There's actually nothing extra that needs to be done; I will apply the max base weapon damage to whatever the supplied roll is.Darklin2 wrote:OOC- Don't forget your Crit Damage.
Session 5: Beliard
Re: Session 5: Beliard
Re: Session 5: Beliard
Dorobo, just about ready to shite himself and completely not really understanding what the hell is going on, ducks a little beside the stump as he readies another arrow then shouts at the orcs,
"Last chance to run off you pickled horse asses, you are about to be pin cushions!" Then turns to the elves, which he notices have a rather odd, almost detached demeanor, "Would you bastards just open fire already gods be damned!!"
Two more arrows take flight, with any luck they'll hit the leader in the face.
Initiative
[1d10] = 6
bow (2 shots)
[1d20] = 1
[1d20] = 17 +3=20[1d6] = 2
"Last chance to run off you pickled horse asses, you are about to be pin cushions!" Then turns to the elves, which he notices have a rather odd, almost detached demeanor, "Would you bastards just open fire already gods be damned!!"
Two more arrows take flight, with any luck they'll hit the leader in the face.
Initiative
[1d10] = 6
bow (2 shots)
[1d20] = 1
[1d20] = 17 +3=20[1d6] = 2
Last edited by shiffd on Sat Mar 07, 2020 7:53 pm, edited 3 times in total.
- GreyWolfVT
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Re: Session 5: Beliard
Delgrot directs the dust devil to attack the glaive wielding orc.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Session 5: Beliard
Initiative
- 7: Jaroo (1+6)
- 8: Unna (3+5)
- 9: Sword Orcs (4+5), Delgrot (6+3)
- 11: Crossbow Orcs (4+7), August (6+5)
- 12: Ardiam (4+8), Polearm Orcs (4+8), Shortbow Orcs (5+7), Nexus (9+3)
- 13: Doboro (6+7), Roderick (6+7)
- 14: Alexa (7+7)
- 15: Leader (5+10)
Round 8
Jaroo, eyeing the approaching halberd-wielding orc, unhooks his sling, repositions himself slightly to improve his aim, and lets loose a perfect shot that strikes the creature directly in its left eye! The creature drops his weapon, howls in pain... then collapses into an unmoving mass.
Unna, seemingly unaware of the efforts of Nexus and the illusionary efforts of the gnome, wheels around and swipes at the fake elvish archer approaching on his hindquarters. Despite the failed effort, the archer, facing an unsuspected attack, displays a questionable reaction to the attempt.
The trio of orcs, having already tossed their spears, brandish swords and rush at Roderick. They flail wildly at the Avatar but none manage to land a successful strike after engaging.
Focusing intensely on maintaining control over his elemental manifestation, Delgrot directs the whirling dervish, which issues a high-pitched shriek as it engages with the glaive-wielding orc, casting dust and stones and debris into the creature's eyes, inflicting pain upon it and distracting the creature.
A pair of crossbow bolts sail harmlessly past August as the aim from the pair of ranged orc attackers proves to be less than true. August, the guide, ducks behind the nearby tree stump seeking cover from the ranged attacks.
Ardium, without a great angle at a target, fires off two arrows in haste, missing his mark with both attempts.
With a weak tornado roaring in its face, the glaive-wielding orc swings wildly at the airborne threat, but is unable to inflict any damage against the creature.
The lone orcish archer takes a couple of steps forward and unleashes an arrow in Alexa's direction -- sinking an arrow deep into the left shoulder of the female high elf. The pain from the wound grows intense as blood begins to fill the eyes of the rougish mage... who ultimately succumbs to pain; collapsing into a bloody heap. The archer quickly wheels around and sends his second arrow in the direction of the nearest illusionary archer, but misses its mark.
Nexus does his best to maintain his illusions, having his apparitions intentionally fire arrows wildly. "That will be your only warning!" he makes the archer nearest him appear to mouth the words. The gnome, now aware that the archers are coming under attack -- even from his companions -- realizes he must also be prepared to focus on his illusions defensive reactions.
"Last chance to run off, you pickled horse asses!" Dorobo shouts as he ducks behind the nearby tree stump. "You are about to be pin cushions!" he calls, loosing two arrows, trying to back up his claim. After his first shot sails wide, his second clips the ear of the leader, which only seems to enrage it further.
Roderick, now facing a trio of orcish blades, hacks wildly at the nearest assailant before carefully withdrawing a bit into a position of better coverage.
Alexa gurgles as blood begins to pool in her gaping mouth.
The leader, knowing its ear was just struck by an arrow, powers its way through those in his path and races towards the row of archers. Seeing Unna, her back turned, it focuses its attention on Dobroro, the first ranged attacker in its path. It wields the giant two-handed sword with particular ease, bring it over its head and slamming it down in the direction of the thief, who rolls further behind the tree stump and out of harm's way. The battle continues!
