Halmod Glimrick

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Solinor
Pathfinder
Pathfinder
Posts: 424
Joined: Wed Jun 09, 2010 3:18 pm

Halmod Glimrick

#1 Post by Solinor »

Edit: Character Sheet so far (the formerly named Corin)

Name: Halmod Glimrick
Race: Gnome
Class: Illusionist/Thief
Level: 1/1
Experience Points: 0 (2,251/1,251)
Alignment: Neutral
Languages: Gnomish, Common, Neutral, Thieves Cant, Dwarf, Halfling, Goblin, Kobold, “burrowing mammal,” Elf, Ogre
Age: 124 Height: 3’8” Weight: 85 lbs.
Hair: White Eyes: Blue

Strength: 14 (Hit: -, Damage: -, Weight: +200 cn., Open Doors: 1-2, BB/LG: 7%)
Intelligence: 16 (Know Spell: 65%, Min/Max Spells per level: 7/11)
Wisdom: 11 (no adjustments)
Dexterity: 17 (Reaction/Attacking: +2, Defensive: -3)
Constitution: 13 (HP: -, System Shock: 85, Resurrection: 90%)
Charisma: 12 (Henchmen: 5, Loyalty: -, Reaction: -)

Hit Points: 5
Armor Class: 5 (Leather)
Movement Rate: 12"

Secondary Skill: Jeweler

Proficiencies: Dagger, Short Sword

Thief Abilities:
Pick Pockets: 30% +5% (DEX) = 35%
Open Locks: 25% + 5% (Gnome) +10% (DEX) = 40%
Find/Remove Traps: 20% + 10 (Gnome) = 30%
Move Silently: 15% + 5% (Gnome) + 5% (DEX) = 25%
Hide in Shadows: 10% + 5% (Gnome) + 5% (DEX) = 20%
Hear Noise: 10% + 10% (Gnome) = 20%
Climb Walls: 85% - 15% (ouch!, Gnome) = 70%
Read Languages: -

Spells Memorized: Phantasmal Force

Spell Book:
1st Level: Audible Glamer, Color Spray, Phantasmal Force

Racial Abilities:
CON based magic resistance (+3)
Infravision, 60'
When within 10' of the area and actively seeking may,
Detect grade or slope in passage (80%, d10, score 1-8 )
Detect unsafe walls, ceilings, or floors (70%, d10, score 1-7)
Determine approximate depth underground (60%, d10, score 1-6)
Determine direction of travel underground (50%, dANY, score any half)
In melee combat adds +1 to hit kobolds or goblins.
Is -4 to be hit by gnolls, bugbears, ogres, trolls, ogre magi, giants, titans.

Saving Throws:
Paralyzation, Poison, Death Magic: 13
Petrification, Polymorph: 12
Rod, Staff, Wand: (11+3 to save) 8
Breath Weapon: 15
Spell: (12+3 to save) 9

Equipment (Item, Location, Encumbrance):
Thieves Tools (belt pouch, -)
Dagger & scabbard (right side of belt, 10)
Dagger & scabbard (right boot)
Leather Armor (body, 150)
Backpack (back, 20)
Tinder Box (belt pouch, 2)
Belt (waist, 3)
Short Sword & scabbard (left side of belt, 35)
Pouch, Belt, Lg. (right side of belt, 10)
Flasks of Oil (2) (back pack, 20 each)
Iron Rations, 1 wk. (back pack, 75)
Cloak (back, 25)
Candle, Wax (belt puch, 5)
Boots, Low, Soft (feet, 30)
Sack, Small (in back pack, 5)
Material Spell Components (Belt Pouch, -)

Treasure: 19 gold, 15 silver

Total Encumbrance: 444 cn.

Description and Background:
Halmod has a complexion that is wood brown, pure white hair and eyes that are clear blue. He prefers wearing clothes of stolid colors (browns, tans and greens predominate). He hails from beyond the Giant Lands and the Vermoth Myre.

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