Search found 129 matches
- Wed Feb 20, 2019 1:00 am
- Forum: Looking for players or games
- Topic: Classic D&D career game...(full)
- Replies: 1
- Views: 837
Re: Classic D&D career game...(full)
The game is now full! Thanks
- Sun Feb 10, 2019 5:23 pm
- Forum: Looking for players or games
- Topic: Classic D&D career game...(full)
- Replies: 1
- Views: 837
Classic D&D career game...(full)
"In the middle of an extremely mild winter, our tale begins. Threshold is normally freezing this time of year, but it's now warm enough to walk outside without a coat. Because of the strange weather, and it being between growing seasons, the townsfolk were enjoying a bit of frivolity. The town ...
- Wed Jun 15, 2016 6:10 pm
- Forum: Looking for players or games
- Topic: BECMI/Labyrinth Lord PBP
- Replies: 2
- Views: 370
Re: BECMI/Labyrinth Lord PBP
Welcome! <updated 6-15-2016> This is a BECMI/Labyrinth Lord sandbox game. We're shooting for pulp fantasy. You will not be saving the world, but you may save a princess or two, or even a kingdom. You adventure for fame and glory. Altruism, while noble, leads one to a life of servitude and you s...
- Wed Jun 15, 2016 2:58 am
- Forum: Looking for players or games
- Topic: BECMI/Labyrinth Lord PBP
- Replies: 2
- Views: 370
Re: BECMI/Labyrinth Lord PBP
Any interest? We've got 3 + DM already, looking for 1 or 2 more players.
- Wed Jun 08, 2016 3:07 am
- Forum: Looking for players or games
- Topic: BECMI/Labyrinth Lord PBP
- Replies: 2
- Views: 370
BECMI/Labyrinth Lord PBP
Starting a PBP on The Dark Forum Starting at 2nd level. This is a fairly basic old-school game with a few house rules (bonus spells for high Wis/Int, bonuses to thief abilities based on Dex, some multi-dual class options). Stop by if interested (PM me if you create an account so I can activate you)
- Mon Jun 22, 2015 8:54 pm
- Forum: Looking for players or games
- Topic: City Campaign - BECMI game on The Dark Forums (playtest)
- Replies: 0
- Views: 187
City Campaign - BECMI game on The Dark Forums (playtest)
EDIT: This will be a city-based campaign. I'm reading through B6 The Veiled Society and may run through that to start the campaign. I'm about to start a BECMI game on The Dark Forums . We will be play testing a few house rules: I'm going to start a new game. This will use the Rules Cyclopedia rules,...
- Tue Jun 16, 2015 8:33 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Chapter 2: Arrival at Gomor
- Replies: 47
- Views: 2618
Re: Chapter 2: Arrival at Gomor
No problem, sounds fine to meStarbeard wrote:Yeah, I figured, but I've never been able to have an illusionist find traps before, so I selfishly jumped on it.
![Smile :)](./images/smilies/icon_e_smile.gif)
- Tue Jun 16, 2015 4:28 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Chapter 2: Arrival at Gomor
- Replies: 47
- Views: 2618
Re: Chapter 2: Arrival at Gomor
Half asleep as I was, 'investigate' meant check for traps, but magical trap finding is good too!
- Mon Jun 15, 2015 7:22 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Chapter 2: Arrival at Gomor
- Replies: 47
- Views: 2618
Re: Chapter 2: Arrival at Gomor
Elias volunteers to investigate the statue. He's going to climb it and attempt to procure the gem.
- Fri Jun 12, 2015 3:35 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Out of Character (ooc) chat
- Replies: 286
- Views: 8168
- Mon Jun 01, 2015 12:39 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Chapter 2: Arrival at Gomor
- Replies: 47
- Views: 2618
Re: Chapter 2: Arrival at Gomor
Elias slinks as close to the entrance as he thinks he can get without interfering with the lead's infravision.
- Mon May 18, 2015 1:57 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Chapter 2: Arrival at Gomor
- Replies: 47
- Views: 2618
Re: Chapter 2: Arrival at Gomor
[Sorry, completely missed the notification...]
Elias smiles and pockets the key...
Elias will move to the edge of the darkness and Hear Noise upon approaching the room.
Elias smiles and pockets the key...
Elias will move to the edge of the darkness and Hear Noise upon approaching the room.
- Mon Apr 27, 2015 12:51 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Out of Character (ooc) chat
- Replies: 286
- Views: 8168
Re: Out of Character (ooc) chat
Take your time, I'm busy as well. I was afraid I'd be holding up the game. ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
- Tue Apr 21, 2015 1:24 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Chapter 2: Arrival at Gomor
- Replies: 47
- Views: 2618
Re: Chapter 2: Arrival at Gomor
Elias is sorry for taking forever to respond....He'll head over and investigate the dwarven skeleton. Perhaps there are keepsakes that should be returned to his kin....eventually.
- Tue Apr 14, 2015 3:28 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Out of Character (ooc) chat
- Replies: 286
- Views: 8168
Re: Out of Character (ooc) chat
Embrace the Cloud! I keep all of my gaming stuff in my Copy account.
- Tue Apr 14, 2015 2:25 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Chapter 2: Arrival at Gomor
- Replies: 47
- Views: 2618
Re: Chapter 2: Arrival at Gomor
Elias will march wherever is best for lighting/infravision
- Tue Apr 07, 2015 4:05 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Chapter 2: Arrival at Gomor
- Replies: 47
- Views: 2618
Re: Chapter 2: Arrival at Gomor
Since we are already going to be slowed, Elias will Hear Noise every 20'
Elias ponders the flasks of oil and torches he's carrying...he'll not share them ...yet. He pulls out a torch and lights it.
Elias ponders the flasks of oil and torches he's carrying...he'll not share them ...yet. He pulls out a torch and lights it.
- Wed Mar 25, 2015 6:19 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Chapter 2: Arrival at Gomor
- Replies: 47
- Views: 2618
Re: Chapter 2: Arrival at Gomor
Rules for this are in the DMG, pg. 70, "Attacks with two weapons"Dram wrote:Skyzar- Will have her bow ready while outside. Once in the mines he will have her swords ready. How would it be determined if Skyzar is Ambidextrous? She has a 18 Dex.
- Tue Mar 24, 2015 12:40 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Marching Order
- Replies: 28
- Views: 1510
Re: Marching Order
good
- Wed Mar 18, 2015 7:28 pm
- Forum: The Haunted Mines of Gomor - 1ed AD&D
- Topic: Out of Character (ooc) chat
- Replies: 286
- Views: 8168
Re: Out of Character (ooc) chat
Matt (barna10) - Elias
Here!
Here!