Ch. 2: Return to Big Stone Mountain!

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VonAlric
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Re: Ch. 2: Return to Big Stone Mountain!

#41 Post by VonAlric »

Iliro

If nothing is found, Iliro suggests opening the door just south of the door they just looked in.
It's hard to explain puns to kleptomaniacs because they always take things literally.

The_Wanderer
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Re: Ch. 2: Return to Big Stone Mountain!

#42 Post by The_Wanderer »

Cy moves up and listens carefully at the far door.

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Zhym
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Re: Ch. 2: Return to Big Stone Mountain!

#43 Post by Zhym »

Moving on, Cy listens at the door just south of the door you just opened. He hears a conversation in a sort of yippy, yappy language he doesn't recognize. Dax, knowing more languages than most of you, takes a turn at the door. He can't make out the words, but he recognizes the language as kobold.

-----
Status: Grond (F1): 7/7; Twiddle (½1): 4/4; Molly (½1): 3/3; Cy (C1): 5/5; Iliro (E1): 6/6; Dax (D1): 9/9; Tanta (½1): 5/5
Effects: None
Light sources: Dax, torch (4 turns); Tanta, lantern (22 turns)

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GreyWolfVT
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Re: Ch. 2: Return to Big Stone Mountain!

#44 Post by GreyWolfVT »

Dax "It's kobolds from tha sounds a it."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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VonAlric
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Re: Ch. 2: Return to Big Stone Mountain!

#45 Post by VonAlric »

Iliro

"I say we throw the door open and rush the room. How about it?"
It's hard to explain puns to kleptomaniacs because they always take things literally.

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Rex
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Re: Ch. 2: Return to Big Stone Mountain!

#46 Post by Rex »

Tanta

Whispering. "Sounds fine to me. Do you want me to go first?"

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Re: Ch. 2: Return to Big Stone Mountain!

#47 Post by The_Wanderer »

Cy

"I will follow behind and make sure nothing sneaks up on us as we rush them. Servants of Chaos are not welcome here."

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VonAlric
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Re: Ch. 2: Return to Big Stone Mountain!

#48 Post by VonAlric »

Iliro

"Then, let us do that. I will ready my sling then open the door once you are ready. If we surprise them, we may be able to overwhelm them rapidly."
It's hard to explain puns to kleptomaniacs because they always take things literally.

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Rex
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Re: Ch. 2: Return to Big Stone Mountain!

#49 Post by Rex »

Tanta

Tanta readies her sword and shield and once she is though the open door she will attack the nearest bad guy.

If needed.
Sword [1d20] = 12 to hit [1d8] = 2 damage

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Zhym
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Re: Ch. 2: Return to Big Stone Mountain!

#50 Post by Zhym »

You take positions and prepare to storm the room. Tanta throws her shoulder against the door...which doesn't budge. So Grond steps forward and kicks the door open.

Tanta: Open Doors: [1d6] = 5
Grond: Open Doors: [1d6] = 3

Grond and Tanta rush into the room, followed by Cy. The room is dark except for the light from Tanta's lantern. In the short moment you have to take in your new surroundings before combat begins, you see that the room extends about 30 feet across from the door and at least 30 feet to your left. A long stone table dominates the center of the room. The table's far end is shrouded in darkness. Wooden chairs in various states of decay and destruction lie about the table. A cold, dark fireplace is on the far side of the room, where some of the broken furniture appears to have been put into use as firewood.

Alas, any element of surprise you had hoped for is gone. Some of the kobolds have taken cover behind the table. You hear others moving in the darkness at the far end of the room.

Actions and initiative, please!

-----
Status: Grond (F1): 7/7; Twiddle (½1): 4/4; Molly (½1): 3/3; Cy (C1): 5/5; Iliro (E1): 6/6; Dax (D1): 9/9; Tanta (½1): 5/5
Effects: None
Light sources: Dax, torch (3 turns); Tanta, lantern (21 turns)

sirravd

Re: Ch. 2: Return to Big Stone Mountain!

#51 Post by sirravd »

As the party prepares to engage the kobolds, a slight young woman drops from a little alcove halfway up the dungeon wall to land beside the party. "Well met!" she cries, and without further ado prepares to hurl her javelin into the kobolds' midst.

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Re: Ch. 2: Return to Big Stone Mountain!

#52 Post by GreyWolfVT »

Dax will attack the closest kobold to him rushing at it with his axe.

Init: [1d6] = 3

Battle Axe [1d20] = 14 to hit, [1d8] = 7 damage
Last edited by GreyWolfVT on Tue Dec 31, 2019 10:37 pm, edited 1 time in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Rex
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Re: Ch. 2: Return to Big Stone Mountain!

#53 Post by Rex »

Tanta

Tanta attacks the first kobold she comes to.

Sword [1d20] = 9 to hit [1d8] = 3 damage

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VonAlric
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Re: Ch. 2: Return to Big Stone Mountain!

#54 Post by VonAlric »

Iliro

Not readily seeing an enemy, Iliro moves in and to the left to see the far end better. Once he sees a kobold, he slings a stone at it then crouches down.

Sling, Short range (THAC0 - 19); Init:[1d6] = 4, To Hit:[1d20+1] = 11+1 = 12, Damage:[1d6] = 1
It's hard to explain puns to kleptomaniacs because they always take things literally.

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Zhym
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Re: Ch. 2: Return to Big Stone Mountain!

#55 Post by Zhym »

Grond? Cy? Molly?

Please make an attack roll, sirravd. Thanks.


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Zhym
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Re: Ch. 2: Return to Big Stone Mountain!

#57 Post by Zhym »

Oh, and please include initiative rolls if you can, everyone.

Thanks!

sirravd

Re: Ch. 2: Return to Big Stone Mountain!

#58 Post by sirravd »


The_Wanderer
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Re: Ch. 2: Return to Big Stone Mountain!

#59 Post by The_Wanderer »

Cy
Cy charges in, swinging his mace and doing his best to position himself on one flank so only one kobold can engage him at a time.

Mace (THAC0 19): [1d20] = 5 [1d6] = 4 Init: [1d6] = 4

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Rex
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Re: Ch. 2: Return to Big Stone Mountain!

#60 Post by Rex »


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