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Re: Father of Worms

Posted: Thu Jun 15, 2023 3:08 pm
by Darithe
Mave

At least their backs are to us, Mave thinks, so there is that in their favor. For now she will act as if nothing is awry and continue towards the gate, hoping whatever is on the other holds their attention.

Re: Father of Worms

Posted: Wed Jun 21, 2023 8:25 pm
by Revenant
The two guards on the gate wall spare but a glance at the riders especially once they catch sight of the stable boys. They return to their watch and the reason they were hired...to keep people from entering without a reason.

Once you reach the gate Berne and Kip give you a friendly wave and wish you a safe journey. Then they turn and start walking back towards the stables.

The two guards outside the gates frown as you pass, since they have yet to find what caused the noise. One remarks, "Now with all that racket from their mounts, we'll never find the varmint." They shrug and re-enter the gates and you heard it being bolted shut behind you on the other side.

Re: Father of Worms

Posted: Thu Jun 22, 2023 4:30 am
by Rex
Bryne

Bryne moves to intercept the riders out of sight of the guards.

"We heard noises back where we came from. Best hurry."

Re: Father of Worms

Posted: Thu Jun 22, 2023 8:51 pm
by Darithe
Mave

Mave will quickly and quietly lead the horses in the direction Bryne has indicated. She wishes to be gone from this place but realizes more is going on then she knows.

Re: Father of Worms

Posted: Fri Jun 23, 2023 11:40 am
by GreyWolfVT
Torvik follows mave and helps lead the horses in that direction.

Re: Father of Worms

Posted: Sun Jun 25, 2023 9:42 pm
by Revenant
The group with the mounts follow Bryne's lead and move into the forest where they find the others, including Athan and his prisoner. Shortly thereafter, Morwen leading her bedraggled prisoner returns. He appears bruised and cut as does, to a lesser extent Morwen. She relates how she had to chase after him and he fell down an embankment shortly before she caught up to him.

The group needs to decide their next course of action. I believe the ultimate goal is to reach Lionsgate, but do you plan to keep off the beaten track or continue along the main roads.

Re: Father of Worms

Posted: Mon Jun 26, 2023 8:28 pm
by Darithe
Mave

Frowns at the news of the attempted escape, it only convinces her more that these two need to sent on their way, whatever that way may be, sooner rather than later. She will ask Bryne, Thena, Wilwarin and Torvik to speak privately and then suggest they decide the fate of their two prisoners, before something else occurs.

Re: Father of Worms

Posted: Tue Jun 27, 2023 12:35 am
by Rex
Bryne

Privately, "We are without resources and surrounded by foes here. I would prefer to bring them along for now."

Re: Father of Worms

Posted: Tue Jun 27, 2023 12:44 am
by GreyWolfVT
Torvik nods. "We best get movin'."

Re: Father of Worms

Posted: Tue Jun 27, 2023 7:32 am
by The Bindoner
Rex wrote: Tue Jun 27, 2023 12:35 am Bryne

Privately, "We are without resources and surrounded by foes here. I would prefer to bring them along for now."
Wilwarin adds:

I do not think we can safely release them here, and now we are together, we are better able to watch them. Perhaps, when we are further from anywhere, we can risk freeing them.

Torvik nods. "We best get movin'."

We should, indeed, put as much distance as possible between us and this place. A mile or so on the road will give us speed, but we should find a place to turn aside, with as little sign as possible, and travel in cover. There are certain to be pursuers.

Re: Father of Worms

Posted: Wed Jun 28, 2023 10:09 pm
by Revenant
Making use of the forest covering here, you mount your recently regained rides and push forward to the southeast. The prisoners ride behind Athan and Morwen, their temporary guards. With Brindleseep far behind you, and the feeling of safety from pursuit growing in your thoughts, the road proper beckons you to make your way to it, picking up speed as you ride and eating a brief meal while mounted, content to put the foul town behind you before darkness falls. There is no traffic here, though you know some will lie ahead once you reach the Northern Pass Road, a much busier thoroughfare, that you traveled from Lupre. You may push on, though a ride in darkness, even upon a deserted road, can indeed be dangerous. You estimate the Northern Pass Road lies about a mile or so ahead when twilight begins to descend. You look at one another and decide whether to push on or seek a well-hidden campsite.

