Chp. 3: La Muerta Espara
Re: Chp. 3: La Muerta Espara
Bruno attempts to tumble aside.
[1d20] = 14 : [1d100] = 39
Possible +2 for magical armour and +2 for dexterity dodge bonus.
[1d20] = 14 : [1d100] = 39
Possible +2 for magical armour and +2 for dexterity dodge bonus.
Greys Campaign.
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Re: Chp. 3: La Muerta Espara
Surge save [1d20] = 9
Save vs Breath (11) [1d20] = 14
Siavel screams out as his beautiful skin is scalded.
IS THERE NO RESPITE FROM THE DANGER IN THIS BLOODY TOMB OF HORROR!!!
Save vs Breath (11) [1d20] = 14
Siavel screams out as his beautiful skin is scalded.
IS THERE NO RESPITE FROM THE DANGER IN THIS BLOODY TOMB OF HORROR!!!
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Re: Chp. 3: La Muerta Espara
Grindhelm the Dwarf
As the steam jettisons out of the stone dragon, Grindhelm can't help but let out a yelp of surprise
As the steam jettisons out of the stone dragon, Grindhelm can't help but let out a yelp of surprise
Re: Chp. 3: La Muerta Espara
I can't access the dice roller from work. Please make any tumbling/saves as needed to keep things moving or I will make the rolls tonight when I get home.
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Re: Chp. 3: La Muerta Espara
The adventures scatter, dodge and run down the stairs. They burn in pain from the searing jet of scalding steam (damages in spoiler.)
At the bottom the corridor turns north. The party rounds the corner. There is no noise or further attack from the dragon, which some realize was just a statue. Blade Rain lights a torch, because it went out from the steam. They see the corridor stretch north as far as the torch light carries.
At the bottom the corridor turns north. The party rounds the corner. There is no noise or further attack from the dragon, which some realize was just a statue. Blade Rain lights a torch, because it went out from the steam. They see the corridor stretch north as far as the torch light carries.
Re: Chp. 3: La Muerta Espara
Calto the Druid:
Calto hisses through his teeth and winces in pain at his scalding burns. He then calls upon the arcane forces of Mother Nature to soothe his suffering.
Calto hisses through his teeth and winces in pain at his scalding burns. He then calls upon the arcane forces of Mother Nature to soothe his suffering.
Re: Chp. 3: La Muerta Espara
Azoth Al-Aziz, occultic priest:
Seeing Leomar falter, the secret cultist healed him again, uttering profane, forbidden words of power to violate the Laws of Time and instantly age Leomar another 5 days, resulting in 5 more days worth of healing. "'Ai! 'Ai! Stell'Bsna Nafl' N'gha Gotha'aoog!"
"Be careful from now on," Azoth advised darkly. "At this rate, you'll soon be dead of old age."
Seeing Leomar falter, the secret cultist healed him again, uttering profane, forbidden words of power to violate the Laws of Time and instantly age Leomar another 5 days, resulting in 5 more days worth of healing. "'Ai! 'Ai! Stell'Bsna Nafl' N'gha Gotha'aoog!"
"Be careful from now on," Azoth advised darkly. "At this rate, you'll soon be dead of old age."
Re: Chp. 3: La Muerta Espara
Alex 'Blade Rain' Vam; Human male Fighter
Alex hisses in anger and annoyance; "Scalded by a flamin' statue? What's next in this accursed place?"; the city-raised fighter wondered as he did what he could to shake off the pain. He carefully moves the torch around the hallway, looking out for any signs of anything dangerous....
Alex hisses in anger and annoyance; "Scalded by a flamin' statue? What's next in this accursed place?"; the city-raised fighter wondered as he did what he could to shake off the pain. He carefully moves the torch around the hallway, looking out for any signs of anything dangerous....
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Re: Chp. 3: La Muerta Espara
Grindhelm The Dwarf
"I know not, Blade, but let us hope it dies down soon. We can't handle much more of this temple, I'll lose my mind before we get out." Grindhelm shakes his head, almost hopping in place to try and ward off the steam's effects. He proceeds to look around with the aforementioned fighter, looking to see if the stonework has changed at all since they've moved down
"I know not, Blade, but let us hope it dies down soon. We can't handle much more of this temple, I'll lose my mind before we get out." Grindhelm shakes his head, almost hopping in place to try and ward off the steam's effects. He proceeds to look around with the aforementioned fighter, looking to see if the stonework has changed at all since they've moved down
Re: Chp. 3: La Muerta Espara
"I'm not too worried, Azoth, this place will be the end of use long before we die of old age," replied Leomar, "even with the magical aging."
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Re: Chp. 3: La Muerta Espara
Si follows along in his place in the order.
We must use caution form now on or we will all be dead in here. Lets search for these damned traps as we go along. Preferably before we set them off next time. He says with a furrowed brow. He is happy to be moving along again but knows that this action will be short lived if they keep taking unnecessary damage.
We must use caution form now on or we will all be dead in here. Lets search for these damned traps as we go along. Preferably before we set them off next time. He says with a furrowed brow. He is happy to be moving along again but knows that this action will be short lived if they keep taking unnecessary damage.
Re: Chp. 3: La Muerta Espara
Bruno will look at the statue. Is it completely blocking the stairwell or could he get past?
He also looks at the wall, seeing if he could climb it along the stairwell to get to the statue instead of stepping on the stairs.
He also looks at the wall, seeing if he could climb it along the stairwell to get to the statue instead of stepping on the stairs.
Greys Campaign.
Re: Chp. 3: La Muerta Espara
Kitchi- Hurting from the steam burns. Is our path blocked? Let us move cautiously the stone dragon forced us down this path. Every step we make seems to set off another trap. Knowing that everyone is already aware of the situation. I know we aware of the dangers. The dangers seem to be worse at every turn. We must getting closer to the temples power.
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Re: Chp. 3: La Muerta Espara
The party talks safely around the corner from the stairs. They peek around. The dragon statue has withdrawn back into the wall at the top of the stairs. Bruno eyes the walls. It would be difficult, but possible, to laterally scale the stairwell walls and reach the top.
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Re: Chp. 3: La Muerta Espara
Tabai still doesn't quite know what to do here but waits to see what the others decide.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chp. 3: La Muerta Espara
The gnome will first look around the stairwell to see if he can find and disarm the trigger plate. He will scale the wall to get to the plate and then try and disarm it.
Climb walls [1d100] = 64
Climb walls [1d100] = 64
Last edited by Storm11 on Sat Jan 30, 2016 4:14 pm, edited 2 times in total.
Greys Campaign.
Re: Chp. 3: La Muerta Espara
Azoth Al-Aziz, occultic priest:
Not desiring another steam bath, the dark cleric suggests, "Skillful Leomar, would you be kind enough to lead the way, checking for traps as we go?"
Azoth turns to the elven conjurer, "Perhaps your Unseen Servant could also aid in this effort again, Good Siavel?"
Not desiring another steam bath, the dark cleric suggests, "Skillful Leomar, would you be kind enough to lead the way, checking for traps as we go?"
Azoth turns to the elven conjurer, "Perhaps your Unseen Servant could also aid in this effort again, Good Siavel?"
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Re: Chp. 3: La Muerta Espara
Siavel
Yes, of course! Good idea, Azoth!
The elven mage begins a incantation and conjures up his invisible aide. He commands it to walk out ahead of the thieves as they make their detections.
Yes, of course! Good idea, Azoth!
The elven mage begins a incantation and conjures up his invisible aide. He commands it to walk out ahead of the thieves as they make their detections.