Shield Bash! [1d20+1] = 10+1 = 11
VII. Tree Cave - Level 2
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- Rider of Rohan
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Re: VII. Tree Cave - Level 2
Shield Bash! [1d20+1] = 10+1 = 11
Re: VII. Tree Cave - Level 2
would Mila be in range or able to throw a dart at one of the goblins from her position?
Brett
~A.K.A. Bluehorse
~A.K.A. Bluehorse
Re: VII. Tree Cave - Level 2
Rusty Tincanne
Last edited by dmw71 on Wed Aug 02, 2017 5:39 pm, edited 1 time in total.
Reason: Added spoiler.
Reason: Added spoiler.
Re: VII. Tree Cave - Level 2
If she comes up to the entrance and throws over Tippin, sure.Bluehorse wrote:would Mila be in range or able to throw a dart at one of the goblins from her position?
Re: VII. Tree Cave - Level 2
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: VII. Tree Cave - Level 2
Mila
Seeing what she hopes is an opportunity, Mila moves past the threshold and throws a dart at the Mace Wielding Goblin.
Throw Dart [1d20] = 17
Dart [1d4] = 1
Seeing what she hopes is an opportunity, Mila moves past the threshold and throws a dart at the Mace Wielding Goblin.
Throw Dart [1d20] = 17
Dart [1d4] = 1
Brett
~A.K.A. Bluehorse
~A.K.A. Bluehorse
Re: VII. Tree Cave - Level 2
Junius attempts to recover his wits enough to strike in a focused manner for once.
Scimitar attack [1d20+1] = 14+1 = 15 ; damage [1d8+1] = 3+1 = 4
Scimitar attack [1d20+1] = 14+1 = 15 ; damage [1d8+1] = 3+1 = 4
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Re: VII. Tree Cave - Level 2
Round 6
Successful strikes from Tippin, Hastin, Mila, and Junius manage to eliminate the three remaining goblins before the small humanoids have an opportunity to deal any more harm to the party.
The threat now eliminated, the light sources are able to be spread around to illuminate the entire chamber. Their living area now in view, the group locates a total of six beds or bedrolls, a wooden table with six wooden chairs, a now empty weapons rack, and, in the smaller nock in the far northish corner, a small wooden chest painted all black. Also, on the bodies of their fallen adversaries bodies, the group also produces 59 gold, 27 silver, and 12 copper pieces; plus the goblin weapons and armor, which consist of six sets of leather armor, two shields, seven spears, two swords, one bow with 8 arrows, and one mace.
Mila is able to recover her dart, and Canun reports that he detects no sound coming from down the passage, so, for the moment, the group is able to rest in relative safety.
Actions?
---
Possessions Left Behind ---
Date: 26 Februarius, Year 7102
Time: 13:42 (Sunrise: 06:28, Sunset: 18:18)
Temp: 64F (69F topside)
Conditions:
Marching Orders
Successful strikes from Tippin, Hastin, Mila, and Junius manage to eliminate the three remaining goblins before the small humanoids have an opportunity to deal any more harm to the party.
The threat now eliminated, the light sources are able to be spread around to illuminate the entire chamber. Their living area now in view, the group locates a total of six beds or bedrolls, a wooden table with six wooden chairs, a now empty weapons rack, and, in the smaller nock in the far northish corner, a small wooden chest painted all black. Also, on the bodies of their fallen adversaries bodies, the group also produces 59 gold, 27 silver, and 12 copper pieces; plus the goblin weapons and armor, which consist of six sets of leather armor, two shields, seven spears, two swords, one bow with 8 arrows, and one mace.
Mila is able to recover her dart, and Canun reports that he detects no sound coming from down the passage, so, for the moment, the group is able to rest in relative safety.
Actions?
---
Possessions Left Behind ---
Date: 26 Februarius, Year 7102
Time: 13:42 (Sunrise: 06:28, Sunset: 18:18)
Temp: 64F (69F topside)
Conditions:
- Cool
Damp
- Fire Beetle Gland (Rainey) (Extinguished: 26 Februarius @ 18:37)
AdaRue's Lantern (AdaRue) (Extinguished: 27 Februarius @ 10:16)
Mila's Lantern (Mila) (Extinguished: 21 Februarius @ 10:47)
- Canun's Light Spell on Spear #2: 116 rounds
Mila's Shield spell on Keebler: 17 rounds
- Mila | MU: 1 | Mv: 120/40 | THAC0: 19 | AC: 9 | HP: 5 | Armor: Unarmored | Weapons: Dagger | Spells: 1st: 1, 0 (Shield)
Keebler| : Elf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3 (2 vs ranged) | HP: 6-5 = 1 | Armor: Banded, Shield | Weapons: Longsword, Longbow (15) | Spells: 1st: 1, 0 (Sleep)
Tippin | Halfling: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 4 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Short sword, Shortbow (14)
Junius | Dwarf: 1 | Mv: 90/30 | THAC0: 19 | AC: 4/3/2 | HP: 10-6 = 4-3 = 1-2 = -1+5 = 4 | Armor: Banded Mail, Shield, Dex -1 | Weapons: Scimitar, Sling (10), Shortbow (16)
AdaRue | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 5 | Armor: Banded Mail, Shield | Weapons: Staff | Spells: 1st: 1, 0 (Protection from Evil)
Canun | Cleric: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 4 | Armor: Banded, Shield | Weapons: Mace, Sling | Spells: 1st: 1, 0 (Light)- Nelly | Mule: 2 hd | Mv: 120/40 | THAC0: 18 | AC: 7 | HP: 9 | #Attacks: 1 (kick or bite) | Damage: 1d4 or 1d3 | Morale: 8 | Carrying: 0 pounds | Max Load: 400 pounds
Hastin | Fighter: 1 | Mv: 60/20 | THAC0: 19 | AC: 4/3 | HP: 7-4 = 3 | Armor: Splint Mail, Shield | Weapons: Long sword, Javelin (3)
- Scout:
- Keebler
- Junius
Hastin
Tippin
Keebler
AdaRue
Mila
Rainey
Canun
- Junius & Hastin
Tippin & Keebler
AdaRue & Mila
Rainey & Canun
Re: VII. Tree Cave - Level 2
Keebler takes the arrows and hands four to Tippin and two to Junius, keeping two for himself.
