Bhart wrote:
Heinrich please roll defense against 11.
Rolled a 2... 2dex+8dodge+2=12
Henrich nearly stumbles over the fallen bandit while twisting away from the slash, barely avoiding getting cut.
Bhart wrote:
Heinrich please roll defense against 11.
There is...my fault I missed it.Rodriguez wrote:Bhart wrote: Heinrich status: Weary -1 to all rolls
Bandit 2 status: Incapacitated
Assuming we were fresh at the beginning of the fight there is still the fatigue level "winded" before "weary".
[1d10] = 2Bhart wrote:Bandit's 1 and 3 turn...
Bandit 1 rushes forward and attacks Rudolfus with his axe.
[1d10] = 5
5(roll)+12(Dex+Ability+Weapon mod)=17
Rudolfus please roll defense against a 17. Quickness + Combat Ability (for hammer) + Weapon defense mod + Stress Die.
Bhart wrote:Bandit 1 attack = 17
Rudolfus defense = 4
Attack Advantage = 13
Damage: 13+7(str+axe mod)=20-4(stamina+armor soak)=16
Rudolfus is size 0 (1-5=Light; 6-10=Medium; 11-15=Heavy; 16-20=Incapacitating). 16 = Incapacitating Wound
Rudolfus falls to the ground badly wounded!
Angus, it's your turn.
Lol wow, those results would be great if this wasn't combat. In 5e a botch results in a total of 0. Be glad it was not on your defense roll!onlyme wrote:Bhart wrote:Bandit 1 attack = 17
Rudolfus defense = 4
Attack Advantage = 13
Damage: 13+7(str+axe mod)=20-4(stamina+armor soak)=16
Rudolfus is size 0 (1-5=Light; 6-10=Medium; 11-15=Heavy; 16-20=Incapacitating). 16 = Incapacitating Wound
Rudolfus falls to the ground badly wounded!
Angus, it's your turn.
Angus will attack bandit 1, since he is the closest.
It looks like I roll a d10
[1d10] = 10
which is a botch possibly...
so...
[1d10] = 10
which tells me I have botched something, apparently???
Can we go on record to note I have now rolled 3 tens out of 4 attempts...
[1d10+2] = 6+2 = 8Bhart wrote:Roll 1d10+2. A result of 9 or higher means you go berserk!
*cough! cough!* "You guys are doing great... you seem to have these blackguards under control... I'm just going to lie down for awhile..." Rudolfus sputters, just before dropping his hammer an easing down into the muck.Bhart wrote:Bandit 1 attack = 17
Rudolfus defense = 4
Attack Advantage = 13
Damage: 13+7(str+axe mod)=20-4(stamina+armor soak)=16
Rudolfus is size 0 (1-5=Light; 6-10=Medium; 11-15=Heavy; 16-20=Incapacitating). 16 = Incapacitating Wound
Rudolfus falls to the ground badly wounded!
Angus, it's your turn.
That doesn't look right. Exerting doubles your combat ability in this case Brawl. Your total should be 26 by my count.Rodriguez wrote:Heinrich wants to grab Bandit 3 and try to forcefully yank him towards himself (excert a fatigue level again) , subduing him by grappling. Is that possible or would the other bandits still be able to attack him? Also: the rules state that you have to be unarmed to make a grapple attack but letting go his knife is rather unwise...
I think for now Heinrich will instead use the blundered attack, grabbing the arm of bandid 3 and stabbing him with the knife into the armpit after a hard pull. (If everything works![]()
Roll: 9
Attack: 2dex+7brawl+9excert+1knife+9roll=28
Oh! My mistake... Got confused with the terminology and thought that dex got doubled as well.Bhart wrote:
That doesn't look right. Exerting doubles your combat ability in this case Brawl. Your total should be 26 by my count.
Luckily Heinrich has the "Enduring Constitution" Virtue and can deduct 1 point from fatigue and wound penalties.Bhart wrote:
Status...
Heinrich is weary (-1 all rolls)
Rudolfus is incapacitated
Bandit 2 is incapacitated
Bandit 3 has 1 Medium Wound (-3 all rolls)
Roll 6Bhart wrote:
Bandit 3 attacks Heinrich with a short sword!
[1d10] = 5
11(dex,weapon,ability)-3(wound penalty)+5=13
Heinrich please roll defense vs 13
[1d10] = 10Bhart wrote:Bandit 1 attacks Angus with an axe!
[1d10] = 2
12(dex,weapon,ability)+2=14
Angus please roll defense vs 14
[1d10] = 6Rodriguez wrote:Oh my...![]()
Same as before.... Roll again to see if you can confirm the botch.
Not that it matters much, you are still kicking his ass.Rodriguez wrote:Oh! My mistake... Got confused with the terminology and thought that dex got doubled as well.Bhart wrote:
That doesn't look right. Exerting doubles your combat ability in this case Brawl. Your total should be 26 by my count.