Re: Newton's Henchmen
Posted: Wed Jun 26, 2019 7:26 pm
== Nald Meri ==
Human Priest 2 [Sabeth, He who Dances in the Woods]
XP 2530/3000
Alignment Neutral ??
+5% XP bonus
== Attributes ==
10 STR
12 INT
13 WIS (+1)
9 DEX
8 CON (-1)
13 CHA (+1)
===Background===
===Languages===
Common
===Knacks===
Divine Grace (reroll once per day)
===Skills===
Healing (proficient)
===Turn Undead===
1 HD = T
2 HD = 7
3 HD = 9
4 HD: = 11
===Spells===
Per Day: 1
Cure Light Wounds
1st level: Cure Light Wounds*, Detect Evil, Detect Magic, Light*, Protection from Evil, Pass Without Trace, Purify Food and Water, Remove Fear*, Resist Cold
===Weapons===
Spear
Sling
Dagger
== Combat ==
Attack Bonus +1
AC 4 (Chain Mail)
HP 6
Movement Rate 90'
Initiative Modifier 0
Attacks
*Primary Melee Attack: Spear
*Secondary Melee Attack:
*Primary Ranged Attack: sling
When a cleric kills an enemy with a physical attack, they may attack another enemy within striking distance. Provided that each blow kills an enemy, they may attack a number of targets equal to half their hit dice (to a maximum of 4 additional targets at level 9)
Saves:
*14 Petrification & Paralysis
*11 Poison & Death
*16 Breath
*12 Staves & Wands
*15 Spells
Money
13 sp
320 gp
== Equipment ==
*Readied:
Chain Mail
Spear
Backpack
*Stowed (backpack)
Bedroll
Flint & Steel
Lantern
6 vials of oil
Waterskin
Sling & 20 bullets
dagger
trail rations (1 wk)
*Riding Horse
Saddle
2 Saddlebags
Human Priest 2 [Sabeth, He who Dances in the Woods]
XP 2530/3000
Alignment Neutral ??
+5% XP bonus
== Attributes ==
10 STR
12 INT
13 WIS (+1)
9 DEX
8 CON (-1)
13 CHA (+1)
===Background===
===Languages===
Common
===Knacks===
Divine Grace (reroll once per day)
===Skills===
Healing (proficient)
===Turn Undead===
1 HD = T
2 HD = 7
3 HD = 9
4 HD: = 11
===Spells===
Per Day: 1
Cure Light Wounds
1st level: Cure Light Wounds*, Detect Evil, Detect Magic, Light*, Protection from Evil, Pass Without Trace, Purify Food and Water, Remove Fear*, Resist Cold
===Weapons===
Spear
Sling
Dagger
== Combat ==
Attack Bonus +1
AC 4 (Chain Mail)
HP 6
Movement Rate 90'
Initiative Modifier 0
Attacks
*Primary Melee Attack: Spear
*Secondary Melee Attack:
*Primary Ranged Attack: sling
When a cleric kills an enemy with a physical attack, they may attack another enemy within striking distance. Provided that each blow kills an enemy, they may attack a number of targets equal to half their hit dice (to a maximum of 4 additional targets at level 9)
Saves:
*14 Petrification & Paralysis
*11 Poison & Death
*16 Breath
*12 Staves & Wands
*15 Spells
Money
13 sp
320 gp
== Equipment ==
*Readied:
Chain Mail
Spear
Backpack
*Stowed (backpack)
Bedroll
Flint & Steel
Lantern
6 vials of oil
Waterskin
Sling & 20 bullets
dagger
trail rations (1 wk)
*Riding Horse
Saddle
2 Saddlebags