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Re: VIII. The Witch Tower - Revisited
Posted: Thu Apr 09, 2015 5:26 pm
by thirdkingdom
dmw71 wrote:Okay, guys, anyone object to my just ruling that the group is able to simply eliminate the slime during this trip? The group can return to town for the night, make any end-of-day requests, then prepare for a fresh start tomorrow (in game).
Re: VIII. The Witch Tower - Revisited
Posted: Thu Apr 09, 2015 5:30 pm
by Storm11
sounds great to me.
Re: VIII. The Witch Tower - Revisited
Posted: Thu Apr 09, 2015 5:40 pm
by AleBelly
Let's do it!
Re: VIII. The Witch Tower - Revisited
Posted: Thu Apr 09, 2015 5:54 pm
by dmw71
Done.
Can everyone please post an update in the 'V. Town of Belhaim' thread (or in your private forum) with any actions you'd like your character to take during the current game day, and also list any preparations (e.g. shopping trips, picking up previous orders, new spells memorized, etc...) you'd like your character to make for the following day in game.
Also, I just went back and verified that I did already update everyone's hit points (if needed) to reflect the upcoming night of sleep, so your current hit point totals are your hit point totals entering the next day in game.
P.S. While it was an interesting thought, nothing of value was recovered from the bottom of the now empty pit.
Re: VIII. The Witch Towner - Second Trip
Posted: Tue Apr 14, 2015 9:05 pm
by dmw71