That should put Tippin and Junius at 18 arrows and Keebler at 17.
That should put Tippin and Junius at 18 arrows and Keebler at 17.
Re: VII. Tree Cave - Level 2
Junius only now lets out a quiet whimper. the pain he feels has only partially been soothed by the healing of his loyal friend.
I apologize for leading us into an ambush. I thought I could see what was coming a bit clearer than I did.
I apologize for leading us into an ambush. I thought I could see what was coming a bit clearer than I did.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Re: VII. Tree Cave - Level 2
Keebler nobly refrains from saying "I told you so." "It might be best to hole up and heal our wounds before moving on," suggests the almost-dead elf.
~~~~~~~
Tippin goes back and shuts the door to the room. "Did anyone bring spikes?" he asks. "I should have gotten spikes." If no one has spikes, he'll try to use one of the goblin spears to wedge the door closed.
~~~~~~~
Tippin goes back and shuts the door to the room. "Did anyone bring spikes?" he asks. "I should have gotten spikes." If no one has spikes, he'll try to use one of the goblin spears to wedge the door closed.
Last edited by Zhym on Thu Aug 03, 2017 3:02 pm, edited 1 time in total.
Re: VII. Tree Cave - Level 2
Hastin shakes his head, "That wasn't an ambush. Not like they was waiting for us for a long time. They just got to their weapons fast is all. Leaders lead, Junius. If we'd let them dig in, it would have been harder, I think."
He walks over to the chest and checks it for a lock. If there is one, he picks it up and carries it to the middle of the room, making sure the lock is pointing away from him and likewise not at anyone else.
He sets it down on the floor and examines it more closely.
He walks over to the chest and checks it for a lock. If there is one, he picks it up and carries it to the middle of the room, making sure the lock is pointing away from him and likewise not at anyone else.
He sets it down on the floor and examines it more closely.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
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- Rider of Rohan
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Re: VII. Tree Cave - Level 2
AdaRue tends to Keebler's wounds, dressing them as well as she can with bandages and salves. Oh Keebler! I'm so sorry you were hit. Once he is resting comfortably, she looks about the room and immediately tut-tuts.
We can't stay in here with those dead things. They'll rot and cause a miasma. We should to take them out of here before we hole up again. Can't we drag them to the stairs? If anyone is willing to accompany her, she will drag the bodies away.
As characterful as a broom is, I think AdaRue will grab the goblin mace.
We can't stay in here with those dead things. They'll rot and cause a miasma. We should to take them out of here before we hole up again. Can't we drag them to the stairs? If anyone is willing to accompany her, she will drag the bodies away.
As characterful as a broom is, I think AdaRue will grab the goblin mace.
Re: VII. Tree Cave - Level 2
From a meta standpoint, they both do the same damage....Rusty Tincanne wrote:As characterful as a broom is, I think AdaRue will grab the goblin mace.
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- Rider of Rohan
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- Joined: Mon Jan 05, 2015 5:07 am
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Re: VII. Tree Cave - Level 2
The broom was "counts as quarterstaff," so isn't it a 2 handed weapon? With a mace, she can use her shield simultaneously.
Re: VII. Tree Cave - Level 2
Ahh, I wasn't factoring in that detail.Rusty Tincanne wrote:The broom was "counts as quarterstaff," so isn't it a 2 handed weapon? With a mace, she can use her shield simultaneously.
Re: VII. Tree Cave - Level 2
Heh. When I was little, I stayed with my grandma for several weeks each summer. One time we had a mouse in the living room. She chased it with a broom and would swat it periodically. But all it did was stun the mouse for a moment. By the time I got over to it with the dust pan and hand broom, it would come to and take off again. This continued for a good 10 minutes before I finally got it and tossed it outside.Rusty Tincanne wrote:The broom was "counts as quarterstaff," so isn't it a 2 handed weapon? With a mace, she can use her shield simultaneously.
If we were in Marullus's game, i'd suggest your next power level for the broom be that it stuns rodents (giant, even) for 1d4 rounds in addition to doing damage.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: VII. Tree Cave - Level 2
Rainey will enter the room now that the danger is past, and help look around for either extra valuables, or the key. Anything under the table, this time...? Anything in or under the beds/bedrolls?