007: Dropping in on the Emperor

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Re: 007: Dropping in on the Emperor

#181 Post by terrymixon »

Tiglath wrote: Wed Oct 09, 2024 8:48 pm
terrymixon wrote: Wed Oct 09, 2024 6:45 pm Ciencia, Bianca, and Aster think visiting Collace and seeing that his happening would be helpful and are in. Roscoe wants to see where you grew up and will be there.

There are six habitable worlds in the pocket universe. Is anyone else setting up shop somewhere? Jaelah and Roscoe are homebuilding on Farm World and Metz is taking over part of the Ancient's house on Tech World. There are also the worlds designated as Water World, Jungle World, Desert World, and Terra II. If anyone wants a homestead, I need to know where and we can play out the search for the right spot.
Garvin will talk to Aster about homesteading on Terra II... in a castle (in Bavaria or the Tyrol or the edge of an Italian lake) somewhere near mountains he can (almost) fall off.
She is good with that plan. Roscoe has some good construction robots and can help with plans.
Tiglath wrote: Wed Oct 09, 2024 8:48 pm
terrymixon wrote: Wed Oct 09, 2024 6:45 pm Jaelah, I'll need you to give me a rundown on how you see the situation there. I need a grasp of the oppression to portray it correctly. From what I understand, the new arcologies go to those with money and influence and the old ones that are breaking down to the poor and downtrodden. Seems very Dredd to me. I need to know how overt you see SuSag being and what kind of obstacles you reasonably see coming your way.
(OOC: FWIW/If at all helpful here's my brief notes on Collace (with a pic of a nice shiny new arcology) if they are of any help. viewtopic.php?t=9282#top

I can expand this into a pen picture of this arcology if it's helpful and we want to risk(?) a same universe campaign crossover* but I can equally see the utility of starting with a blank canvas.

* With the significant socio economic and geo political influence of a band of "meddling Mercs"... :roll: :lol: Oooooh, Ciencia and T'lia in the same room... :o 8-)

In my campaign the Collace Prime arcology is much more of a "Tower in the Ocean" (and in every sense very much a "MegaCity") where distance from the surface = social status and literal social climbing to attain life in the Spire is a thing. Of course those who live below the ocean's surface (and daylight) are not enjoying the best life at all! Indeed the definitive placement of Collace's super max "The Deeps" (canonical) in the arcology's foundation on the ocean bed underlines the norm where "altitude" equals social "achievement").
A crossover has risks on your end. Do you really want this crew playing through? ;)
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Re: 007: Dropping in on the Emperor

#182 Post by ateno »

terrymixon wrote: Wed Oct 09, 2024 9:36 pm
ateno wrote: Wed Oct 09, 2024 8:34 pm Arkar would like to continue working on his 4.3 kg ancient army tool. Arkar would like to look at the stats and overlay of Terra 2, a area on the ocean near a river in the northern climes.

Arkar
You can have it done. Remind me what is in it and I'll make a writeup.
A item that when pops into your hand gives you a small pistol ready to fire, but it is a multi tool.

All items are removable, there is a combat knife, a small elec tool kit for breaking security, a small multi tool for physical screws and such, a lock pick set, a small hand computer with a comm
, a couple good size gold coins and a few small precious stones

Basically a small home away from home survival kit.
You can find many such. Once you do have it, what will you build there? Roscoe has some good construction robots and can help with plans.
Arkar will take his time deciding where to go, looking for weather conditions and local wild life.

A large A-frame with large windows looking over the water and a few out buildings and target ranges.

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Re: 007: Dropping in on the Emperor

#183 Post by terrymixon »

ateno wrote: Wed Oct 09, 2024 10:32 pm
terrymixon wrote: Wed Oct 09, 2024 9:36 pm
ateno wrote: Wed Oct 09, 2024 8:34 pm Arkar would like to continue working on his 4.3 kg ancient army tool. Arkar would like to look at the stats and overlay of Terra 2, a area on the ocean near a river in the northern climes.