---
ravenn4544, please deduct a sling bullet from your inventory for Jaroo.
Actions and Initiative for Round 9?
---
Date: 01 Sextilus, Year 7102
Time: 15:20 Sunrise: 07:03, Sunset: 18:42)
Temp: 67 F
Conditions:- Comfortable
Light Breeze
- None
- Jaroo: Entangle on Red/Blue Crossbow in Round 4 (Ends Round 14, Initiative 6)
- Delgrot: Dust Devil targeted to appear behind orc with glaive (Cast Round 5, Initiative 9 | Appears Round 7, Initative 9 | Ends: Round 9, Initiative 9)
- GreyWolfVT | Delgrot | Dwarf | Male | Cleric: 1 | Alignment: NG | THAC0: 20 | HP: 10 | AC: 5/5 | Move: 4
- ravenn4544 | Jaroo | Human Male | Druid: 1 | Alignment: N | THAC0: 20 | HP: 8 | AC: 8/8 | Move: 12
- Rex | Unna | Dwarf | Female | Fighter: 1, Thief: 1 (Kit: Wayfinder) | Alignment: NG | THAC0: 20 | HP: 9-2 = 7-4 = 3 | AC: 5/8 | Move: 4
- Storm11 | Nexus | Gnome | Male | Wizard: 1 (Specialist: Illusionist) | Alignment: CG | THAC0: 20 | HP: 6 | AC: 2/6 | Move: 6
- Zhym | Roderick | Human | Male | Paladin: 1 | Alignment: LG | THAC0: 20 | HP: 10-1 = 9-2 = 7-2 = 5 | AC: 3/5 | Move: 12
- onlyme | Ardiam | Elf | Male | Fighter: 1 | Alignment: NG | THAC0: 20 | HP: 10 | AC: 5/7 | Move: 12
- shiffd | Dorobo | Human | Male | Thief: 1 | Alignment: CN | THAC0: 20 | HP: 6 | AC: 4/8 | Move: 12
- Darklin2 | Alexa | High Elf | Female | Wizard: 1, Thief: 1 | Alignment: CG | THAC0: 20 | HP: 5-3 = 2-3 = -1 | AC: 5/8 | Move: 12
Marching Orders
Scout:- Dorobo
- Dorobo
Delgrot
Jaroo
Unna
Alexa
Nexus
Roderick
Ardiam
- Delgrot | Dorobo
Jaroo | Roderick
Unna | Alexa
Nexus | Ardiam
- Round 8: August with longsword: [1d10+5] = 6+5 = 11
Round 8 Initiative: Delgrot: [1d10+3] = 6+3 = 9
Round 8 Initiative: Unna: [1d10+5] = 3+5 = 8
Round 8: Leader with Two-Handed Sword: [1d10+10] = 5+10 = 15
Round 8: Orcs with Polearms: [1d10+8] = 4+8 = 12
Round 8: Orcs with Swords: [1d10+5] = 4+5 = 9
Round 8: Orcs with Shortbows: [1d10+7] = 5+7 = 12
Round 8: Orcs with Crossbows: [1d10+7] = 4+7 = 11
Round 8: Dust Devil vs Glaive (19): [1d20] = 17 -- hit
Round 8: Dust Devil Damage: [1d4] = 3 -- (-3)
Round 7: Longswords (Red, Blue, Green): [1d20-2] = 8-2 = 6, [1d20-2] = 5-2 = 3, [1d20-2] = 5-2 = 3 -- miss, miss, miss
Round 8: Crossbows (Green, Purple): [1d20-1] = 12-1 = 11, [1d20-1] = 9-1 = 8 -- miss, miss
Round 8: Glaive: [1d20-1] = 10-1 = 9 -- miss
Round 8: Orc Shortbow (Blue): [1d20-1] = 16-1 = 15 -- hit
Round 8: Shortbow damage: [1d6] = 3 -- (-3)
Round 8: Orc Shortbow (Blue): [1d20-1] = 8-1 = 7, [1d6] = 1 -- miss
- Comfortable
Re: Session 5: Beliard
Nexus will have the phantom elves swap bow for sword and take defensive stances as the orcs move in, in the hope that the real fighters can actually hit something soon, whilst drawing some attacks from his companions with his illusionary troops
Greys Campaign.
