Err...yes. I had sort of mentally meta-gamed Alexander out since the player left. Hadn't dealt with it, in character, very well at all.Mr Stereo1 wrote:It's a good idea but I think I'd prefer to just have a pbp back and forth. Right now I think I'd be grasping for issues for Marcus to deal with though so I'm at a bit of a loose end for anything to post. I can just come up with something but I don't want to make a problem just so Marcus has a problem, you know?
If the quest for the Smelter and to win over Xanthos will take some time perhaps Marcus can search for Alexander? It's a bit weird we're writing him off so easily IC. Marcus kind of assumes he ran off to join the Lycanthropes since he trusts Stelios and no-one heard a struggle, but he might have run into wolves or something coming home at night.
On the document idea, it's pretty good when you have a tight bit of back and forth, and everyone has a some time to focus. Dialogue is a good use case, as would be something like Champions combat, where there are so many small things to take into account. Even regular D&D/Traveller style combat doesn't need it, unless you're doing really large or complex battles.
For me the real advantage is getting someone else involved in the NPC interactions. Finding challenges for my characters is not my strength, I'm much better at being given a challenge and figuring out a way to resolve it.