Oh I got no problem with it. It's a good balancing mechanic.Raven Crowking wrote:Yeah? I didn't foresee this coming, but I do find it amusing. So amusing, in fact, that I opened a thread about it (http://goodman-games.com/forums/viewtop ... 73&t=42212).beermotor wrote:Yeesh. Well hrm. Cisneros is pretty gimpy; he's very unlikely to want to venture back into the Barrowmaze in his current state.
Way back when there was a thread about abusing spellburn to ensure a high patron bond result, and it is nice to see that this really is more of a gamble than a give-me.
(You might understandably be a little less amused, but, if Cisneros survives to appreciate it, you might also find the inconvenience worthwhile in the long run!)
Drat. Daryll breaks the news to Cisneros. "Ain't nothin here in town, elf. We could go to Wolford ... but no tellin' when we'll be able to get back here. You think the dwarves'd come along? What 'bout Jed?"What you do know is that merchant trains sometimes travel through your village (Helix) on the way to Wolford from Longport, some days journey to the west, or vice-versa. Few folk in Helix have ever made such a trip, fewer yet in recent years. Centuries back, there was a cult in that region called "The Obsidian Heart", and they were notorious bandits. The merchant trains go heavily armed, and there are talks about bandits along that road again (although presumably not related to the old cult). There are also rumours and stories of things from the moorland being encountered on the road to Wolford...the sort of stories that make farmers latch their doors tight against the darkness. But they may just be stories.
Merchant trains are relatively predictable....there is one due to pass through Helix on its way to Wolford about three weeks after you return from the Barrowmaze, in order to take advantage of the Wolford Spring Fair. Opportunities may abound there for a thief, but the merchant train goes on past Wolford to reach other markets beyond.....there is no guarantee that you will be able to find accompaniment on your way back.
Cisneros sighs. "No, I doubt it. And I don't want to delay any more ..." <cough cough, sputter> "... than I have to."
"You ain't gonna be much good in the 'maze, like as you are," Daryll says.
Cisneros smirks. "You don't say."
Daryll shrugs. "Onward to gold and glory, as they say."
"Indeed."
When the four weeks are up, Grim, Daryll, and Cisneros will reconvene and announce their readiness to return to the Barrowmaze. Cisneros will just have to tough it out and hope for the best. (Mechanics question: does the spellburned stamina affect his hit points? Would that be x2, 1 for 0 level and 1 for 1st level? Or just a straight -3?)