I can take it": +2 when you defend with Fight "I am the machine": +2 when you overcome a challenge with Drive "I know what you mean": +2 when you create an advantage with Empathy