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Re: Session 5: Beliard
Jaroo, impressed with his shot, shifts to the left and sends another stone spinning at the crossbow wielding orcs (the green one behind the entangled orcs. Another stone deducted from inventory)
Sling Attack: [1d20] = 11 / Sling damage (+1 str): S/M [1d4+2] = 4+2 = 6 / L [1d6+2] = 6+2 = 8
Sling Attack: [1d20] = 11 / Sling damage (+1 str): S/M [1d4+2] = 4+2 = 6 / L [1d6+2] = 6+2 = 8
Re: Session 5: Beliard
Roderick takes a step to the right (in hopes of bringing the big orc into his protection aura) and strikes a minor blow against one of the orcs.
Long sword (THAC0 20): [1d20] = 16. Dmg (SM/L): [1d8] = 1 / [1d12] = 5
Long sword (THAC0 20): [1d20] = 16. Dmg (SM/L): [1d8] = 1 / [1d12] = 5
- GreyWolfVT
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Re: Session 5: Beliard
Delgrot continues to direct the Dust Devil to attack the glaive wielding orc.
Dust Devil (13+): [1d20] = 8 , [1d4] = 1
Dust Devil (13+): [1d20] = 8 , [1d4] = 1
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Session 5: Beliard
Ardium rushes two arrows at the wall of orcs facing him.
INIT [1d10] = 5
lngbow (thac0 20) [1d20+2] = 7+2 = 9 ; dam [1d6] = 5
lngbow (thac0 20) [1d20+2] = 12+2 = 14 ; dam [1d6] = 1
Dave, I accidentally rolled this first, not having my coffee before clicking on macro... if you need it to be the action instead, go ahead...)
lngswrd(Thac020) [1d20+1] = 17+1 = 18; d-s/m [1d8+1] = 2+1 = 3;d-lg [1d12+1] = 10+1 = 11
INIT [1d10] = 5
lngbow (thac0 20) [1d20+2] = 7+2 = 9 ; dam [1d6] = 5
lngbow (thac0 20) [1d20+2] = 12+2 = 14 ; dam [1d6] = 1
Dave, I accidentally rolled this first, not having my coffee before clicking on macro... if you need it to be the action instead, go ahead...)
lngswrd(Thac020) [1d20+1] = 17+1 = 18; d-s/m [1d8+1] = 2+1 = 3;d-lg [1d12+1] = 10+1 = 11
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Re: Session 5: Beliard
Initiative
Round 9
Nexus has his phantom elves swap their bows for swords and take defensive stances as they form a line of defense in front of the leader; between Unna and Dorobo.
The two crossbow orcs shift slightly in order to better target Delgrot but to no avail as their bolts miss their marks.
Roderick, holding his ground as best he can against the trio of orcish blades, manages to skillfully fend off all attacks aimed in his direction.
Delgrot continues to direct the Dust Devil to attack the glaive wielding orc. The minor elemental continues to kick up sand and dirt and debris which causes a distraction, but doesn't ultimately cause any harm to the polearm-wielding orc -- then the conjured creature fizzles out.
Dorobo takes advantage of the phantom swordsmen and uses the distraction to flee at full speed to the east.
Unna turns and jabs his long sword at the orc leader, scratching it.
The orc leader growls angrily! "You pay for that!" it bellows, unsure who actually struck him. It swipes viciously with its two-handed sword slicing through the illusionary assailants forming a phalanx in front of him. The lack of damage infuriates the already angered beast.
The lone orcish archer, spying Dorobo attempting to flee, steps forward and looses a near perfectly placed arrow that causes the thief to stumble and nearly pass out from pain -- but he is eventually able to fight through the pain and escape.
August, tired of being target practice, rushes out from behind the tree stump he had been hiding behind and engages with the crossbow-wielding orcs -- turning the pair into a solo with a perfectly placed slash with his longsword.
From his position of cover, still fooled by the illusion, Ardium rushes two arrows at the wall of elven swordsmen. His first arrow narrowly misses its mark, but the aim of the second is true... but passes through the target without making contact.
Looking to duplicate his previous effort, Jaroo slides up alongside Delgrot and sends another stone spinning at the remaining crossbow-wielding orc but his accuracy this time is not true.
"They're not.... real...." the orc with the glaive calls out, confused, after his well-placed jab with the bladed end of his polearm passes through the illusionary form of one of the elven bladesmen.
Inching to his right to ensure all the orcs with swords fall under his aura of protection, Roderick successfully issues a nick into he nearest bladed foe.
Alexa bleeds.
---
Note: The illusionary elven swordsmen with an orange aura are now at risk of being disbelieved.
Actions and Initiative for Round 10?