Arkar
You can have it done. Remind me what is in it and I'll make a writeup.
A item that when pops into your hand gives you a small pistol ready to fire, but it is a multi tool.

All items are removable, there is a combat knife, a small elec tool kit for breaking security, a small multi tool for physical screws and such, a lock pick set, a small hand computer with a comm
, a couple good size gold coins and a few small precious stones

Basically a small home away from home survival kit.
You can find many such. Once you do have it, what will you build there? Roscoe has some good construction robots and can help with plans.
Arkar will take his time deciding where to go, looking for weather conditions and local wild life.

A large A-frame with large windows looking over the water and a few out buildings and target ranges.

Arkar
Done and done.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
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Re: 007: Dropping in on the Emperor

#184 Post by terrymixon »

You can wrap up the conversation with the Scouts and unless there is something else for you to follow up on, you can jump out for the other end of Solomani space. A check this time reveals that the special anchor does in fact allow you to use a teleportal to the pocket universe from your ship and the ship's pocket universe. That means you are not pinned down while the ship is in transit and opens things up for you to do things in the real.

The visit to Collace will take two weeks, as you have to make the second leap to get there. The need to go so far adds a day out and a day in on each end of the leap. The housing situation will be wrapped up about the same time you get to the system with the shattered asteroid base holding the teleportal you are retrieving. You'll also get to view the scan records for the system closest to your pocket universe.

There is a little activity there, but not a ton. The asteroid belt dwarfs anything you have ever seen, even in the pocket universe. Looks like a decent sized mining operation has been set up here. The ships the ship spots have Sternmetal Horizon's markings and are bringing ore to a refinery/smelter. No indication they are interested in anything other than the asteroids. The sensors in the ship can figure out what they are after: Onnesium and Lanthanum. Both are very rare and valuable.

Roscoe will finish up the house on Farm World. It is everything Jaelah could want, but now needs to be furnished.

The recovery of the teleportal goes smoothly. There is a lot of destruction in this system and a cursery look doesn't find anything else of interest. You are free to leap back to Glisten or Collace, if that is the decision.

I'll roll two sets of skill checks for you. This wraps you up to make plans to do what you want to do next and execute them.

Arkar: Only failed one skill check.





Aster: All successes.





Bianca: All successes.





Bona: All successes.





Ciencia: Failed her second skill check.





Garvin: All successes. I need to know where those two skill tics go.





Jaelah: All successes.





Metz: All successes.





Roscoe: All successes.





Spicoli: All successes.





Walt: All successes. I need to know that the first tic of the new skill is going to.





William: All successes. I need to know that the first tic of the new skill is going to.



The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
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Re: 007: Dropping in on the Emperor

#185 Post by Tiglath »

terrymixon wrote: Thu Oct 10, 2024 2:06 am Garvin: All successes. I need to know where those two skill tics go.



He was building Str and End and learning Vacc Suit hope that helps. :)
Player: Jonathan/Tiglath
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Re: 007: Dropping in on the Emperor

#186 Post by terrymixon »

Tiglath wrote: Thu Oct 10, 2024 3:00 am
terrymixon wrote: Thu Oct 10, 2024 2:06 am Garvin: All successes. I need to know where those two skill tics go.



He was building Str and End and learning Vacc Suit hope that helps. :)
You achieved Vacc Suit 0 last time. Are these two tics for Vacc Vuit 1 or a different skill?
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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Re: 007: Dropping in on the Emperor

#187 Post by joertexas »

terrymixon wrote: Thu Oct 10, 2024 2:06 amRoscoe will finish up the house on Farm World. It is everything Jaelah could want, but now needs to be furnished.
Jaelah goes for function over fancy on the furnishings. She pulls up some imagery and shows it to Roscoe for his approval.
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Re: 007: Dropping in on the Emperor

#188 Post by terrymixon »

joertexas wrote: Thu Oct 10, 2024 3:10 am
terrymixon wrote: Thu Oct 10, 2024 2:06 amRoscoe will finish up the house on Farm World. It is everything Jaelah could want, but now needs to be furnished.
Jaelah goes for function over fancy on the furnishings. She pulls up some imagery and shows it to Roscoe for his approval.
He will get busy on that. The house will be fully furnished a few days later.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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Re: 007: Dropping in on the Emperor

#189 Post by Tiglath »

terrymixon wrote: Wed Oct 09, 2024 7:13 pm Aster seems blissfully unaware that she has just had stolen property foisted upon her and is talking animatedly with Ciencia and Roscoe about the potential colony worlds.

