Chapter 5: Let's Rock!

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sulldawga
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Re: Chapter 5: Let's Rock!

#661 Post by sulldawga »

Zim raises his holy symbol and attempts to abjure the unearthly being.

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kalstone
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Re: Chapter 5: Let's Rock!

#662 Post by kalstone »

Solaine presents her holy symbol and shouts, "Begone foul creature!"

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drpete
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Re: Chapter 5: Let's Rock!

#663 Post by drpete »

Just a heads up... I went back through the posts because the various things (light sources, times and turn numbers) somehow got slightly out of synch. It's slightly later in the day, but the light sources and rest times were exactly right).
GM: Dwimmermount (ACKS)

Zim: 7/7 | Torgyr: 14/14 | U Tar: 3/3 | Nazares: 6/6| Emm: 9/9 |Quinn: 13/13
Ranulf: 10/10 | Solaine: 12/12 | Liam: 4/4 | X | Randolpho: 10/10 | Audi: 8/8

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thirdkingdom
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Re: Chapter 5: Let's Rock!

#664 Post by thirdkingdom »

Plud the Panivorous

Plud throws himself at the creature. "Flee, brothers!" he cries, "I shall buy you time to escape! Make haste through the secret door and raise a glass in my honor upon your return to Muntburg!" He lashes out with his blade in the hopes that the common steel will damage such a being.

If this proves to be an actual shadow or wraith, seriously, get out. I've decided that if Plud dies I'm going to make a magic-user so we can a)get rid of Climent, if no one levels and b)hopefully get Sleep or Summon Berserkers.

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Zorroroaster
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Re: Chapter 5: Let's Rock!

#665 Post by Zorroroaster »

Torgyr is standing on the table, and Plud will have to go around it or vault it, correct?

If it looks like Torgyr can get a shot off at the creature before Plud closes with it, he will do so.

"You heard him! Breach the door!"
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)

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drpete
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Re: Chapter 5: Let's Rock!

#666 Post by drpete »

Torgyr can be up on the table, yeah. Plud, who is in the back of the order, now, has unobstructed access to the thing (either most of the way around the table, or at the entrance, guarding that direction)
GM: Dwimmermount (ACKS)

Zim: 7/7 | Torgyr: 14/14 | U Tar: 3/3 | Nazares: 6/6| Emm: 9/9 |Quinn: 13/13
Ranulf: 10/10 | Solaine: 12/12 | Liam: 4/4 | X | Randolpho: 10/10 | Audi: 8/8

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Dogma
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Re: Chapter 5: Let's Rock!

#667 Post by Dogma »

Ranulf hesitates for a brief moment before triggering the switch for the secret door. "I'll be back for you brother when the others are safe!" With drawn sword he goes through the doorway. "Follow me!"

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Re: Chapter 5: Let's Rock!

#668 Post by barkman »

Randolpho will loose a stone at the creature before following Ranulf.

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drpete
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Re: Chapter 5: Let's Rock!

#669 Post by drpete »

Round 1

Solaine prays to Mavors to repel the black ghost.

Ranulf triggers the secret door. It swivels open, revealing a 20x30 room. Within, stands an 8 foot tall demonic figure wearing black, Eldritch armor. Flames rise up under its helmet. It raises a flaming sword and begins to move toward the group. Ranulf catches a glimpse of a recently killed adventurer at its feet. (This can continue, next round)
2016-06-16 17.32.43.jpg
2016-06-16 17.32.43.jpg (374.48 KiB) Viewed 709 times
Torgyr gets a shot off at the black ghost, but his bolt passes right through the figure. Galen prays to Tyche to repel the black ghost.

Climent's spell goes off. Coils of purple electricity spark around the throat of the shadowy figure. The thing is stopped, and seems to be stuggling against the electrical spark around its neck (5 damage). Zim prays to Anesidora to repel the black ghost.

Quinn throws his orc spear, but misses the figure. Emm attempts to stab it with a spear, but misses.

Plud charges in and attacks the black ghost. His sword blow passes right through it, like it was not even there!

