A Favor for Captain Loris

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Urson
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Re: A Favor for Captain Loris

#261 Post by Urson »

Flynn

The Bard says nothing, just picks at his guitar- random notes and chords, as if he's writing a song.
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ybn1197
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Re: A Favor for Captain Loris

#262 Post by ybn1197 »

Are you following the tracks in the tall grass or are you heading back to the wagon trail before heading to the windmill?

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Rex
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Re: A Favor for Captain Loris

#263 Post by Rex »

Loch

I want to follow the tracks.

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shaidar
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Re: A Favor for Captain Loris

#264 Post by shaidar »

agreed

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Urson
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Re: A Favor for Captain Loris

#265 Post by Urson »

Sure. Flynn appears to be only half paying attention, so he'll go where the others go.
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Re: A Favor for Captain Loris

#266 Post by hammerHead »

Hradian

Hradian settles in besides Flynn and prepares a smoke bomb.
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Midlands: https://lowfantasygaming.files.wordpres ... -10-16.pdf
Shroom: https://mega.nz/#!uSBHWIJD!vxDZlE_dOoua ... N1vbDqqu1E

Hradian the Rogue: The Midlands [LFG]
Ritbert the Bold: The Pod-Caverns of the Sinister Shroom (OSRIC)

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ybn1197
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Re: A Favor for Captain Loris

#267 Post by ybn1197 »

Following the tracks through the grass, you hear rustling on both sides of you. The further along you move, the more frequent and insistent the rustling grows. Before long, the rustling is no longer coming from along the sides but also from behind.

What do you do?
  1. If you stop and stand your ground, roll initiative.
  2. If you continue walking, you will automatically lose first initiative but you will be closer to the windmill.
  3. You can go into an all-out run. Give me Dexterity checks.

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Rex
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Re: A Favor for Captain Loris

#268 Post by Rex »

Loch

"I say we stand our ground!" Loch readies his shield and Javelin.

I can't remember what we are rolling for initiative, so feel free to roll it for me.

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Re: A Favor for Captain Loris

#269 Post by shaidar »

Wharram

"Agreed, form a circle, back to back, so nobody gets surrounded"

He draws his weapons, ready.

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Urson
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Re: A Favor for Captain Loris

#270 Post by Urson »

Flynn

The Bard turns his back to the others, watching the backtrail. He slings his guitar and draws his blade. I an' I tink we has foun' de ratties.
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ybn1197
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Re: A Favor for Captain Loris

#271 Post by ybn1197 »

Rex wrote:I can't remember what we are rolling for initiative, so feel free to roll it for me.
1d20+DEX bonus. Highest result goes first and works down. Need initiative rolls from everyone.

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Re: A Favor for Captain Loris

#272 Post by Rex »


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shaidar
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Re: A Favor for Captain Loris

#273 Post by shaidar »


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Urson
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Re: A Favor for Captain Loris

#274 Post by Urson »

Flynn

[1d20] = 5

sorry!
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Re: A Favor for Captain Loris

#275 Post by hammerHead »

Hradian

Initiative: [1d20] = 16+3 = 19
Rules:
Midlands: https://lowfantasygaming.files.wordpres ... -10-16.pdf
Shroom: https://mega.nz/#!uSBHWIJD!vxDZlE_dOoua ... N1vbDqqu1E

Hradian the Rogue: The Midlands [LFG]
Ritbert the Bold: The Pod-Caverns of the Sinister Shroom (OSRIC)

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Re: A Favor for Captain Loris

#276 Post by ybn1197 »

Initiative
19. Hradian
18. Dire Rat
17. Wharram
15. Giant Rats (6)
09. Loch
05. Flynn

Stopping in the tall grass, you form a circle to minimize any assailant's chance at getting behind you. From out of the rustling grass around you, 6 giant rats burst through pausing long enough to look at you. At the head of the group, in between you and the mill, you spot a even larger rat, it's fur matted in several places, its teeth long and crooked, and bone spurs jutting out of its fur at random angles.

Actions? Once I hear from everyone, I will post a summary of the round.

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Rex
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Re: A Favor for Captain Loris

#277 Post by Rex »


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Re: A Favor for Captain Loris

#278 Post by hammerHead »

Hradian

The rogue launches a smoke bomb into the rat gang.

I'll scatter them. You slay them, he whispers to the others!
Rules:
Midlands: https://lowfantasygaming.files.wordpres ... -10-16.pdf
Shroom: https://mega.nz/#!uSBHWIJD!vxDZlE_dOoua ... N1vbDqqu1E

Hradian the Rogue: The Midlands [LFG]
Ritbert the Bold: The Pod-Caverns of the Sinister Shroom (OSRIC)

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shaidar
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Re: A Favor for Captain Loris

#279 Post by shaidar »

Wharram will hold, waiting for the rats to close.

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Urson
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Re: A Favor for Captain Loris

#280 Post by Urson »

Flynn

[1d20] = 3

Flynn throws a dagger at the rightmost of the giant rats, missing horribly.

Rut you, mon! Eat dis!

He switches to his bow, ready to shoot next round.
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