Your husband is sharing a map of the area that shows sixteen unoccupied worlds in a swath that could be claimed at one go and set up the new nation with lots of room to grow.
Garvin points to the map and states "Vichy's yer fortress world at least initially - that's assumin' Jump 4 interlopers. They can't reach anywhere else an' it's got no gas giant so if they turn up they 'ave to slug it out. Fill that with "defence ships". They don't need to go anywhere else so gain on their opponents by tonnage with not 'avin' jump drives". He winks at Aster "Games theory, treacle! We need Verini to go the same way but they an' Los might need a friend once we're set up. Looks like Sternmetall are just quietly fillin' their boots. We're goin' to need to immediately colonize those garden worlds to the maximum an' present 'em with a done deal or they will play dirty".
Player: Jonathan/Tiglath
Sigrun Volsung, 9B7886, Lt Commander, 3 terms, age 31
Gun Cbt 3 (Rifle 2, Pistol 1), Melee Cbt 1 (Axe), Pilot 1,
Gunnery 1, Vacc Suit 1, Zero G 1, Streetwise 1, Recon 1,
Electronics 0, Grav Vehicle 0
Enemy: Imperial Navy (Lunion) Ine Givar(?)
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Re: 007: Dropping in on the Emperor

#190 Post by Thumper »

Since Walt died on it, he’d be interested in looking for a place on Jungle World. His preference is a place high in the mountains, such as Bogota or Quito…living high enough that the climate it mild…eternal spring! Maybe secondary home locations toward the poles where the climate might be more temperate?

Walt will concur with Garvin’s strategic assessment…and the urgency to colonize quickly. ”If only we could move Yamaguchi Station, we’d have nearly a billion on arrival. Even better, if we could break it up in sections and transport them to each system, we’d populate the whole of the region quickly. Is that even a possibility, Metz and Roscoe?”
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Re: 007: Dropping in on the Emperor

#191 Post by Thumper »

I think I screwed up before and had Walt working on Str, Dex, and Edu. But he can’t work on 3 attributes at once, so I switched him this jump cycle to Persuade.
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Re: 007: Dropping in on the Emperor

#192 Post by terrymixon »

Thumper wrote: Thu Oct 10, 2024 4:41 am I think I screwed up before and had Walt working on Str, Dex, and Edu. But he can’t work on 3 attributes at once, so I switched him this jump cycle to Persuade.
You completed persuade 0. Do you want to keep going with persuade 1?
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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Re: 007: Dropping in on the Emperor

#193 Post by terrymixon »

Tiglath wrote: Thu Oct 10, 2024 3:30 am
terrymixon wrote: Wed Oct 09, 2024 7:13 pm Aster seems blissfully unaware that she has just had stolen property foisted upon her and is talking animatedly with Ciencia and Roscoe about the potential colony worlds.

Your husband is sharing a map of the area that shows sixteen unoccupied worlds in a swath that could be claimed at one go and set up the new nation with lots of room to grow.
Garvin points to the map and states "Vichy's yer fortress world at least initially - that's assumin' Jump 4 interlopers. They can't reach anywhere else an' it's got no gas giant so if they turn up they 'ave to slug it out. Fill that with "defence ships". They don't need to go anywhere else so gain on their opponents by tonnage with not 'avin' jump drives". He winks at Aster "Games theory, treacle! We need Verini to go the same way but they an' Los might need a friend once we're set up. Looks like Sternmetall are just quietly fillin' their boots. We're goin' to need to immediately colonize those garden worlds to the maximum an' present 'em with a done deal or they will play dirty".
“System defense boats,” Metz said. “I’ll see what we can manage.”
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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Re: 007: Dropping in on the Emperor

