Taking another day to harvest clams and with some extra druidic skill and prays to Silvanus, Herbe, St Ygg and Arcantryl, the divine blessings provide a remedy to certain logistical problems.
Potions in hand, the group journey to
Crooked Yew, the Hernite settlement expanding with the new
St Ygg chapel and militia barracks.
Druid Clive receives the group again and
Amphoebe the dryad is there, rested from her own disease recovery.
You discuss current affairs and the progress of solving the environment crises.
notes from before
Inspecting Arturo and listening to his story He concludes that the cause may be through the work of one of the 'Seven Sisters'. A wretched hag, ugly as sin and despoiled by evil in her ways. One of the 'seven sisters' who roam the Moors, exiled banshees of elven descent. They hate all things pertaining to life and beauty.
Bjornark seems more concerned with the testimony that 'the Green Man' turned his face, sensing that whatever happened prior, it had a caused the God's displeasure. He is less concerned with the man turning slowly into a tree.
"To solve this, you may need to return to the grove and root out the Hag herself. If this place is indeed Fey touched then accessing it may only come via Fey means. I know Dryads travel themselves via the great Oaks, their tree trunks acting as host ports to dimensional steps."
He can concoct a potion which the right compounds that may allow the drinker to be absorbed into the tree and step across the unseen nature into another Oak copse. But would need "some Weir-wood rootstock, taken from a holy shrine itself."
There are few 'great Oaks' left in this region. Many felled for timber, exported to sawmills to be lumbered into shipwrights planks or carpentered into grand furnishings. And so a trek again across the Blackened Forest bordering the southern Barrow Moor. This time accompanied by a contingent of Duchy troopers for extra security. They go as far as the old Troglodyte Caves where you can bee-smoke out the hives to harvest a portion of delicious and healing honeycomb.
equip: +1 Honeycomb each which will serve as a minor healing potion. The trek from caves to sacred grove is uneventful, no more Grimlocks, Quillans or radical elves to delay your sojourn. You arrive once more in the
One Tree grove and check upon its continued security and that no more Driders or hybrid creations of the elves have taken up residence within its boughs or the hollowed tree.
All is well here. There are potions to sip which alongside a ritual will enable folk to phase or 'step' from one dimension to another. A daring and unexplainable phenomenon best left to the reasonings of arcane or divine powers. Of course, in the distance past,
Dougal turned back time. So what is any dimensional.challenge of time and space.
Moriartus, 13/13hp
Dougal (Conmhaol), 23/23hp (8/8hp)
Raven (Lenore), 8/8hp (12/12hp with Familiar) (4/4hp)
Jorly, 13/13hp
Dalin, 23/23hp
Dufr, 6/6hp
Hake, 10/10hp
Two-Birds, 9/9hp
Ben 12/12hp
Jake, 12/12hp
Froed, 6/6hp
Ash Gnolem 6/6hp
Amphoebe the Dryad.
Mule.12/12hp: (BabeRuth left behind in Crooked Yew).
Actions I will go forward with your arrival into the Fey Realm but I would like each character to make an action and post a Constitution based 'System Shock' [1d100] check please.
apologies again for the slow posting here. Glad to get it moving again with a new challenge for you guys to face ...