---
Date: 01 Sextilus, Year 7102
Time: 15:21 Sunrise: 07:03, Sunset: 18:42)
Temp: 67 F
Conditions:
Scout:
- 4: Nexus (1+3)
- 8: Crossbow Orcs (1+7), Sword Orcs (3+5)
- 10: Delgrot (7+3)
- 11: Dorobo (3+8), Unna (6+5)
- 12: Leader Orc (2+10), Shortbow Orcs (5+7), August (5+7)
- 13: Ardiam (5+8)
- 14: Jaroo (8+6)
- 15: Polearm Orcs (4+8), Roderick (10+5)
Round 9
Nexus has his phantom elves swap their bows for swords and take defensive stances as they form a line of defense in front of the leader; between Unna and Dorobo.
The two crossbow orcs shift slightly in order to better target Delgrot but to no avail as their bolts miss their marks.
Roderick, holding his ground as best he can against the trio of orcish blades, manages to skillfully fend off all attacks aimed in his direction.
Delgrot continues to direct the Dust Devil to attack the glaive wielding orc. The minor elemental continues to kick up sand and dirt and debris which causes a distraction, but doesn't ultimately cause any harm to the polearm-wielding orc -- then the conjured creature fizzles out.
Dorobo takes advantage of the phantom swordsmen and uses the distraction to flee at full speed to the east.
Unna turns and jabs his long sword at the orc leader, scratching it.
The orc leader growls angrily! "You pay for that!" it bellows, unsure who actually struck him. It swipes viciously with its two-handed sword slicing through the illusionary assailants forming a phalanx in front of him. The lack of damage infuriates the already angered beast.
The lone orcish archer, spying Dorobo attempting to flee, steps forward and looses a near perfectly placed arrow that causes the thief to stumble and nearly pass out from pain -- but he is eventually able to fight through the pain and escape.
August, tired of being target practice, rushes out from behind the tree stump he had been hiding behind and engages with the crossbow-wielding orcs -- turning the pair into a solo with a perfectly placed slash with his longsword.
From his position of cover, still fooled by the illusion, Ardium rushes two arrows at the wall of elven swordsmen. His first arrow narrowly misses its mark, but the aim of the second is true... but passes through the target without making contact.
Looking to duplicate his previous effort, Jaroo slides up alongside Delgrot and sends another stone spinning at the remaining crossbow-wielding orc but his accuracy this time is not true.
"They're not.... real...." the orc with the glaive calls out, confused, after his well-placed jab with the bladed end of his polearm passes through the illusionary form of one of the elven bladesmen.
Inching to his right to ensure all the orcs with swords fall under his aura of protection, Roderick successfully issues a nick into he nearest bladed foe.
Alexa bleeds.
---
Note: The illusionary elven swordsmen with an orange aura are now at risk of being disbelieved.
Actions and Initiative for Round 10?
---
Date: 01 Sextilus, Year 7102
Time: 15:21 Sunrise: 07:03, Sunset: 18:42)
Temp: 67 F
Conditions:
- Comfortable
Light Breeze
- None
- Jaroo: Entangle on Red/Blue Crossbow in Round 4 (Ends Round 14, Initiative 6)
- GreyWolfVT | Delgrot | Dwarf | Male | Cleric: 1 | Alignment: NG | THAC0: 20 | HP: 10 | AC: 5/5 | Move: 4
- ravenn4544 | Jaroo | Human Male | Druid: 1 | Alignment: N | THAC0: 20 | HP: 8 | AC: 8/8 | Move: 12
- Rex | Unna | Dwarf | Female | Fighter: 1, Thief: 1 (Kit: Wayfinder) | Alignment: NG | THAC0: 20 | HP: 9-2 = 7-4 = 3 | AC: 5/8 | Move: 4
- Storm11 | Nexus | Gnome | Male | Wizard: 1 (Specialist: Illusionist) | Alignment: CG | THAC0: 20 | HP: 6 | AC: 2/6 | Move: 6
- Zhym | Roderick | Human | Male | Paladin: 1 | Alignment: LG | THAC0: 20 | HP: 10-1 = 9-2 = 7-2 = 5 | AC: 3/5 | Move: 12
- onlyme | Ardiam | Elf | Male | Fighter: 1 | Alignment: NG | THAC0: 20 | HP: 10 | AC: 5/7 | Move: 12
