VII. The Lost City
Re: VII. The Lost City
My apologies... I missed that Rummus was given a lantern to hold...
Rummus shutters the lantern
Rummus shutters the lantern
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Re: VII. The Lost City
Moments after Rummus covers the lantern, shrouding the group in total darkness, a light at the edge of the corridor to the east springs into existence. No details can be made about the person or thing responsible for bring the light into being, however, and all remains quiet in that direction with no hint of movement.
For the moment, there is no activity from the held door to the north, the second door to the west, or the gap opposite it detected. Actions?
---
Date: 7 Goodmonth, Year 571
Time: 10:13 (Sunrise: 05:31, Sunset: 17:59)
Temp: 87F outside (82F underground)
Conditions: Thunderstorm outside (Stuffy and humid underground)
Light Sources: Relve's Lantern (13:47) (Temporarily held by Bingus Rummus.)
Known Spells in Effect: Bingus: Hold Portal (on northern door, for ?? turns)
Spells Remaining: Bingus (MU-1st: 1, 0), Luthon (Elf-1st: 1), Malfindel (Elf-1st: 1), Rummus (Elf-1st: 1)
Health
Good: Bingus Dorin, Luthon, Malfindel, Xhalh, Relve, Rummus
Fair: None
Serious: None
Critical: None
For the moment, there is no activity from the held door to the north, the second door to the west, or the gap opposite it detected. Actions?
---
Date: 7 Goodmonth, Year 571
Time: 10:13 (Sunrise: 05:31, Sunset: 17:59)
Temp: 87F outside (82F underground)
Conditions: Thunderstorm outside (Stuffy and humid underground)
Light Sources: Relve's Lantern (13:47) (Temporarily held by Bingus Rummus.)
Known Spells in Effect: Bingus: Hold Portal (on northern door, for ?? turns)
Spells Remaining: Bingus (MU-1st: 1, 0), Luthon (Elf-1st: 1), Malfindel (Elf-1st: 1), Rummus (Elf-1st: 1)
Health
Good: Bingus Dorin, Luthon, Malfindel, Xhalh, Relve, Rummus
Fair: None
Serious: None
Critical: None
Re: VII. The Lost City
"They ain't coming to us," growls Malfindel. "Are we gonna do something, or should we climb out of here and stop pretending we're adventurers?"
Last edited by Zhym on Wed Dec 16, 2015 10:30 pm, edited 1 time in total.
Re: VII. The Lost City
Rummus speaks,
I say we move east and see what is through this open hallway.
I say we move east and see what is through this open hallway.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Re: VII. The Lost City
Xhahl grunts, "Verily," and places a hand on Relve's shoulder to follow the dwarf east.
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Re: VII. The Lost City
Relve slowly makes his way back to the East Stopping just at the edge of the light i assume that is 24 in the dark thats were i go to.
Dorin sighs keeps his bow out and follows where those in front of him go.
Dorin sighs keeps his bow out and follows where those in front of him go.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: VII. The Lost City
Bingus follows with hand on the shoulder of the person in front of him, quite unnerved by the inability to see.
Re: VII. The Lost City
"They ain't coming to us," growls Malfindel; his scowl epitomizing the frustration the group feels as the standoff they're unwillingly a part of. "I say we move east and see what is through this open hallway," Rummus suggests, and when those behind him, especially those without the benefit of being able to see in the infrared spectrum, begin grabbing the shoulder of the person in front of them, he takes the lead.
Moving slowly, guiding himself by allowing his hands to drag along the walls of the pitch black hallway, Rummus spans almost half 30-foot distance of the stone cold floor leading up to the narrow entrance before stopping short. He, and those immediately behind him, can't help but plug their noses as a terrible stench permeates from the other side the narrow entry at the end of the unexplored eastern passage. The area beyond reeks of animal waste and a powerful skunk-like odor. Actions?