#194 Post by terrymixon »

Thumper wrote: Thu Oct 10, 2024 4:23 am Since Walt died on it, he’d be interested in looking for a place on Jungle World. His preference is a place high in the mountains, such as Bogota or Quito…living high enough that the climate it mild…eternal spring! Maybe secondary home locations toward the poles where the climate might be more temperate?

Walt will concur with Garvin’s strategic assessment…and the urgency to colonize quickly. ”If only we could move Yamaguchi Station, we’d have nearly a billion on arrival. Even better, if we could break it up in sections and transport them to each system, we’d populate the whole of the region quickly. Is that even a possibility, Metz and Roscoe?”
Metz nodded. “I’ll see what I can work up, but you'll need to remember that those are all Imperial citizens. Many of them won't be interested in relocating permanently. As paid employees, a lot will, but not all. That's why we need to recruit dedicated colonists.”
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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Re: 007: Dropping in on the Emperor

#195 Post by joertexas »

terrymixon wrote: Thu Oct 10, 2024 3:02 pm
Tiglath wrote: Thu Oct 10, 2024 3:30 am
terrymixon wrote: Wed Oct 09, 2024 7:13 pm Aster seems blissfully unaware that she has just had stolen property foisted upon her and is talking animatedly with Ciencia and Roscoe about the potential colony worlds.

Your husband is sharing a map of the area that shows sixteen unoccupied worlds in a swath that could be claimed at one go and set up the new nation with lots of room to grow.
Garvin points to the map and states "Vichy's yer fortress world at least initially - that's assumin' Jump 4 interlopers. They can't reach anywhere else an' it's got no gas giant so if they turn up they 'ave to slug it out. Fill that with "defence ships". They don't need to go anywhere else so gain on their opponents by tonnage with not 'avin' jump drives". He winks at Aster "Games theory, treacle! We need Verini to go the same way but they an' Los might need a friend once we're set up. Looks like Sternmetall are just quietly fillin' their boots. We're goin' to need to immediately colonize those garden worlds to the maximum an' present 'em with a done deal or they will play dirty".
“System defense boats,” Metz said. “I’ll see what we can manage.”
"There are a lot of ships at the shipyard. Are any of those useable?" Jaelah asks.
Joe Roberts (JR)
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Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
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Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Billion Credit Bounty
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Re: 007: Dropping in on the Emperor

#196 Post by terrymixon »

joertexas wrote: Thu Oct 10, 2024 3:55 pm
terrymixon wrote: Thu Oct 10, 2024 3:02 pm
Tiglath wrote: Thu Oct 10, 2024 3:30 am

Garvin points to the map and states "Vichy's yer fortress world at least initially - that's assumin' Jump 4 interlopers. They can't reach anywhere else an' it's got no gas giant so if they turn up they 'ave to slug it out. Fill that with "defence ships". They don't need to go anywhere else so gain on their opponents by tonnage with not 'avin' jump drives". He winks at Aster "Games theory, treacle! We need Verini to go the same way but they an' Los might need a friend once we're set up. Looks like Sternmetall are just quietly fillin' their boots. We're goin' to need to immediately colonize those garden worlds to the maximum an' present 'em with a done deal or they will play dirty".
“System defense boats,” Metz said. “I’ll see what we can manage.”
"There are a lot of ships at the shipyard. Are any of those useable?" Jaelah asks.
Which ships at the shipyard? The ones that the salvage company had? That has a number of mostly merchant hulls that won't be much help as they are trashed. Metz can make ships when he has a pattern. But a system defense boat and make a ton of them.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
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Re: 007: Dropping in on the Emperor

#197 Post by terrymixon »

Tiglath wrote: Thu Oct 10, 2024 3:30 am
terrymixon wrote: Wed Oct 09, 2024 7:13 pm Aster seems blissfully unaware that she has just had stolen property foisted upon her and is talking animatedly with Ciencia and Roscoe about the potential colony worlds.