- shiffd | Dorobo | Human | Male | Thief: 1 | Alignment: CN | THAC0: 20 | HP: 6-5 = 1 | AC: 4/8 | Move: 12
- Darklin2 | Alexa | High Elf | Female | Wizard: 1, Thief: 1 | Alignment: CG | THAC0: 20 | HP: 5-3 = 2-3 = (-1) -1 = -2 | AC: 5/8 | Move: 12
Scout:
- Dorobo
- Dorobo
Delgrot
Jaroo
Unna
Alexa
Nexus
Roderick
Ardiam
- Delgrot | Dorobo
Jaroo | Roderick
Unna | Alexa
Nexus | Ardiam
- Round 9: Orcs with Swords: [1d10+5] = 3+5 = 8
Round 9: Orcs with Crossbows: [1d10+7] = 1+7 = 8
Round 9: Orcs with Shortbows: [1d10+7] = 5+7 = 12
Round 9: Orcs with Polearm: [1d10+8] = 7+8 = 15
Round 9: Leader with Two-Handed Sword: [1d10+10] = 2+10 = 12
Round 9: Unna Initiative: [1d10+5] = 6+5 = 11
Round 9: Dorobo Initiative: [1d10+3] = 8+3 = 11
Round 9: Nexus Initiative: [1d10+3] = 1+3 = 4
Round 9: Jaroo Initiative: [1d10+6] = 8+6 = 14
Round 9: Roderick Initiative: [1d10+5] = 10+5 = 15
Round 9: Delgrot Initiative: [1d10+3] = 7+3 = 10
Round 9: August Initiative: [1d10+5] = 7+5 = 12
Round 9: Crossbows (Green, Purple): [1d20-1] = 13-1 = 12, [1d20-1] = 11-1 = 10 -- miss, miss
Round 9: Orc Swords (Red, Blue, Green): [1d20-2] = 15-2 = 13, [1d20-2] = 12-2 = 10, [1d20-2] = 12-2 = 10 -- miss, miss, miss
Round 9: Leader: [1d20+1] = 5+1 = 6, [1d10+3] = 2+3 = 5 -- miss
Round 9: Orc Shortbow: [1d20-1] = 20-1 = 19, [1d6] = 5 -- hit (-5)
Round 9: August with longsword: [1d20] = 20 -- critical
Round 9: Glaive: [1d20-1] = 16-1 = 15, [1d6] = 6 -- hit
Re: Session 5: Beliard
Nexus sighs in exasperation. Ardiam you moose, what are you doing shooting at the elves, they are my illusions, shoot the glaive wielding orc you muppet! he hisses across the intervening space.
Seeing that the jig is almost up, Nexus will have the elves begin to retreat, hoping to draw at least some of the orcs after them. Once it’s clear most of the orcs are no longer fooled he will decide when to drop the spell next round.
[1d10] = 7
Seeing that the jig is almost up, Nexus will have the elves begin to retreat, hoping to draw at least some of the orcs after them. Once it’s clear most of the orcs are no longer fooled he will decide when to drop the spell next round.
[1d10] = 7
Greys Campaign.
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- Rider of Rohan
- Posts: 8053
- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: Session 5: Beliard
Jaroo will move up and help August. He keeps an eye on the entangled Orcs as he passes them - not sure what to do about them for now.
To hit (+1 str) (20) [1d20+1] = 2+1 = 3
Staff Damage [1d6+1] = 6+1 = 7
To hit (+1 str) (20) [1d20+1] = 2+1 = 3
Staff Damage [1d6+1] = 6+1 = 7
Re: Session 5: Beliard
Ardium tries to mentally shake off his mistake, but freezes for a bit.
INIT [1d10] = 10
he places two well placed arrows at the closest open orc, (assuming it is the leader based on the map)
lngbow (thac0 20) [1d20+2] = 15+2 = 17 ; dam [1d6] = 2
lngbow (thac0 20) [1d20+2] = 15+2 = 17 ; dam [1d6] = 1
INIT [1d10] = 10
he places two well placed arrows at the closest open orc, (assuming it is the leader based on the map)
lngbow (thac0 20) [1d20+2] = 15+2 = 17 ; dam [1d6] = 2
lngbow (thac0 20) [1d20+2] = 15+2 = 17 ; dam [1d6] = 1
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Re: Session 5: Beliard
Roderick continues to attack.
Initiative: [1d10] = 10
Long sword (THAC0 20): [1d20] = 17. Dmg (SM/L): [1d8] = 2 / [1d12] = 5
Initiative: [1d10] = 10
Long sword (THAC0 20): [1d20] = 17. Dmg (SM/L): [1d8] = 2 / [1d12] = 5
- GreyWolfVT
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Re: Session 5: Beliard
Delgrot groans seeing his dust devil vanish in a cloud of dust. "Into the thick of it I suppose." he half grumbles to himself then wades into the melee closest to him warhammer leading the way he heads for the closest crossbow wielding enemy.
Warhammer (20) [1d20] = 18 to hit, [1d4+1] = 3+1 = 4 s/m dmg, [1d4] = 3 lrg dmg
I believe the closest is the purple dot crossbow foe since the red and blue look to be held.
