Search found 138 matches
- Sat Mar 16, 2013 4:27 am
- Forum: DCC RPG Barrowmaze
- Topic: Disclosure & The Stairs
- Replies: 21
- Views: 2574
Re: Disclosure & The Stairs
I'll abide by what the group wants to do. I'm interested in the product of the twisted mind of Raven Crowking. I'll send Jed down there, and Murq as well unless someone stays behind in Barrowmaze; Murq'll keep them company. Though I wouldn't be opposed to a trip back to town at some point; Jed's ha...
- Fri Mar 08, 2013 11:04 am
- Forum: DCC RPG Barrowmaze
- Topic: Fifth Expedition
- Replies: 386
- Views: 19993
Re: Fifth Expedition
Luck Rolls
Jed: 3 (current Luck 7)
Murq: 13 (current Luck 8)
Jed: 3 (current Luck 7)
Murq: 13 (current Luck 8)
- Wed Feb 27, 2013 11:26 pm
- Forum: Party 2
- Topic: Ch. 1: Trying to get inside the Tomb
- Replies: 171
- Views: 8249
Re: Inside the Tomb (game thread)
Razluki follow Skiiratch, however he waits at the threshold just outside the hall with the colorful frescoes.
- Wed Feb 27, 2013 11:24 pm
- Forum: DCC RPG Barrowmaze
- Topic: Fifth Expedition
- Replies: 386
- Views: 19993
Re: Fifth Expedition
Murq passes his 10' pole forward to the front of the pack.
- Wed Feb 27, 2013 9:40 am
- Forum: Party 2
- Topic: Ch. 1: Trying to get inside the Tomb
- Replies: 171
- Views: 8249
Re: Inside the Tomb (game thread)
Level 1 Bless Cure Light Wounds Cure Light Wounds Cure Light Wounds Protection from Evil Remove Fear Level 2 Aid Find Traps Find Traps Find Traps Hold Person Resist Fire Level 3 Cure Disease Dispel Magic Remove Curse Level 4 Cure Serious Wound Cure Serious Wounds Neutralize Poison Level 5 Cure Crit...
- Wed Feb 27, 2013 9:32 am
- Forum: DCC RPG Barrowmaze
- Topic: Fifth Expedition
- Replies: 386
- Views: 19993
Re: Fifth Expedition
Jed and Murq follow in Gunnar's wake, Murq in back of the group guarding against anything coming up from behind, Jed joining Willem and Jonas in the middle.
- Mon Feb 25, 2013 11:12 am
- Forum: Party 2
- Topic: Ch. 1: Trying to get inside the Tomb
- Replies: 171
- Views: 8249
Re: Inside the Tomb (game thread)
Razluki heads back to camp to see about food and rest.
- Mon Feb 25, 2013 11:09 am
- Forum: DCC RPG Barrowmaze
- Topic: Fifth Expedition
- Replies: 386
- Views: 19993
Re: Fifth Expedition
Having missed the action, Murq heads back to the knocked-in section of wall, while Jed retrieves his mace weapon.
- Tue Feb 19, 2013 3:54 pm
- Forum: Looking for players or games
- Topic: Checking Interest: Ars Magica and Star Frontiers
- Replies: 17
- Views: 894
Re: Checking Interest: Ars Magica and Star Frontiers
Ars Magica is one of my "holy grail" games, so, yeah, I'd be all over this.
- Tue Feb 19, 2013 3:52 pm
- Forum: Party 2
- Topic: Ch. 1: Trying to get inside the Tomb
- Replies: 171
- Views: 8249
Re: Inside the Tomb (game thread)
Razluki peers uneasily down the hall. "This morning, I communed with my God and prepared incantations to find traps. I can only do so three times, so the moment must be chosen wisely."
- Tue Feb 19, 2013 3:40 pm
- Forum: DCC RPG Barrowmaze
- Topic: Fifth Expedition
- Replies: 386
- Views: 19993
Re: Fifth Expedition
Seeing the chittering things crawl out of the walls, Jed hisses for Murq's attention, who hustles down from the knocked-down section of wall, dropping his mace weapon at Jed's feet as he passes him, readying his shield and spear as he enters the room and attacking the nearest of the rat-things. Mean...
