How To...

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rredmond
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Re: How To...

#21 Post by rredmond »

Looks all good. Sometimes, depending on browser, that subscribe forum option can be at the top of the forum or the bottom. But you can suss that out as it comes up I bet. :)
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
Eris
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Re: How To...

#22 Post by Eris »

rredmond wrote: Tue Nov 14, 2023 11:45 am Looks all good. Sometimes, depending on browser, that subscribe forum option can be at the top of the forum or the bottom. But you can suss that out as it comes up I bet. :)
Thanks for the confirmation. I'll include to check top and bottom in my list and post it to my forums then. Thanks again.

Eris
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
Eris
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Re: How To...Display a PDF?

#23 Post by Eris »

Is there a way to display a PDF in a post? If I attach one it gets a link to the pdf, but doesn't display. I could try to convert a pdf to an image and display it that way, but is that the only way to do it?
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
Eris
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Re: How To...Display a PDF?

#24 Post by Eris »

Is there a way to display a PDF in a post? If I attach one it gets a link to the pdf, but doesn't display. I could try to convert a pdf to an image and display it that way, but is that the only way to do it?
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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dmw71
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Re: How To...Display a PDF?

#25 Post by dmw71 »

Eris wrote: Wed Oct 30, 2024 9:08 pm I could try to convert a pdf to an image and display it that way, but is that the only way to do it?
This is how I have always done it.

There may be another way, but I'm not aware of it.

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Rex
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Re: How To...

#26 Post by Rex »

That is how I do it.
Ythgar
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Re: How To...

#27 Post by Ythgar »

Is a list of bbcode tags and options available?
I saw a post referring to a guide on the posting page, but I cannot find it. Thanks
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Rex
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Re: How To...

#28 Post by Rex »

That would be handy. I am not good with bbcode so I can'y help here.
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rredmond
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Re: How To...

#29 Post by rredmond »

Depends on what you are looking for. A lot can be done by the buttons on the top of the text box when you are writing a new post. There are more BBCodes than those, but those are the most used I think.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.
Ythgar
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Re: How To...

#30 Post by Ythgar »

I was trying to make different lines with [H-R] - thicker or colors, and also playing with tables - colors or shading possible there?

And what does “ss=“ do?
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Leitz
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Re: How To...

#31 Post by Leitz »

Here's the list of BBCodes, straight from the source-ish.

My recommendation is to use the Full editor, play with the tags, and use the preview to see how it looks. I've been using HTML and BBcode for a while, and I still have to try things out.

Like this message. I checked the URL to make sure it worked, and made sure the Preview showed what I wanted.
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dmw71
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Re: How To...

#32 Post by dmw71 »

Ythgar wrote: Sun Jan 19, 2025 6:46 pm And what does “ss=“ do?
Hovering over the button will give you a tip of what each does:
BBCode ss.JPG
BBCode ss.JPG (45.24 KiB) Viewed 3955 times

In this case, the 'ss=' code allows you to embed a Google Sheet into a post. I've actually used it before as I find spreadsheets really helpful for tracking things like experience points and treasure.

With it, and a lot of the codes, it might require some tinkering to get them to work, but they're relatively simple once you figure them out.

-- Games --
- DM: In Development

-- 2025 --
Unseen Servant Con!
.
.
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

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dmw71
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Re: How To...

#33 Post by dmw71 »

Leitz wrote: Sun Jan 19, 2025 10:57 pm Here's the list of BBCodes, straight from the source-ish.
Some of these, unfortunately, don't seem to work. For instance, the "named" tags are inconsistent (e.g. the named quote tag works, but the named spoiler tag does not seem to):
  1. Named Spoiler
    What's my name?

    Code: Select all

    [spoiler="What's my name?"]What's my name?[/spoiler]
  2. Named Quote
    Who said this? wrote:This.

    Code: Select all

    [quote="Who said this?"]This.[/quote]

To quote the website disclaimer:
Doesn’t work? wrote: Remember that bbcode tags are implemented to varying degrees and that with many variations. None of this represents strict standards.

