Adventure #001 - Grakhirt's Lair

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wolfpack
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Re: Adventure #001 - Grakhirt's Lair

#321 Post by wolfpack »

rollo will bust down the door
[1d6] = 4

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Re: Adventure #001 - Grakhirt's Lair

#322 Post by Odin One Eye »

You kick in the door and see a large prison cell containing 5 prisoners, each chained to the limestone walls. There is a dead goblin, the bones of a dwarf, two human males, and a large battle scarred norker. The keys to the locks is hanging by the door. The humans plead for help.

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Re: Adventure #001 - Grakhirt's Lair

#323 Post by ken-do-nim »

Parn gives each prisoner a sip of water.

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Re: Adventure #001 - Grakhirt's Lair

#324 Post by Odin One Eye »

The human prisoners thank you for your kindness. The norker prisoner looks at you with a nervous expression.

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Re: Adventure #001 - Grakhirt's Lair

#325 Post by Rex »

Slatra

Do any of the prisoners look like they need healing to survive?

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Re: Adventure #001 - Grakhirt's Lair

#326 Post by GreyWolfVT »

Kelben grabs the keys to the cell and begins unlocking the cell door(s). "Something feels off about this. The keys just right there and no guards?" he only unlocks the cell with the humans inside. figuring the bones and dead goblin don't need to be freed since they are beyond help. The scarred norker leaves the gnome suspicious. "Someone want to try talking to him?" he says pointing at the norker that is locked up.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Adventure #001 - Grakhirt's Lair

#327 Post by Storm11 »

Hex will assist in freeing the prisoners.
Greys Campaign.

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Re: Adventure #001 - Grakhirt's Lair

#328 Post by Darklin2 »

Artemus

Steps to the pile of dwarven bones. Addressing the Norker

So what are your crimes Scum? (In Hobgoblin) Why are you locked up here? (In Goblin)

As he is talking he searches the bones of the dwarf, kind of matter of fact like he doesn't really care what the reason he is chained up for but should ask.
Last edited by Darklin2 on Wed May 27, 2020 1:58 pm, edited 2 times in total.
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Re: Adventure #001 - Grakhirt's Lair

#329 Post by Rex »

Slatra

To the non-norker prisoners, pointing at the norker "Do you know if he speaks common, did he talk to you at all?"

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Re: Adventure #001 - Grakhirt's Lair

#330 Post by Odin One Eye »

Rex wrote:Slatra

Do any of the prisoners look like they need healing to survive?
The norker looks like he has been tortured and is in a bad physical condition. The 2 humans appear to be weakened do to lack of nourishment.

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Re: Adventure #001 - Grakhirt's Lair

#331 Post by Odin One Eye »

GreyWolfVT wrote:Kelben grabs the keys to the cell and begins unlocking the cell door(s). "Something feels off about this. The keys just right there and no guards?" he only unlocks the cell with the humans inside. figuring the bones and dead goblin don't need to be freed since they are beyond help. The scarred norker leaves the gnome suspicious. "Someone want to try talking to him?" he says pointing at the norker that is locked up.
The humans are grateful for being freed, and ask for some food. The tell you that their caravan was raided by the norkers about a week ago and they were taken prisoner. They beg for food and water and say that they have not had a meal in nearly 3 days!

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Re: Adventure #001 - Grakhirt's Lair

#332 Post by GreyWolfVT »

Kelben offers the humans some of his rations "Here eat you look like you could use it." he says to them.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Adventure #001 - Grakhirt's Lair

#333 Post by Odin One Eye »

Darklin2 wrote:Artemus

Steps to the pile of dwarven bones. Addressing the Norker

So what are your crimes Scum? (In Hobgoblin) Why are you locked up here? (In Goblin)

As he is talking he searches the bones of the dwarf, kind of matter of fact like he doesn't really care what the reason he is chained up for but should ask.
The chained norker looks up at you with a nervous look on his face and begins to speak in norker. You don't understand much of what he is saying but you do recognize that he was tortured by the other norkers for committing a crime against them.

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Re: Adventure #001 - Grakhirt's Lair

#334 Post by Odin One Eye »

GreyWolfVT wrote:Kelben offers the humans some of his rations "Here eat you look like you could use it." he says to them.
Both of them eat the rations and are thankful for your help. They ask if you could lead them out of the dungeon so they could make their way back to the city?

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Re: Adventure #001 - Grakhirt's Lair

#335 Post by ravenn4544 »

Gorash looks the norker over. "What do you think he could have done?"

He'll ask the same question to the norker in Orcish.

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Re: Adventure #001 - Grakhirt's Lair

#336 Post by GreyWolfVT »

Kelben shrugs "I dunno, lets see what the others say." he replies to the humans.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Adventure #001 - Grakhirt's Lair

#337 Post by Odin One Eye »

GreyWolfVT wrote:Kelben shrugs "I dunno, lets see what the others say." he replies to the humans.
The humans tell you that they have been locked up in this room for 3 days now, and the norker was brought in yesterday and locked up. The norkers that locked him up were very upset at him and were beating him up for about an hour. Again they ask you to safely lead them out of the dungeon so they can return to the city.

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Re: Adventure #001 - Grakhirt's Lair

#338 Post by Rex »

Slatra

"We should get them out of here, once that is done I am fine letting him go as well, but we should give them a head start."

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Re: Adventure #001 - Grakhirt's Lair

#339 Post by Storm11 »

Hex offers to lead the humans back to the entrance and once they feel strong enough after the feast, will do so.
Greys Campaign.

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Re: Adventure #001 - Grakhirt's Lair

#340 Post by GreyWolfVT »

Kelben helps lead the humans out as well.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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