Warhammer (20) [1d20] = 18 to hit, [1d4+1] = 3+1 = 4 s/m dmg, [1d4] = 3 lrg dmg
I believe the closest is the purple dot crossbow foe since the red and blue look to be held.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Session 5: Beliard
Dorobo will run to a safe distance and seek cover. If there is an opportunity to send arrows into the battle he will. If any more of the party fall (and if he also realizes that the elves are not real and they are all about to get their asses handed to them)...he will run for good.
Re: Session 5: Beliard
Initiative
Round 10
Jaroo scurries past the entangled orcs, not sure what to do about them for now, and rushes to assist August in his efforts against the remaining orc with a crossbow. His preoccupation with the bound assailants he just passed is enough of a distraction that his staff catches on the branches behind him and fails to connect with its intended target.
August, thankful for the assistance, steps around the orc he struck down moments earlier and successfully lashes out with his blade again, this time issuing a deep gash to the right side of his latest orcish foe!
"Into the thick of it, I suppose." Delgrot groans as he watches his Dust Devil seem to evaporate before him. Looking to assist August and Jaroo, he begins to rush in their direction, but his short dwarven legs prevent him from traveling far enough to draw within melee range, especially after August, who acted before him, stepped into the spot he had hoped to eventually occupy.
Its partner having been felled moments earlier, and now finding itself nearly surrounded by angry attackers, the crossbow-wielding orc tosses its unloaded weapon at August, approaching from its side, and quickly switches to a battle axe. Affirming its decision to remain in battle, it roars in rage and swings its axe at Jaroo, striking him so violently (-7), the druid nearly drops from the single blow!
"Ardiam, you moose! What are you doing shooting at the elves? Those are my illusions!" Nexus sighs in exasperation. "Shoot the glaive wielding orc, you muppet!" he hisses across the intervening space.
At that moment, he feels a sharp pain in his side. From behind him, and off to the side, an arrow from an unknown assailant clips him unexpectedly. A second arrow zips just over his head.
Already contemplating dropping his illusionary elvish archers, the gnome lets them dissipate as he allows his focus to track the source of the arrows heading in his direction. Nexus quickly identifies the orcish archer -- and watches as it is already reaching over his shoulder to retrieve its next round of arrows -- and scampers behind the wooden tree stump behind him, and between him and the archer targeting him.
The previous target of the orcish archer, Dorobo, runs to a safe distance and seeks cover. He turns and watches the battle rage on before him -- waiting to see how the conflict unfolds.
The two nearest orcs with blades continue their efforts against Roderick, but find the combination of the paladin's protective aura and his defensive positioning too difficult to penetrate. The third orcish blade wheels around and behind the other two orcish sword-wielders and focuses on a new target -- Unna. The dwarven fighting rogue, focused almost entirely on the orcish leader bearing down on her, doesn't suspect this new attack and feels a sting as the orcish blade clips her left thigh (-2). She almost succumbs to the accumulated effect of all her wounds, but manages to fight through the pain and remain standing -- for now.
"Me knew they not real!" the orc leader growls, watching the elvish illusions retreat -- into nothing. Distracted, by the time it collects itself and brings its massive two-handed sword down, the reeling Unna shifted just out of the blade's path and escapes what would have certainly been a fatal blow.
Laboring heavily, Unna continues her attack but her swing is too weak to penetrate the defenses of her selected foe.
Roderick, now only facing a pair of adversaries, presses his attack and clips the already wounded orcish blade beast in front of him, bring it to the cusp of death.
Watching the illusionary elven adversaries disappear, the glaive-wielding orc quickly identifies Ardiam as its next potential target -- and charges! With the illusionary images no longer congesting the battlefield, Ardium surveys the immediate area and finds himself making eye contact with the orc, polearm lowered, beginning to charge in his direction!
Pffft.
Pffft.
The elvish archer sinks one arrow after another into already wounded onrushing creature, slowing it, and causing its own attack to miss its mark as the weight the bladed pole appears to weigh too heavily in its hands. The green-skinned foe shakes off the injuries it sustained, weakly growls in anger, but forces itself to remain in the fight. It drops its glaive.
Alexa continues to bleed.
With almost an equal number of members on both sides remaining, and with many facing injuries -- some grave -- the battle continues to rage on!
