Out of the temple

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spanningtree
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Re: Out of the temple

#1321 Post by spanningtree »

Ruthgar:

Drops the hammer on the doggy again.

To hit: [1d20+1] = 10+1 = 11 Damage S/M: [1d4+3] = 3+3 = 6 Damage L: [1d4+2] = 3+2 = 5

OCC: Hope that is a hit.
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: Out of the temple

#1322 Post by ravenn4544 »

Allan gets pushed aside during his first attack as the wolf lunges. He manages to connect as it passes...

Hand-Axe Attack - primary [1d20] = 1 / offhand [1d20-3] = 19-3 = 16

Hand-Axe Damage - primary (sm/l) [1d6+1] = 4+1 = 5 / [1d4+1] = 1+1 = 2 - secondary (sm/l) [1d6+1] = 1+1 = 2 / [1d4+1] = 4+1 = 5

OOC: I got almost the exact same also.

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Re: Out of the temple

#1323 Post by Stirling »


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Re: Out of the temple

#1324 Post by wolfpack »

saxony and allan land blows on the beast, after a 2nd hit the best turns on allan biting the monk (5)

init


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Re: Out of the temple

#1325 Post by spanningtree »

Ruthgar:

Regathers his efforts and swings his hammer again.

To hit: [1d20+1] = 20+1 = 21 Damage S/M: [1d4+3] = 1+3 = 4 Damage L: [1d4+2] = 1+2 = 3

OCC: Nice! Not sure if the natural 20 give any bonus to damage.
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: Out of the temple

#1326 Post by wolfpack »

spanningtree wrote:Ruthgar:

Regathers his efforts and swings his hammer again.

To hit: [1d20+1] = 20+1 = 21 Damage S/M: [1d4+3] = 1+3 = 4 Damage L: [1d4+2] = 1+2 = 3

OCC: Nice! Not sure if the natural 20 give any bonus to damage.

20 is double weapon damage so you will do 5 however


On the strike the runes on ruthgars hammer glow and the white eyes of the hound go black as it howls in frustration

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Re: Out of the temple

#1327 Post by redwarrior »

Phil, seeing an opening, moves in and lands a solid strike.


init [1d10] = 7 Spear to hit [1d20+2] = 15+2 = 17 M damage [1d6+4] = 2+4 = 6

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Re: Out of the temple

#1328 Post by wolfpack »

redwarrior wrote:Phil, seeing an opening, moves in and lands a solid strike.


init [1d10] = 7 Spear to hit [1d20+2] = 15+2 = 17 M damage [1d6+4] = 2+4 = 6
Spear +1 +2 vs larger than man size see the good stuff thread

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Re: Out of the temple

#1329 Post by GreyWolfVT »

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

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Re: Out of the temple

#1330 Post by Storm11 »

Storm will keep out of the way for now, and watch the chamber and the corridor from the doorway in case the battle draws more unwanted attention.
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Re: Out of the temple

#1331 Post by wolfpack »

Ruthgar's hammer lands on the hound's hed nd as the runes on the hammer glow the bests eyes go dark and it howls in pain. Allan and Phil take advantage of this and land blows killing the beast.



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Re: Out of the temple

#1332 Post by GreyWolfVT »

Balasar lets out a deep breath "Well now that's done. Finally cleared the place." he says sheathing his sword and begining to search the room.

Search [1d6] = 3
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Out of the temple

#1333 Post by wolfpack »

On the table rolled out is a map,

There are check marks next the the Thickwood and the Homming Hills.

There is a circle around the city of Markainus

There is a star around the city of Starlorn

pinned on the map is note

Lord Sha'zul

Master Cillian knows the ritual to combine the stones

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Re: Out of the temple

#1334 Post by GreyWolfVT »

Balasar takes note of the information on the map and the note "I think I'll see if the map will fold up so we can take it with us anyone object to that? I'll grab the note as well. Anyone know who Cillian is? Maybe he is the leader of this evil?"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Out of the temple

#1335 Post by spanningtree »

Ruthgar:

Prudent Balasar, we should take for sure.
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: Out of the temple

#1336 Post by redwarrior »

Phil will help search the room as well.

Search [1d6] = 2

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Re: Out of the temple

#1337 Post by wolfpack »

besides the map and note there is nothing else in the room

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Re: Out of the temple

#1338 Post by spanningtree »

Ruthgar:

The idea of taking a dead cultist is wise, perhaps we grab the one that had the ruined spear and make for the city while the sun is still high?
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: Out of the temple

#1339 Post by redwarrior »

Phil That seems wise, we need to figure out our next steps. Do we need the whole man, or just his head?

As we pass through the altar room, Phil will trigger Geirr Jurs' Detect Illusion ability, focusing particularly on the archway.

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Re: Out of the temple

#1340 Post by Storm11 »

Storm will gather up any left overs the others can’t carry due to their cultist burden, and follow the others out of the mound, shining the light of his magical dagger to illuminate the way.

I am not sure but usually the whole thing is required to perform magic upon it. He looks at Ruthgar for guidance. Have you seen such magic performed before in your time training to become a cleric?
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