- Mon Feb 11, 2013 11:39 am
- Forum: DCC RPG Barrowmaze
- Topic: Fifth Expedition
- Replies: 386
- Views: 19993
Re: Fifth Expedition
Jed lays a hand on Gunnar's shoulder, praying to Nergal to heal him. Nergal's might flowed through him into Gunnar, causing the wounded flesh to knit together. "You see, Nergal is pleased with your efforts to put down these abominations." Lay on Hands: 20 (d20) - 1 (Per) + 1 (CL) = 20, 9 (...
- Fri Feb 08, 2013 10:34 am
- Forum: DCC RPG Barrowmaze
- Topic: Fifth Expedition
- Replies: 386
- Views: 19993
Re: Fifth Expedition
With nothing threatening coming down the hall, Murq turns his attention to the first door. Jed follow Gunnar and Milner back to the first door. "Anyone in need of healing?'
- Sun Feb 03, 2013 8:14 pm
- Forum: DCC RPG Barrowmaze
- Topic: Fifth Expedition
- Replies: 386
- Views: 19993
Re: Fifth Expedition
Murq stays by the knocked-down section of wall, while Jed takes up a position behind Gunnar and Milner.
- Fri Feb 01, 2013 10:31 am
- Forum: DCC RPG Barrowmaze
- Topic: Fifth Expedition
- Replies: 386
- Views: 19993
Re: Fifth Expedition
Murq, satisfied that the newcomer seems to be on their side, returns to watching for any threats coming towards the knocked-down wall. Jed thrusts his skull-topped mace holy symbol at the oncoming undead, commanding them back in the name of Nergal. Turn Unholy: 8 (d20) + 1 (CL) - 1 (Per) - 1 (Luck) ...
- Wed Jan 30, 2013 8:07 am
- Forum: DCC RPG Barrowmaze
- Topic: Out of Character Thread
- Replies: 124
- Views: 13099
Re: Out of Character Thread
Lol, yeah, that 8 has had an effect .beermotor wrote:Haha.... Nergal is too convenient and lets face it, poor Jed has a rough time with an 8 personality
- Wed Jan 30, 2013 8:06 am
- Forum: DCC RPG Barrowmaze
- Topic: Fifth Expedition
- Replies: 386
- Views: 19993
Re: Fifth Expedition
Initiative: 7 (d20) + 0 = 7 Jed reaches out to touch Gunnar: "Let Nergal be your ally in destroying these abominations, let Him lend strength to your arm." Murq takes up station at the knocked-down wall section, watching for an opportunity, something coming through the hole, through the s...
- Tue Jan 29, 2013 8:38 pm
- Forum: DCC RPG Barrowmaze
- Topic: Fifth Expedition
- Replies: 386
- Views: 19993
Re: Fifth Expedition
perhaps for loaning out a sacred relic like a common weapon I'm a bit confused as to what this is referring. If this is regarding the mace Jed loaned Murq, that is indeed a common weapon purchased back in town, Jed retains his skull-topped mace, and I apologize for the lack of clarity. "Wait!&...
- Mon Jan 28, 2013 12:29 pm
- Forum: DCC RPG Barrowmaze
- Topic: Fifth Expedition
- Replies: 386
- Views: 19993
Re: Fifth Expedition
Jed ponders a moment, then whispers so as not to wake the dead "I don't believe so. I could try to channel the power of Nergal to turn them away again, but ... well, there's so many of them, and I'm a poor vessel of His might." Murq jumps in: "Jed 'n me got some spikes. We could jam '...
- Fri Jan 25, 2013 10:10 am
- Forum: DCC RPG Barrowmaze
- Topic: Fifth Expedition
- Replies: 386
- Views: 19993
Re: Fifth Expedition
Murq slips Jed's mace into his belt; "You don't mind if I continue to borrow this, d'ya?" He takes his 10' pole in hand, and faces the others; "Alright, first door then?" Meanwhile, Jed tends to Gunnar's wounded arm, laying hands to either side of the bit and asking Nergal to hea...