Full Map:
---
A few notes:
Actions and Initiative for Round 11?[/ooc]
---
Date: 01 Sextilus, Year 7102
Time: 15:22 Sunrise: 07:03, Sunset: 18:42)
Temp: 67 F
Conditions:
Scout:
- 8: Jaroo (2+6)
- 8: August (3+5)
- 9: Shortbow Orcs (2+7)
- 9: Dorobo (3+6)
- 10: Delgrot (6+4)
- 10: Nexus (7+3)
- 11: Sword Orcs (6+5)
- 12: Crossbow Orcs (5+7)
- 14: Leader Orc (4+10)
- 14: Unna (9+5)
- 15: Roderick (10+5)
- 16: Polearm Orcs (8+8)
- 16: Ardiam (10+8-2)
Round 10
Jaroo scurries past the entangled orcs, not sure what to do about them for now, and rushes to assist August in his efforts against the remaining orc with a crossbow. His preoccupation with the bound assailants he just passed is enough of a distraction that his staff catches on the branches behind him and fails to connect with its intended target.
August, thankful for the assistance, steps around the orc he struck down moments earlier and successfully lashes out with his blade again, this time issuing a deep gash to the right side of his latest orcish foe!
"Into the thick of it, I suppose." Delgrot groans as he watches his Dust Devil seem to evaporate before him. Looking to assist August and Jaroo, he begins to rush in their direction, but his short dwarven legs prevent him from traveling far enough to draw within melee range, especially after August, who acted before him, stepped into the spot he had hoped to eventually occupy.
Its partner having been felled moments earlier, and now finding itself nearly surrounded by angry attackers, the crossbow-wielding orc tosses its unloaded weapon at August, approaching from its side, and quickly switches to a battle axe. Affirming its decision to remain in battle, it roars in rage and swings its axe at Jaroo, striking him so violently (-7), the druid nearly drops from the single blow!
- Map:
"Ardiam, you moose! What are you doing shooting at the elves? Those are my illusions!" Nexus sighs in exasperation. "Shoot the glaive wielding orc, you muppet!" he hisses across the intervening space.
At that moment, he feels a sharp pain in his side. From behind him, and off to the side, an arrow from an unknown assailant clips him unexpectedly. A second arrow zips just over his head.
Already contemplating dropping his illusionary elvish archers, the gnome lets them dissipate as he allows his focus to track the source of the arrows heading in his direction. Nexus quickly identifies the orcish archer -- and watches as it is already reaching over his shoulder to retrieve its next round of arrows -- and scampers behind the wooden tree stump behind him, and between him and the archer targeting him.
- Map:
The previous target of the orcish archer, Dorobo, runs to a safe distance and seeks cover. He turns and watches the battle rage on before him -- waiting to see how the conflict unfolds.
- Map:
The two nearest orcs with blades continue their efforts against Roderick, but find the combination of the paladin's protective aura and his defensive positioning too difficult to penetrate. The third orcish blade wheels around and behind the other two orcish sword-wielders and focuses on a new target -- Unna. The dwarven fighting rogue, focused almost entirely on the orcish leader bearing down on her, doesn't suspect this new attack and feels a sting as the orcish blade clips her left thigh (-2). She almost succumbs to the accumulated effect of all her wounds, but manages to fight through the pain and remain standing -- for now.
"Me knew they not real!" the orc leader growls, watching the elvish illusions retreat -- into nothing. Distracted, by the time it collects itself and brings its massive two-handed sword down, the reeling Unna shifted just out of the blade's path and escapes what would have certainly been a fatal blow.
Laboring heavily, Unna continues her attack but her swing is too weak to penetrate the defenses of her selected foe.
Roderick, now only facing a pair of adversaries, presses his attack and clips the already wounded orcish blade beast in front of him, bring it to the cusp of death.
- Map:
Watching the illusionary elven adversaries disappear, the glaive-wielding orc quickly identifies Ardiam as its next potential target -- and charges! With the illusionary images no longer congesting the battlefield, Ardium surveys the immediate area and finds himself making eye contact with the orc, polearm lowered, beginning to charge in his direction!
Pffft.
Pffft.
The elvish archer sinks one arrow after another into already wounded onrushing creature, slowing it, and causing its own attack to miss its mark as the weight the bladed pole appears to weigh too heavily in its hands. The green-skinned foe shakes off the injuries it sustained, weakly growls in anger, but forces itself to remain in the fight. It drops its glaive.
- Map:
Alexa continues to bleed.
With almost an equal number of members on both sides remaining, and with many facing injuries -- some grave -- the battle continues to rage on!
Full Map:
---
A few notes:
- I'm fully prepared for some debate on this, but I did not allow Nexus to apply his dexterity bonus to his armor class against the archer attack. For two primary reasons:
- He (Nexus) was busy applying his entire focus (at the time) maintaining the illusions he still has in effect; especially since the six forms are split into two different groups, and each group was fighting a different foe(s);
- While not directly behind him, the ranged attack did still come from behind and well off to the side of the Nexus. There was next to zero awareness of this archer's presence.