-- Games --
- DM: In Development

-- 2025 --
Unseen Servant Con!
.
.
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

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dmw71
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Re: How To...

#34 Post by dmw71 »

Ythgar wrote: Sun Jan 19, 2025 6:46 pm I was trying to make different lines with [H-R] - thicker or colors, and also playing with tables - colors or shading possible there?
I don't think formatting the horizontal rule (hr) tag is possible. I've tried a few variants and none have worked.


[hr]

[/size]

Code: Select all

[hr]
[hr color="red"]
[[size=150]hr[/size]]
[size=150][hr][/size]

Tables are possible; I use them frequently. Here is the code for a simple, 10x10 table with no headers:

Code: Select all

[table]
  [tr]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
  [/tr]

  [tr]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
  [/tr]

  [tr]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
  [/tr]

  [tr]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
  [/tr]

  [tr]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
  [/tr]

  [tr]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
  [/tr]

  [tr]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
  [/tr]

  [tr]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
  [/tr]

  [tr]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
  [/tr]

  [tr]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
    [td][/td]
  [/tr]

[/table]
As for colors and shading... it depends. It's not like CSS where you can apply an id or a class to a tag to style the actual tag, but you certainly format text.



If you have specific examples of something you're attempting to accomplish, feel free to share them. I'm sure I (or someone) might be able to confirm whether it's possible or not.

But, again, a lot of it is just testing.

-- Games --
- DM: In Development

-- 2025 --
Unseen Servant Con!
.
.
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

Eris
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Re: How To...

#36 Post by Eris »

dmw71 wrote: Mon Jan 20, 2025 6:20 pm
Ythgar wrote: Sun Jan 19, 2025 6:46 pm And what does “ss=“ do?
Hovering over the button will give you a tip of what each does:

BBCode ss.JPG


In this case, the 'ss=' code allows you to embed a Google Sheet into a post. I've actually used it before as I find spreadsheets really helpful for tracking things like experience points and treasure.

With it, and a lot of the codes, it might require some tinkering to get them to work, but they're relatively simple once you figure them out.
I use this one and the doc= a lot!

It's not in the buttons up top, but you can do Tables, as you'll see below, but it's a pita to do it manually. Using google sheets is much easier, even doing the table in sheets then running it through an online bbcode converter (there are many) is easier. Tables as containers for organizing the layout of a post is another use for them.

Table Heading
Col 1Col 2
InfoMore info
Another row
.
What I'd LOVE to see implemented is a way to change the background color of text. Changing the foreground color is implemented with color=, but not background color. Like so: [background=#00ff00]This would be[/background] a great addition for [bgcolor=blue]Unseen Servant[/bgcolor], IMHO. I suspect one or the other of these codes is available in phpBB, but might have to be turned on.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun
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dmw71
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Re: How To...

#37 Post by dmw71 »

Eris wrote: Tue Jan 21, 2025 7:28 pm What I'd LOVE to see implemented is a way to change the background color of text. Changing the foreground color is implemented with color=, but not background color. Like so: [background=#00ff00]This would be[/background] a great addition for [bgcolor=blue]Unseen Servant[/bgcolor], IMHO. I suspect one or the other of these codes is available in phpBB, but might have to be turned on.
@ToniXX is ultimately responsible for any changes to the forum software itself, but this certainly seems like something that would be possible.

-- Games --
- DM: In Development

-- 2025 --
Unseen Servant Con!
.
.
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

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dmw71
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Re: How To...

#38 Post by dmw71 »

I actually just now discovered this page, and found it to be pretty helpful:

BBCode
BBCode.png
BBCode.png (27.3 KiB) Viewed 3875 times

-- Games --
- DM: In Development

-- 2025 --
Unseen Servant Con!
.
.
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

Ythgar
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Re: How To...

#39 Post by Ythgar »

I actually just now discovered this page, and found it to be pretty helpful:

BBCode
Oh! That's the BBcode guide that I saw mentioned but could not locate!
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Rex
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Re: How To...

#40 Post by Rex »

Thanks Dave. It looks like I already have it on.
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