Your husband is sharing a map of the area that shows sixteen unoccupied worlds in a swath that could be claimed at one go and set up the new nation with lots of room to grow.
Garvin points to the map and states "Vichy's yer fortress world at least initially - that's assumin' Jump 4 interlopers. They can't reach anywhere else an' it's got no gas giant so if they turn up they 'ave to slug it out. Fill that with "defence ships". They don't need to go anywhere else so gain on their opponents by tonnage with not 'avin' jump drives". He winks at Aster "Games theory, treacle! We need Verini to go the same way but they an' Los might need a friend once we're set up. Looks like Sternmetall are just quietly fillin' their boots. We're goin' to need to immediately colonize those garden worlds to the maximum an' present 'em with a done deal or they will play dirty".
"I expect they'll play dirty anyway," she said. "It's outside the Imperium and they can be as rough as they like. We'd best plan on it and make that system very defensible. All of them, in fact. If we can present a bunch of worlds as a polity all at once, they will have to reconsider how they want to play or get their asses handed to them."
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Gunnery-0, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 900 Cr, Auto Pistol, Explorer's Society (or TAS) membership.
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Re: 007: Dropping in on the Emperor

#198 Post by joertexas »

terrymixon wrote: Thu Oct 10, 2024 5:20 pm
joertexas wrote: Thu Oct 10, 2024 3:55 pm
terrymixon wrote: Thu Oct 10, 2024 3:02 pm

“System defense boats,” Metz said. “I’ll see what we can manage.”
"There are a lot of ships at the shipyard. Are any of those useable?" Jaelah asks.
Which ships at the shipyard? The ones that the salvage company had? That has a number of mostly merchant hulls that won't be much help as they are trashed. Metz can make ships when he has a pattern. But a system defense boat and make a ton of them.
She meant the ones in the pocket universe.
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Billion Credit Bounty
Her Excellency Jaelah Shugilamar, Countess Vincenzo, EFHGHE-RR2
Investigate-5, Ancients Tech-2, Psi Devices-2, Gun Cbt-2, Streetwise-2, Interpret-2, Omni-Science-2, Persuade 1, ZeroG-1, Athletics-1, JOT-1, Computers-1, Medic-1, Telepathy-1, Persuade-1, Drive-0, , Recon-0, Vacc Suit-0

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Re: 007: Dropping in on the Emperor

#199 Post by terrymixon »

joertexas wrote: Thu Oct 10, 2024 6:10 pm
terrymixon wrote: Thu Oct 10, 2024 5:20 pm
joertexas wrote: Thu Oct 10, 2024 3:55 pm

"There are a lot of ships at the shipyard. Are any of those useable?" Jaelah asks.
Which ships at the shipyard? The ones that the salvage company had? That has a number of mostly merchant hulls that won't be much help as they are trashed. Metz can make ships when he has a pattern. But a system defense boat and make a ton of them.
She meant the ones in the pocket universe.
Ah. Those are hulks. All the important parts ripped out and nothing but scrap. Even if they had been useful, would you really want to advertise Ancients stuff like that?
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Re: 007: Dropping in on the Emperor

#200 Post by joertexas »

terrymixon wrote: Thu Oct 10, 2024 6:30 pm
joertexas wrote: Thu Oct 10, 2024 6:10 pm
terrymixon wrote: Thu Oct 10, 2024 5:20 pm

Which ships at the shipyard? The ones that the salvage company had? That has a number of mostly merchant hulls that won't be much help as they are trashed. Metz can make ships when he has a pattern. But a system defense boat and make a ton of them.
She meant the ones in the pocket universe.
Ah. Those are hulks. All the important parts ripped out and nothing but scrap. Even if they had been useful, would you really want to advertise Ancients stuff like that?
Good point.
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