The Quest Continues

wolfpack
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GreyWolfVT
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Re: The Quest Continues

#361 Post by GreyWolfVT »

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
wolfpack
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Re: The Quest Continues

#362 Post by wolfpack »

syl is lashed again for 3

init

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GreyWolfVT
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Re: The Quest Continues

#363 Post by GreyWolfVT »

Sylcasts another healing on himself. (was at 11 HP before CLW)
Init [1d10] = 5
Cure Light Wounds [1d8] = 6

Orville
spear +1 +2 vs undead [1d20+2] = 9+2 = 11 to hit [1d8+4] = 6+4 = 10
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
wolfpack
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Joined: Wed Oct 07, 2009 12:04 am

Re: The Quest Continues

#364 Post by wolfpack »

again you miss the creature, but it misses you as well.


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GreyWolfVT
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Re: The Quest Continues

#365 Post by GreyWolfVT »

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
wolfpack
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Joined: Wed Oct 07, 2009 12:04 am

Re: The Quest Continues

#366 Post by wolfpack »

Orville strikes first finally killing the creature
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Re: The Quest Continues

#367 Post by GreyWolfVT »

Sylhorn downs the two regular healing potions. Then heads in the original direction he was going to go.
Potion of Healing [2d4+2] = 7+2 = 9
Potion of Healing [2d4+2] = 5+2 = 7
Also forget the ring of regen. I'll look it up when I get home in 30 min.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
wolfpack
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Rider of Rohan
Posts: 8595
Joined: Wed Oct 07, 2009 12:04 am

Re: The Quest Continues

#368 Post by wolfpack »

GreyWolfVT wrote:Sylhorn downs the two regular healing potions. Then heads in the original direction he was going to go.
Potion of Healing [2d4+2] = 7+2 = 9
Potion of Healing [2d4+2] = 5+2 = 7
Also forget the ring of regen. I'll look it up when I get home in 30 min.

regenerate 1 HP per turn
wolfpack
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Re: The Quest Continues

#369 Post by wolfpack »

it goes east and turns northeast and opens into a cave with a large spring
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GreyWolfVT
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Re: The Quest Continues

#370 Post by GreyWolfVT »

Syl checks out the spring.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
wolfpack
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Joined: Wed Oct 07, 2009 12:04 am

Re: The Quest Continues

#371 Post by wolfpack »

you see a clear spring that seems to be frsh water, you hear a trickling as the water seems to run out of a small crack in the floor
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Re: The Quest Continues

#372 Post by GreyWolfVT »

Syl takes a handful of water and drinks it. If nothing more he will move on going northeast.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
wolfpack
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Re: The Quest Continues

#373 Post by wolfpack »

the tunnel turns south and after a ways you begin to feel heat form ahead of you
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Re: The Quest Continues

#374 Post by GreyWolfVT »

Syl thinks ok probably the demons lair already "This is a lot like the last time I found the lair of the demon." he whispers to Orville. "What do you think we take him now or make sure nothing can come to his aid first? Meaning clear the rest of the place then come for the demon." he clarifies.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
wolfpack
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Re: The Quest Continues

#375 Post by wolfpack »

I don't know, the sooner we can kill him the sooner we can get out of here. we have no way of knowing what else might be around
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Re: The Quest Continues

#376 Post by GreyWolfVT »

Syl nods and decides best to be at his strongest so he casts another CLW on himself, then heads towards the heat.
Cure Light Wounds [1d8] = 3
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
wolfpack
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Joined: Wed Oct 07, 2009 12:04 am

Re: The Quest Continues

#377 Post by wolfpack »

the tunnel opens up into a large cavern you see cracks along the floor in places with and orange glow coming through them and you can see the heat rising
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Re: The Quest Continues

#378 Post by GreyWolfVT »

Syl stops takes a moment and casts protection from evil on himself and resist fire on Orville. Regen 1 HP per turn so has it been a turn by now?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
wolfpack
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Rider of Rohan
Posts: 8595
Joined: Wed Oct 07, 2009 12:04 am

Re: The Quest Continues

#379 Post by wolfpack »

2 turns so gain 2 hp
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Re: The Quest Continues

#380 Post by GreyWolfVT »

38/41 HP now
Sylhorn continues onward looking for anything in the room other than heat.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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