---
Date: 7 Goodmonth, Year 571
Time: 10:21 (Sunrise: 05:31, Sunset: 17:59)
Temp: 87F outside (82F underground)
Conditions: Thunderstorm outside (Stuffy and humid underground)
Light Sources: Relve's Lantern (13:47) (Temporarily held by Bingus Rummus.)
Known Spells in Effect: Bingus: Hold Portal (on northern door, for ?? turns)
Spells Remaining: Bingus (MU-1st: 1, 0), Luthon (Elf-1st: 1), Malfindel (Elf-1st: 1), Rummus (Elf-1st: 1)
Health
Good: Bingus Dorin, Luthon, Malfindel, Xhalh, Relve, Rummus
Fair: None
Serious: None
Critical: None
Moving slowly, guiding himself by allowing his hands to drag along the walls of the pitch black hallway, Rummus spans almost half 30-foot distance of the stone cold floor leading up to the narrow entrance before stopping short. He, and those immediately behind him, can't help but plug their noses as a terrible stench permeates from the other side the narrow entry at the end of the unexplored eastern passage. The area beyond reeks of animal waste and a powerful skunk-like odor. Actions?
---
Date: 7 Goodmonth, Year 571
Time: 10:21 (Sunrise: 05:31, Sunset: 17:59)
Temp: 87F outside (82F underground)
Conditions: Thunderstorm outside (Stuffy and humid underground)
Light Sources: Relve's Lantern (13:47) (Temporarily held by Bingus Rummus.)
Known Spells in Effect: Bingus: Hold Portal (on northern door, for ?? turns)
Spells Remaining: Bingus (MU-1st: 1, 0), Luthon (Elf-1st: 1), Malfindel (Elf-1st: 1), Rummus (Elf-1st: 1)
Health
Good: Bingus Dorin, Luthon, Malfindel, Xhalh, Relve, Rummus
Fair: None
Serious: None
Critical: None
Re: VII. The Lost City
Rummus calls back,
I'm a thinking this is their privy location. Do one of you dwarves want to investigate? it seems more up your alley.
Assuming no volunteers, he will continue forward, ready to let loose an arrow on anything that attacks.
I'm a thinking this is their privy location. Do one of you dwarves want to investigate? it seems more up your alley.
Assuming no volunteers, he will continue forward, ready to let loose an arrow on anything that attacks.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
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Re: VII. The Lost City
Dorin "I aint no waste workin dwarf if it smells like shite it must be shite."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: VII. The Lost City
Xhalh Vhaldharian, human "knight'
The bumbling banneret was confused. He thought they were going to move east, toward the sound (toward 21), not retreat from the chance at glorious battle.
He stands guard again while the others investigate the small passage.
The bumbling banneret was confused. He thought they were going to move east, toward the sound (toward 21), not retreat from the chance at glorious battle.
He stands guard again while the others investigate the small passage.
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Re: VII. The Lost City
Relve "I'm too far away to investigate it and I'm far too refined to want to checkout a latrine."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: VII. The Lost City
Bingus pulls his trusty wool sweater from his pack and holds it over his nose. "Whoooo-eeee!" he whispers. "I heard of an outhouse, but there ain't no sense in an inhouse! These men're more backwards than I thought!"
He remains near the door, firmly of the opinion that inspecting a latrine will bring nothing but trouble.
He remains near the door, firmly of the opinion that inspecting a latrine will bring nothing but trouble.
Re: VII. The Lost City
Malfindel scrunches up her nose worse than usual. "That place stinks worse than dwarves!" she says. "Enough pissing about. Let's grow us a pair and deal with whatever was across the bridge and to the south." (Past squares 25-30.)
Re: VII. The Lost City
Xhalh agrees with the elf maiden's sentiment, if not her bitching.
"Fair maiden, if thou dost not take care, strangers might mistaketh thee for an ill-bred, surly, harpy-esque flax-wench.
"Uh... Pray, let us regroup and advance to yonder southern corridors."
