Not saying we should, but that would be Hilarioussaalaria wrote:A roving band of proselytisers - seeking converts everywhere. Fighting the good fight against evil wherever it festers...its got legs I tell ya!
As an aside - anyone ever played in a campaign of one class? I haven't but it could be interesting for a change (don't worry ace: not seriously suggesting it for yours!)
OOC Thread
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Re: OOC Thread
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Re: OOC Thread
Hey guys Im going to throw up a few house rules shortly, but I'm pretty sure Clerics will have a spell at first level in those house rules ( at least those with a WIS 13 or higher).
Re: OOC Thread
Sorry clerics, but I've decided to dwarf it. At least now you'll have somebody to heal!
"It is inevitable that at some point a character will fall into a pit, off a wall, or over a cliff." - OSRIC, p.119
Re: OOC Thread
Going to drop in some campaign background info next and we should be ready to roll.
Re: OOC Thread
So are we on Mentzer/Moldvoy experience (eg Cleric 2nd at 1500) or LL (cleric 1565)?
I was going to assume the former...
I was going to assume the former...
Re: OOC Thread
B/X with some house rules.saalaria wrote:So are we on Mentzer/Moldvoy experience (eg Cleric 2nd at 1500) or LL (cleric 1565)?
I was going to assume the former...
I am going to use B/X assuming everyone has access to that rule set.
Re: OOC Thread
Thanks DMW you are an attention-to-detail man too...
Re: OOC Thread
Guilty.saalaria wrote:Thanks DMW you are an attention-to-detail man too...
Re: OOC Thread
Okay Im in - excited as havent played b/x for a long long time - it will be fun!
So Ath...another Halfling?!
How many others are yet to put their sheets in - I know DMW is still in- but any others?
So Ath...another Halfling?!
How many others are yet to put their sheets in - I know DMW is still in- but any others?
Re: OOC Thread
This character is an import from another campaign that stalled over a year ago.
All the roll were properly logged, so I was allowed to import her. Anyway, this is only my second halfling... On this forum.
All the roll were properly logged, so I was allowed to import her. Anyway, this is only my second halfling... On this forum.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
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Re: OOC Thread
is the thread Vartis and the Inn of the Blazing Star background, or our first thread to play in?
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Re: OOC Thread
Sorry for the delay in getting my character together, but I'm ready to go.saalaria wrote: I know DMW is still in
Weapon Damage
How will weapon damage be determined?
1) All weapon attacks by characters (PC or NPC) will do 1-6 (1d6) points of damage, adjusted by Strength and magical bonuses, if applicable. (pg B25)
-or-
2) If the Variable Weapon Damage system (pg B27) is used, check the weapon type to find how much damage each weapon will do (adjusted by Strength and magical bonuses or penalties).
Variable Weapon Damage
Damage | Weapon Type
1-4 (1d4) | Torch
1-4 (1d4) | Dagger
1-4 (1d4) | Sling stone
1-4 (1d4) | Club
1-6 (1d6) | Arrow
1-6 (1d6) | Hand Axe
1-6 (1d6) | Mace
1-6 (1d6) | Quarrel* (Crossbow bolt)
1-6 (1d6) | Short Sword
1-6 (1d6) | Speak
1-6 (1d6) | War Hammer
1-8 (1d8) | Battle Axe*
1-6 (1d6) | Sword
1-10 (1d10) | Pole Arm*
1-10 (1d10) | Two-handed Sword*
*Two-handed weapon
Whenever a two-handed weapon is used (including pole arms), the attacker cannot use a shield (this may reduce the Armor Class of the attacker) and will always lose the initiative, whatever the roll (see page B23).
1) All weapon attacks by characters (PC or NPC) will do 1-6 (1d6) points of damage, adjusted by Strength and magical bonuses, if applicable. (pg B25)
-or-
2) If the Variable Weapon Damage system (pg B27) is used, check the weapon type to find how much damage each weapon will do (adjusted by Strength and magical bonuses or penalties).
Variable Weapon Damage
Damage | Weapon Type
1-4 (1d4) | Torch
1-4 (1d4) | Dagger
1-4 (1d4) | Sling stone
1-4 (1d4) | Club
1-6 (1d6) | Arrow
1-6 (1d6) | Hand Axe
1-6 (1d6) | Mace
1-6 (1d6) | Quarrel* (Crossbow bolt)
1-6 (1d6) | Short Sword
1-6 (1d6) | Speak
1-6 (1d6) | War Hammer
1-8 (1d8) | Battle Axe*
1-6 (1d6) | Sword
1-10 (1d10) | Pole Arm*
1-10 (1d10) | Two-handed Sword*
*Two-handed weapon
Whenever a two-handed weapon is used (including pole arms), the attacker cannot use a shield (this may reduce the Armor Class of the attacker) and will always lose the initiative, whatever the roll (see page B23).
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Re: OOC Thread
good job getting stuff with only 60gp.dmw71 wrote:Sorry for the delay in getting my character together, but I'm ready to go.saalaria wrote: I know DMW is still in
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Re: OOC Thread
Thanks. I didn't have enough for armor with the thieves' tools, but I figure I can always add some leather at a later time. saalaria did an even better job with only 50gp!Distorted Humor wrote:good job getting stuff with only 60gp.dmw71 wrote:Sorry for the delay in getting my character together, but I'm ready to go.saalaria wrote: I know DMW is still in
Re: OOC Thread
Sorry ath - had it in my head you had several halflings - of course your signature is a good pointer that you don't!
Re the cash (or lack of!) - I was pleased myself..but I did have had to forgo my holy symbol - may not be a wise move bearing in mind the adventure title! Keen to trade up the armour asap too. The high dex helps a lot though...
Re the cash (or lack of!) - I was pleased myself..but I did have had to forgo my holy symbol - may not be a wise move bearing in mind the adventure title! Keen to trade up the armour asap too. The high dex helps a lot though...
Re: OOC Thread
saalaria, any chance I can convince you to consider lowering your intelligence by four points, thus allowing you to round your strength up to 16 (+2 to hit and damage) and your dex to a mighty 18 (-3 AC)?
Also, you can make the character list in your signature hyperlinks directly to your characters. Whisper me if you'd like some assistance on doing so.
Also, you can make the character list in your signature hyperlinks directly to your characters. Whisper me if you'd like some assistance on doing so.
"It is inevitable that at some point a character will fall into a pit, off a wall, or over a cliff." - OSRIC, p.119
Re: OOC Thread
I did consider that Xa but I wasn't sure if the 2 for 1 was for primes only. Ace what is your rule for this?
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Re: OOC Thread
saalaria wrote:I did consider that Xa but I wasn't sure if the 2 for 1 was for primes only. Ace what is your rule for this?
Exchanging ability scores will be allowed on a 2 for 1 basis. Dexterity and Charisma can only be raised, not lowered.
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Re: OOC Thread
Back on the board today guys, going to throw up an action thread.