Action Thread 3
- Vargr1105
- Ranger Knight
- Posts: 1874
- Joined: Mon Jun 04, 2012 10:05 pm
- Location: UNSPEAKABLE POWER!!!
Re: Action Thread 3
Rake speaks from the back.
"Fie! And I had just bathed nary two days ago."
"Fie! And I had just bathed nary two days ago."
Re: Action Thread 3
Ilhalevar eyes the waterfall warily and reflexively clutches her leather bag containing her travel spell book.
"Malak, Al'zur - has either of you examined the lock yet, to see if it may be sprung? I dare say climbing down stairs located within an active waterfall should not be our first option..."
"Malak, Al'zur - has either of you examined the lock yet, to see if it may be sprung? I dare say climbing down stairs located within an active waterfall should not be our first option..."
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: Action Thread 3
My mind is still with the arrow slit/keyhole. Along with the ladder & waterfall, something smells like a trap.
Re: Action Thread 3
"Nay. I just wondered if maybe it wasn't a keyhole at all." Malak begins making his way towards the topic of discussion. "I should take a look."Alethan wrote:"Malak, Al'zur - has either of you examined the lock yet, to see if it may be sprung?
"Here, lemme see." he says as he nears the keyhole.
Malak will first study the same spot on the opposite wall. He previously wondered if maybe the hole isn't meant for a key and might be some sort of trap, perhaps one that fires off a dart or bolt of some kind. If so, something would have to trigger it, so he'll carefully inspect the floor looking for anything that appears out of the ordinary such as a concealed pressure plate. If his inspection of the floor and the opposite wall doesn't reveal anything, he will begin to focus his efforts on the hole itself, first taking steps to guarantee that the hole isn't trapped in some other way. If no traps are detected, and since it doesn't appear to actually be locking anything, he hopes to determine how it work or what it does. What size is the hole? He will peer into the hole to determine it's depth or see if there's anything inside it that might reveal something about it. Does it require an actual key, or could some other object be placed inside of it to potentially trigger it to do something?
Re: Action Thread 3
"No, I have not." He approaches and quietly observes over the shoulder of Malek.
"Perhaps there is a key nearby?"
Al'zur starts to look in likely spots near the door and then fanning out. A crevice or nook, and even beneath a loose stone.
"Perhaps there is a key nearby?"
Al'zur starts to look in likely spots near the door and then fanning out. A crevice or nook, and even beneath a loose stone.
Re: Action Thread 3
Varkos moves to the back of the group to give the others room to make their inspections of the door and key hole. He will watch back up the passage, guarding the rear.
- Distorted Humor
- Ranger Knight
- Posts: 1260
- Joined: Wed May 23, 2012 1:23 pm
Re: Action Thread 3
Odo keeps a eye out, double checking the waterfall for items of note, then wonders out loud "perhaps i could try and pick the lock..."
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Re: Action Thread 3
Day 1 – 10:55a
As the life of Zafalia's torch ends. Malak and Odo step up to inspect the keyhole, nodding at each other, it's a largish keyhole. That normally means easy pickins.
As Al'Zur makes his way up to help the ranger taps him to turn around.
PM sent.
HPs: Malak - 15/15; Varkos - 22/22; Ilhalevar - 8/8; Al'Zur- 7/7; SoT - 25/25; Wulfgard - 12/12; Zafalia - 11/11; Korgul - 24/24; Odo - 17/17; Rake - 6/6
WIH: Malak: short sword; Varkos: long sword; Ilhalevar: quarterstaff; Al'Zur: long sword; SoT: Spear, shield; Wulfgard: staff; Zafalia: spear, shield; Korgul: battle axe, shield; Odo: short sword; Rake: long sword
MO (10’): 1- Odo; 2- Korgul and Varkos; 3- SoT and Malak; 4- Ilhalevar and Al'Zur; 5- Zafalia and Wulfgard; 6- Rake
Consumables: Lantern - 4 hours left (off), 30' radius; Torch, 58 minutes (Malak), 40' radius; Torch, 0 minutes (Zafalia), 40’ radius.
--------Spells: Ilhalevar: 1-2/2; Al'Zur: 1-1/1; Wulfgard: 1-4/4, 2-2/2; Zafalia: 1-4/4, 2-3/3
As the life of Zafalia's torch ends. Malak and Odo step up to inspect the keyhole, nodding at each other, it's a largish keyhole. That normally means easy pickins.
As Al'Zur makes his way up to help the ranger taps him to turn around.
PM sent.
HPs: Malak - 15/15; Varkos - 22/22; Ilhalevar - 8/8; Al'Zur- 7/7; SoT - 25/25; Wulfgard - 12/12; Zafalia - 11/11; Korgul - 24/24; Odo - 17/17; Rake - 6/6
WIH: Malak: short sword; Varkos: long sword; Ilhalevar: quarterstaff; Al'Zur: long sword; SoT: Spear, shield; Wulfgard: staff; Zafalia: spear, shield; Korgul: battle axe, shield; Odo: short sword; Rake: long sword
MO (10’): 1- Odo; 2- Korgul and Varkos; 3- SoT and Malak; 4- Ilhalevar and Al'Zur; 5- Zafalia and Wulfgard; 6- Rake
Consumables: Lantern - 4 hours left (off), 30' radius; Torch, 58 minutes (Malak), 40' radius; Torch, 0 minutes (Zafalia), 40’ radius.
--------Spells: Ilhalevar: 1-2/2; Al'Zur: 1-1/1; Wulfgard: 1-4/4, 2-2/2; Zafalia: 1-4/4, 2-3/3
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: Action Thread 3
(Loud whisper so only the group will hear)"we got company!"
Varkos gets ready to fight.
Do we recognise the race of the figures? Do they look alive or rotting can we tell?
Varkos gets ready to fight.
Do we recognise the race of the figures? Do they look alive or rotting can we tell?
- Vargr1105
- Ranger Knight
- Posts: 1874
- Joined: Mon Jun 04, 2012 10:05 pm
- Location: UNSPEAKABLE POWER!!!
Re: Action Thread 3
Rake gets his weapon ready.
"Where and how many?" he whispers back.
occ: well, at least we don't have to roll for surprise.
"Where and how many?" he whispers back.
occ: well, at least we don't have to roll for surprise.
Re: Action Thread 3
Ilhalevar, upon hearing the news from the ranger, turns to face the 'company'. She holds her quarter staff in her off-hand while the other reaches for a pinch of sand from a belt pouch. She brings forth the words of the Grim Quietus to her mind.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: Action Thread 3
"More?" he asks, thinking the group will be adding more members to its numbers... then realizes "company" in this instance translates into an immediate danger. He discontinues his interest in the keyhole for the time being and readies his short sword. "Where are they?" he asks.saalaria wrote:"we got company!"
Varkos gets ready to fight.
Re: Action Thread 3
Son of Thunder raises and pulls his bow. 4. There. Tho his senses tell him the new arrivals are enemies, he will not loose the arrow just yet...
Re: Action Thread 3
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.