"Fair maiden, if thou dost not take care, strangers might mistaketh thee for an ill-bred, surly, harpy-esque flax-wench.
"Uh... Pray, let us regroup and advance to yonder southern corridors."
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Re: VII. The Lost City
Relve apparently leading again will walk to te other side again square 30
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: VII. The Lost City
"I'm a thinking this is their privy location," Rummus calls back. "Do one of you dwarves want to investigate? It seems more up your alley." Dorin, standing immediately behind the lead elf, spits: "I ain't no waste workin' dwarf. If it smells like shite, it must be shite," he protests. Bingus pulls his trusty wool sweater from his pack and holds it over his nose. "Whoooo-eeee!" he whispers. "I heard of an outhouse, but there ain't no sense in an inhouse! These men're more backwards than I thought!" he says, lingering back by the door while Rummus pushes forward, twisting his form to pass through the narrow crevice, never letting loose his grip on his bow.
Behind the vanguard trio pressing their way east towards, and through, the narrow crevice, Malfindel and Xhalh look to resume exploring the "main" eastern branch, still cast in darkness. Relve, in the rearmost position, finds himself in a position to lead again and begins to slowly make his way east towards the illuminated area on the far side of the corridor, and towards the unidentified arrivals clad in metal. For the northern group: (Rummus, Dorin, Bingus)
For the southern group: (Luthon, Malfindel, Xhalh, Relve)
Actions?
For now, since, based upon the declared actions, there are two separate groups, please wrap all updates in the 'spoiler' tag.
---
Date: 7 Goodmonth, Year 571
Time: 10:28 (Sunrise: 05:31, Sunset: 17:59)
Temp: 87F outside (82F underground)
Conditions: Thunderstorm outside (Stuffy and humid underground)
Light Sources: Relve's Lantern (13:47) (Temporarily held by Bingus Rummus.)
Known Spells in Effect: Bingus: Hold Portal (on northern door, for ?? turns)
Spells Remaining: Bingus (MU-1st: 1, 0), Luthon (Elf-1st: 1), Malfindel (Elf-1st: 1), Rummus (Elf-1st: 1)
Health
Good: Bingus Dorin, Luthon, Malfindel, Xhalh, Relve, Rummus
Fair: None
Serious: None
Critical: None
Behind the vanguard trio pressing their way east towards, and through, the narrow crevice, Malfindel and Xhalh look to resume exploring the "main" eastern branch, still cast in darkness. Relve, in the rearmost position, finds himself in a position to lead again and begins to slowly make his way east towards the illuminated area on the far side of the corridor, and towards the unidentified arrivals clad in metal. For the northern group: (Rummus, Dorin, Bingus)
Actions?
For now, since, based upon the declared actions, there are two separate groups, please wrap all updates in the 'spoiler' tag.
---
Date: 7 Goodmonth, Year 571
Time: 10:28 (Sunrise: 05:31, Sunset: 17:59)
Temp: 87F outside (82F underground)
Conditions: Thunderstorm outside (Stuffy and humid underground)
Light Sources: Relve's Lantern (13:47) (Temporarily held by Bingus Rummus.)
Known Spells in Effect: Bingus: Hold Portal (on northern door, for ?? turns)
Spells Remaining: Bingus (MU-1st: 1, 0), Luthon (Elf-1st: 1), Malfindel (Elf-1st: 1), Rummus (Elf-1st: 1)
Health
Good: Bingus Dorin, Luthon, Malfindel, Xhalh, Relve, Rummus
Fair: None
Serious: None
Critical: None
Re: VII. The Lost City
Malfindel and Lúthon wait, bows at the ready, for the northern group to rejoin them.
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Re: VII. The Lost City
Relve retreats a step taking out his warhammer.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: VII. The Lost City
Northern route folks:
Last edited by onlyme on Mon Dec 21, 2015 1:51 pm, edited 1 time in total.
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL