Any spell TOMORROW, sanctuary may still come in handy tonight!sirravd wrote:Clerics can prepare any spell they want from the clerical spell list
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Any spell TOMORROW, sanctuary may still come in handy tonight!sirravd wrote:Clerics can prepare any spell they want from the clerical spell list
I was just reading the house rules and noticed that we can swap two scores. I could make a pretty good fighter by swapping wisdom and constitution. Sure I'll probably go insane pretty quickly with a 4 wisdom, but it beats having 1 hit point.Lance wrote:Someone with a more arcane persuasion is more than welcome.
At this point our gang is looking quite fragile, with the thief and the two clerics having 4 hp among them.There was at least one more person interested, hopefully they'll roll high STR and CON.
sirravd wrote:Do you guys think the ability score minima are too harsh for LL AEC? I was considering lowering all of them by 2. If you want me to do that, and you then qualify for a subclass, you can remake your character as one of those subclasses.
Speak for yourself, Endor is no such thingBluetongue wrote:we are heroes after all.
If you really dislike a rolled character then you can roll up a second one to adventure simultaneously with him. I might also add stat increases at high level, like 3/4/5e does.Bluetongue wrote:rather than xp bonus you could add a roleplay bonus so that a weak fighter who works out, breaking rocks for a few days in the quarry might get a chance to up lower level stats. I quite like playing a character as is rolled but if you get 1hp and a -2 to hit and damage penalty then it might be the barrows will get more landfill! In most of my games I allow players to start with max hp first level, we are heroes after all.
i just wanted to question the movement rate and why Harker is penalised. His encumbrance isn't that much in total, only 89lbs and that includes things like clothes, boots and belts not just armour and pack weight.
Bree-yark wrote:Do we know how far it is? Can we go there, explore, and make it back to town before dark, or will we need to set up camp.
As for rope, Endor does have some.13. Barrowmaze. Barrowmaze lies a half-day's march south of Helix, though new arrivals have no hope of getting there without the aid of a guide.