Search found 138 matches

by Dumnbunny
Sat Mar 16, 2013 4:27 am
Forum: DCC RPG Barrowmaze
Topic: Disclosure & The Stairs
Replies: 21
Views: 2574

Re: Disclosure & The Stairs

I'll abide by what the group wants to do. I'm interested in the product of the twisted mind of Raven Crowking. I'll send Jed down there, and Murq as well unless someone stays behind in Barrowmaze; Murq'll keep them company. Though I wouldn't be opposed to a trip back to town at some point; Jed's ha...
by Dumnbunny
Fri Mar 08, 2013 11:04 am
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19993

Re: Fifth Expedition

Luck Rolls
Jed: 3 (current Luck 7)
Murq: 13 (current Luck 8)
by Dumnbunny
Wed Feb 27, 2013 11:26 pm
Forum: Party 2
Topic: Ch. 1: Trying to get inside the Tomb
Replies: 171
Views: 8249

Re: Inside the Tomb (game thread)

Razluki follow Skiiratch, however he waits at the threshold just outside the hall with the colorful frescoes.
by Dumnbunny
Wed Feb 27, 2013 11:24 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19993

Re: Fifth Expedition

Murq passes his 10' pole forward to the front of the pack.
by Dumnbunny
Wed Feb 27, 2013 9:40 am
Forum: Party 2
Topic: Ch. 1: Trying to get inside the Tomb
Replies: 171
Views: 8249

Re: Inside the Tomb (game thread)

Level 1 Bless Cure Light Wounds Cure Light Wounds Cure Light Wounds Protection from Evil Remove Fear Level 2 Aid Find Traps Find Traps Find Traps Hold Person Resist Fire Level 3 Cure Disease Dispel Magic Remove Curse Level 4 Cure Serious Wound Cure Serious Wounds Neutralize Poison Level 5 Cure Crit...
by Dumnbunny
Wed Feb 27, 2013 9:32 am
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19993

Re: Fifth Expedition

Jed and Murq follow in Gunnar's wake, Murq in back of the group guarding against anything coming up from behind, Jed joining Willem and Jonas in the middle.
by Dumnbunny
Mon Feb 25, 2013 11:12 am
Forum: Party 2
Topic: Ch. 1: Trying to get inside the Tomb
Replies: 171
Views: 8249

Re: Inside the Tomb (game thread)

Razluki heads back to camp to see about food and rest.
by Dumnbunny
Mon Feb 25, 2013 11:09 am
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19993

Re: Fifth Expedition

Having missed the action, Murq heads back to the knocked-in section of wall, while Jed retrieves his mace weapon.
by Dumnbunny
Tue Feb 19, 2013 3:54 pm
Forum: Looking for players or games
Topic: Checking Interest: Ars Magica and Star Frontiers
Replies: 17
Views: 894

Re: Checking Interest: Ars Magica and Star Frontiers

Ars Magica is one of my "holy grail" games, so, yeah, I'd be all over this.
by Dumnbunny
Tue Feb 19, 2013 3:52 pm
Forum: Party 2
Topic: Ch. 1: Trying to get inside the Tomb
Replies: 171
Views: 8249

Re: Inside the Tomb (game thread)

Razluki peers uneasily down the hall. "This morning, I communed with my God and prepared incantations to find traps. I can only do so three times, so the moment must be chosen wisely."
by Dumnbunny
Tue Feb 19, 2013 3:40 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19993

Re: Fifth Expedition

Seeing the chittering things crawl out of the walls, Jed hisses for Murq's attention, who hustles down from the knocked-down section of wall, dropping his mace weapon at Jed's feet as he passes him, readying his shield and spear as he enters the room and attacking the nearest of the rat-things. Mean...
by Dumnbunny
Mon Feb 11, 2013 11:39 am
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19993

Re: Fifth Expedition

Jed lays a hand on Gunnar's shoulder, praying to Nergal to heal him. Nergal's might flowed through him into Gunnar, causing the wounded flesh to knit together. "You see, Nergal is pleased with your efforts to put down these abominations." Lay on Hands: 20 (d20) - 1 (Per) + 1 (CL) = 20, 9 (...
by Dumnbunny
Fri Feb 08, 2013 10:34 am
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19993

Re: Fifth Expedition

With nothing threatening coming down the hall, Murq turns his attention to the first door. Jed follow Gunnar and Milner back to the first door. "Anyone in need of healing?'
by Dumnbunny
Sun Feb 03, 2013 8:14 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19993

Re: Fifth Expedition

Murq stays by the knocked-down section of wall, while Jed takes up a position behind Gunnar and Milner.
by Dumnbunny
Fri Feb 01, 2013 10:31 am
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19993

Re: Fifth Expedition

Murq, satisfied that the newcomer seems to be on their side, returns to watching for any threats coming towards the knocked-down wall. Jed thrusts his skull-topped mace holy symbol at the oncoming undead, commanding them back in the name of Nergal. Turn Unholy: 8 (d20) + 1 (CL) - 1 (Per) - 1 (Luck) ...
by Dumnbunny
Wed Jan 30, 2013 8:07 am
Forum: DCC RPG Barrowmaze
Topic: Out of Character Thread
Replies: 124
Views: 13099

Re: Out of Character Thread

beermotor wrote:Haha.... Nergal is too convenient and lets face it, poor Jed has a rough time with an 8 personality
:-)
Lol, yeah, that 8 has had an effect :D .
by Dumnbunny
Wed Jan 30, 2013 8:06 am
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19993

Re: Fifth Expedition

Initiative: 7 (d20) + 0 = 7 Jed reaches out to touch Gunnar: "Let Nergal be your ally in destroying these abominations, let Him lend strength to your arm." Murq takes up station at the knocked-down wall section, watching for an opportunity, something coming through the hole, through the s...
by Dumnbunny
Tue Jan 29, 2013 8:38 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19993

Re: Fifth Expedition

perhaps for loaning out a sacred relic like a common weapon I'm a bit confused as to what this is referring. If this is regarding the mace Jed loaned Murq, that is indeed a common weapon purchased back in town, Jed retains his skull-topped mace, and I apologize for the lack of clarity. "Wait!&...
by Dumnbunny
Mon Jan 28, 2013 12:29 pm
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19993

Re: Fifth Expedition

Jed ponders a moment, then whispers so as not to wake the dead "I don't believe so. I could try to channel the power of Nergal to turn them away again, but ... well, there's so many of them, and I'm a poor vessel of His might." Murq jumps in: "Jed 'n me got some spikes. We could jam '...
by Dumnbunny
Fri Jan 25, 2013 10:10 am
Forum: DCC RPG Barrowmaze
Topic: Fifth Expedition
Replies: 386
Views: 19993

Re: Fifth Expedition

Murq slips Jed's mace into his belt; "You don't mind if I continue to borrow this, d'ya?" He takes his 10' pole in hand, and faces the others; "Alright, first door then?" Meanwhile, Jed tends to Gunnar's wounded arm, laying hands to either side of the bit and asking Nergal to hea...

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