- With the battlefield being as large as it is, and with the action being fairly spread out, as I'm sure you have already seen, I am going to try to capture sections of the battle for enhanced detail to post at the appropriate places within the update itself. This may require the shuffling of the initiative order somewhat, with some higher actions in other groups happening before lower initiative values in other groups, but all actions within each group will be listed and processed in the appropriate order.
I will also provide the normal, full overview map of the situation at the end of my update. - Speaking of the map, I have added a deep red tint to any monster that is injured. The exact health/condition of the creature won't be known, but this should allow you to be able to quickly tell whether a creature is at full-health, or if they have previously been wounded. I do attempt to share more accurate details about the condition of wounded creatures in my updates, but if you're curious about a particular opponent, and don't want to go searching for these details, it might be easiest to just ask. Feel free.
Actions and Initiative for Round 11?[/ooc]
---
Date: 01 Sextilus, Year 7102
Time: 15:22 Sunrise: 07:03, Sunset: 18:42)
Temp: 67 F
Conditions:
- Comfortable
Light Breeze
- None
- Jaroo: Entangle on Red/Blue Crossbow in Round 4 (Ends Round 14, Initiative 6)
- GreyWolfVT | Delgrot | Dwarf | Male | Cleric: 1 | Alignment: NG | THAC0: 20 | HP: 10 | AC: 5/5 | Move: 4
- ravenn4544 | Jaroo | Human Male | Druid: 1 | Alignment: N | THAC0: 20 | HP: 8-7 = 1 | AC: 8/8 | Move: 12
- Rex | Unna | Dwarf | Female | Fighter: 1, Thief: 1 (Kit: Wayfinder) | Alignment: NG | THAC0: 20 | HP: 9-2 = 7-4 = 3-2 = 1 | AC: 5/8 | Move: 4
- Storm11 | Nexus | Gnome | Male | Wizard: 1 (Specialist: Illusionist) | Alignment: CG | THAC0: 20 | HP: 6-2 = 4 | AC: 2/6 ('Armor' spell: 9-2 = 7) | Move: 6
- Zhym | Roderick | Human | Male | Paladin: 1 | Alignment: LG | THAC0: 20 | HP: 10-1 = 9-2 = 7-2 = 5 | AC: 3/5 | Move: 12
- onlyme | Ardiam | Elf | Male | Fighter: 1 | Alignment: NG | THAC0: 20 | HP: 10 | AC: 5/7 | Move: 12
- shiffd | Dorobo | Human | Male | Thief: 1 | Alignment: CN | THAC0: 20 | HP: 6-5 = 1 | AC: 4/8 | Move: 12
- Darklin2 | Alexa | High Elf | Female | Wizard: 1, Thief: 1 | Alignment: CG | THAC0: 20 | HP: 5-3 = 2-3 = (-1) -1 = (-2) -1 = (-3) | AC: 5/8 | Move: 12
Scout:
- Dorobo
- Dorobo
Delgrot
Jaroo
Unna
Alexa
Nexus
Roderick
Ardiam
- Delgrot | Dorobo
Jaroo | Roderick
Unna | Alexa
Nexus | Ardiam
- Round 10: Orcs with Swords: [1d10+5] = 6+5 = 11
Round 10: Orcs with Crossbows: [1d10+7] = 5+7 = 12
Round 10: Orcs with Shortbows: [1d10+7] = 2+7 = 9
Round 10: Orcs with Polearms: [1d10+8] = 8+8 = 16
Round 10: Orc Leader: [1d10+10] = 4+10 = 14
Round 10: Dorobo Initiative: [1d10+3] = 6+3 = 9
Round 10: Delgrot Initiative: [1d10+4] = 6+4 = 10
Round 10: Jaroo Initiative: [1d10+6] = 2+6 = 8
Round 10: August Initiative: [1d10+5] = 3+5 = 8
Round 10: August with longsword: [1d20] = 14 -- hit
Round 10: Orc Shortbow (Blue): [1d20-1] = 17-1 = 16, [1d6] = 2 -- hit (vs AC 6, not AC 2)
Round 10: Orc Shortbow (Blue): [1d20-1] = 5-1 = 4, [1d6] = 4 -- miss
Round 10: Orc Swords (Red, Blue, Green): [1d20-2] = 18-2 = 16, [1d20-2] = 15-2 = 13, [1d20-2] = 15-2 = 13 -- hit, miss, miss
Round 10: Orc Sword Damage (Red): [1d8] = 2
Round 10: Orc with Crossbow: Morale (12) [2d10] = 9 -- remains
Round 10: Battle Axe (Purple): [1d20-1] = 18-1 = 17, [1d8] = 7 -- hit
Round 10: Leader: [1d20+1] = 6+1 = 7, [1d10+3] = 3+3 = 6 -- miss