Finally, Audi attacks it with her spear, but misses.
GM: Dwimmermount (ACKS)

Zim: 7/7 | Torgyr: 14/14 | U Tar: 3/3 | Nazares: 6/6| Emm: 9/9 |Quinn: 13/13
Ranulf: 10/10 | Solaine: 12/12 | Liam: 4/4 | X | Randolpho: 10/10 | Audi: 8/8

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Zorroroaster
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Re: Chapter 5: Let's Rock!

#670 Post by Zorroroaster »

So much nope in that picture. Terrifying! Can we pause and discuss before we kill ourselves too quickly here? :lol:
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)

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thirdkingdom
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Re: Chapter 5: Let's Rock!

#671 Post by thirdkingdom »

Plud the Panivorous

"Godsdammit, run!" shouts Plud, "whatever it is can't be worse than this thing!" Plud swings again and attempts to draw the ghost's attention to him and away from the rest of the party.

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drpete
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Re: Chapter 5: Let's Rock!

#672 Post by drpete »

Zorroroaster wrote:So much nope in that picture. Terrifying! Can we pause and discuss before we kill ourselves too quickly here? :lol:
Lol, sorry, realized just as I had to run the pic would be gigantic
GM: Dwimmermount (ACKS)

Zim: 7/7 | Torgyr: 14/14 | U Tar: 3/3 | Nazares: 6/6| Emm: 9/9 |Quinn: 13/13
Ranulf: 10/10 | Solaine: 12/12 | Liam: 4/4 | X | Randolpho: 10/10 | Audi: 8/8

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Zorroroaster
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Re: Chapter 5: Let's Rock!

#673 Post by Zorroroaster »

No, the size of it made it even better! :lol:
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)

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Re: Chapter 5: Let's Rock!

#674 Post by barkman »

Can we do some sort of a scooby doo run around the table and get the two of them to fight?

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drpete
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Re: Chapter 5: Let's Rock!

#675 Post by drpete »

barkman wrote:Can we do some sort of a scooby doo run around the table and get the two of them to fight?
Though this sounds hilarious, and as good a plan as any, the rules don't support this kind of hijinks very well ... :(
GM: Dwimmermount (ACKS)

Zim: 7/7 | Torgyr: 14/14 | U Tar: 3/3 | Nazares: 6/6| Emm: 9/9 |Quinn: 13/13
Ranulf: 10/10 | Solaine: 12/12 | Liam: 4/4 | X | Randolpho: 10/10 | Audi: 8/8

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sulldawga
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Re: Chapter 5: Let's Rock!

#676 Post by sulldawga »

Unsure of the effect his turn attempt had on the wraith, Zim makes a dash for the other side of the room.

Overrun on the wraith

Overrun: (Attack 9+) [1d20-4] = 11-4 = 7


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drpete
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Re: Chapter 5: Let's Rock!

#678 Post by drpete »

Round 2

Faced by enemies on both sides, several members of the group are unsure what to do.

Thinking quickly, Ranulf slams the secret door back into position before the demon can act. Plud backs away from the black wraith while it tries to break free of Climent's spell.

Quinn draws the "Blackthorn" sword, and attacks the shadow creature, but he misses.

Zim attempts to make it past the shadow demon, but he as it moves around in the hallway, Zim cannot find a way through.

Climent continues to concentrate on his spell, and the thing continues to writhe in response (3 damage).
GM: Dwimmermount (ACKS)

Zim: 7/7 | Torgyr: 14/14 | U Tar: 3/3 | Nazares: 6/6| Emm: 9/9 |Quinn: 13/13
Ranulf: 10/10 | Solaine: 12/12 | Liam: 4/4 | X | Randolpho: 10/10 | Audi: 8/8

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Re: Chapter 5: Let's Rock!

#679 Post by sulldawga »

Zim holds position and waits to see if the wraith can break the Choking Grip before the spell or the magic sword kills it.

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Re: Chapter 5: Let's Rock!

#680 Post by Zorroroaster »

Torgyr yells encouragement to Quinn, and a warning:

"If it breaks free of the spell, back away and I'll light it on fire with oil!"

Torgyr will hold ready to lob a flask of military oil at the ground beneath the wraith, but will not do so while Quinn is in melee with the creature.

Or perhaps better, he will lob the flask of oil unlit, allowing it to pool beneath the creature, and then stand ready to throw a torch on the puddle if it breaks free.
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)

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