Re: Father of Worms

Posted: Thu Jun 29, 2023 5:02 am
by Rex
Bryne

"I think a well hidden camp site is our best option, the horses need a rest as do we."

Re: Father of Worms

Posted: Thu Jun 29, 2023 8:46 pm
by Darithe
Mave

"Shame about the wagon," she states as they stop to make their decision. Though it likely would have slowed us further she thinks. Still riding double doesn't help our speed and tires out the horses quicker. And she was already tired herself. It's been a long exhausting day, "I certainly wouldn't object to a respite. Even a night on hard ground and cold tack would be welcome." "Do you think we could chance a fire?," she asks hopefully.

Re: Father of Worms

Posted: Fri Jun 30, 2023 10:37 am
by GreyWolfVT
Torvik "Yeah well we couldn't go gettin everythin'. Horses er nothin' I'm just glad we ain't stuck walkin'. But yeah best bet is findin a goo hidden campsite er somethin that resembles one."

Re: Father of Worms

Posted: Fri Jun 30, 2023 8:11 pm
by The Bindoner
Wilwayaisawén

I agree, I do not think riding through the night wise either. A hidden camp site and a fresh start at dawn are better ideas.

Re: Father of Worms

Posted: Sat Jul 01, 2023 3:37 am
by Rex
Bryne

Bryne will try and find a good spot for a hidden camp.

Re: Father of Worms

Posted: Sat Jul 01, 2023 5:19 pm
by Revenant
campfire2.jpg
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Bryne disappears into the forest beside the road you travel. She is gone a scant quarter hour or more before she returns and waves you to follow. A good distance from the road under a rocky overhang you find a good flat area that appears to have been used as a makeshift campsite by someone else, though certainly a long time past. The overhang will certainly block sight, at least partially from any near and offer some modicum of protection from the elements for those who make their beds beneath. Trees nearby also offer a place to tie/hobble the mounts and yet keep them close for those on guard watch duties.

Vari and Kade offer to go look for game while others gather wood for a fire, which is soon blazing and giving off ample warmth against the rapidly cooling night air. Game is apparently plentiful, as Vari and Kade soon return with a plump hare and set about to skinning the evening's meal while Liviel hums softly preparing a pot over the fire.

As you discuss the plan for tomorrow, Athan mentions that once you reach the road, he will need to depart for Belay on the task he promised to complete. Likewise, Locke mentions that he too will need to set off in another direction, though he is grateful for your company during your short time together. Davion also states that he intents to return to Lupre, adding nervously that he should report back to Tallow.

Ruskin ties the two prisoners to a nearby tree, close enough that they can share in the warmth of the fire, and then take a seat nearby where he can keep a watchful eye on the two.

Re: Father of Worms

Posted: Sat Jul 01, 2023 8:06 pm
by Rex
Bryne

Bryne will take whatever watch is needed and try and get a good nights rest. "Looks like some parting of ways then. I hope to see you each again in the future and good luck as always!"

Re: Father of Worms

Posted: Sat Jul 01, 2023 10:51 pm
by GreyWolfVT
Torvik before starting a fire that night "We should dig tha fire pit down in tha ground it'll be harder fer others ta see from a distance. Maybe build some rocks up round it too." the dwarf says based on his experience.

The next morning "I hate splittin up I only just met ya all after tryin ta sort out chaos two towns ago. Some of yah just recently in another chaotic place. An now we're splittin tha party. Ain't never a wise plan, but that's just me speakin me mind. Though I can't stop yah I understand it."

Re: Father of Worms

Posted: Sat Jul 01, 2023 11:36 pm
by Rex
Bryne

"Good idea Torvik, I will help with that."