Colonial Marine Personnel Files
Posted: Sat Feb 21, 2015 12:48 am
This thread will be used to store personnel files for the Marines (character sheets). When character creation is finished, please copy the following and reply below (under construction):
[b]PERSONAL INFORMATION[/b]
[b]Name: [/b]
[b]Rank: [/b]
[b]MOS: [/b]
[b]Gender: [/b]
[b]Age: [/b]
[b]Background: [/b]
[b]Flash: [/b]
[b]CONDITIONS:[/b]
[b]Fresh:[/b] +1D to all tests until new Condition
[strike][b]Hungry and Thirsty:[/b] -1 to disposition to any conflict[/strike]
[strike][b]Angry (Ob 2 Will):[/b] Can't use wises or beneficial traits[/strike]
[strike][b]Afraid (Ob 3 Will):[/b] Can't help or use Beginner's Luck[/strike]
[strike][b]Exhausted (Ob 3 Health):[/b] Factor to all tests except Resources, Circles and recovery.[/strike]
[strike][b]Injured (Ob 4 Health):[/b] -1D to skills, Nature, Will and Health (except recovery)[/strike]
[strike][b]Sick (Ob 3 Will):[/b] -1D to skills, Nature, Will and Health (except recovery); can't practice, learn, advance[/strike]
[strike][b]Dead: [/b]May not use wises, test or help.[/strike]
[b]BELIEF/INSTINCT/GOAL[/b]
[spoiler][b]Belief: [/b]
[b]Instinct: [/b]
[b]Goal: [/b][/spoiler]
[b]TRAITS & WISES[/B]
[spoiler]
[b]TRAIT:[/b] -
[b]TRAIT:[/b] -
[b]WISE:[/b] -
[I]Advancement:[/I] -
[/spoiler]
[b]ABILITIES[/b]
[spoiler][b]WILL:[/b] -
[i]Advancement:[/i] -
[b]HEALTH:[/b] -
[i]Advancement:[/i] -
[b]NATURE:[/b] 3 / 3
[i]Descriptors:[/i] -
[i]Advancement:[/i] -
[b]RESOURCES:[/b] 0
[i]Advancement:[/i] -
[b]CIRCLES:[/b] 1
[i]Advancement:[/i] -[/spoiler]
[b]SKILLS[/b]
[spoiler]
[b]ADMIN:[/b]
[i]Advancement:[/i] -
[b]ARMORER:[/b]
[i]Advancement:[/i] -
[b]BROKER:[/b]
[i]Advancement:[/i] -
[b]CRIMINAL:[/b]
[i]Advancement:[/i] -
[b]EXECUTIVE:[/b]
[i]Advancement:[/i] -
[b]GUNNER:[/b]
[i]Advancement:[/i] -
[b]INSTRUCTOR:[/b]
[i]Advancement:[/i] -
[b]LEADER:[/b]
[i]Advancement:[/i] -
[b]MANIPULATOR:[/b]
[i]Advancement:[/i] -
[b]MEDIC:[/b]
[i]Advancement:[/i] -
[b]OPERATOR:[/b]
[i]Advancement:[/i] -
[b]PERSUADER:[/b]
[i]Advancement:[/i] -
[b]PILOT:[/b]
[i]Advancement:[/i] -
[b]SCAVENGER:[/b]
[i]Advancement:[/i] -
[b]SCIENTIST:[/b]
[i]Advancement:[/i] -
[b]SCOUT:[/b]
[i]Advancement:[/i] -
[b]SOLDIER:[/b]
[i]Advancement:[/i] -
[b]SURVIVALIST:[/b]
[i]Advancement:[/i] -
[b]TECHNICIAN:[/b]
[i]Advancement:[/i] -
[/spoiler]
[B]EXPERIENCE POINTS[/B]
[spoiler]
[b]CURRENT FATE:[/b] 0
[b]SPENT FATE:[/b] 0 / 3
[i]Spend Fate to reroll all 6's as new dice, or reroll a single failed die related to your Wise.[/i]
[b]CURRENT PERSONA:[/b] 0
[b]SPENT PERSONA:[/b] 0 / 3
[i]Spend Persona to tap Nature, or add +1D to a test, or reroll all failed dice on a test related to your Wise.[/i]
[b]CHECKS:[/b] 0
[i]Checks allow you to make Camp and recover from Conditions.[/i]
[/spoiler]
[b]PERSONAL INFORMATION[/b]
[b]Name: [/b]
[b]Rank: [/b]
[b]MOS: [/b]
[b]Gender: [/b]
[b]Age: [/b]
[b]Background: [/b]
[b]Flash: [/b]
[b]CONDITIONS:[/b]
[b]Fresh:[/b] +1D to all tests until new Condition
[strike][b]Hungry and Thirsty:[/b] -1 to disposition to any conflict[/strike]
[strike][b]Angry (Ob 2 Will):[/b] Can't use wises or beneficial traits[/strike]
[strike][b]Afraid (Ob 3 Will):[/b] Can't help or use Beginner's Luck[/strike]
[strike][b]Exhausted (Ob 3 Health):[/b] Factor to all tests except Resources, Circles and recovery.[/strike]
[strike][b]Injured (Ob 4 Health):[/b] -1D to skills, Nature, Will and Health (except recovery)[/strike]
[strike][b]Sick (Ob 3 Will):[/b] -1D to skills, Nature, Will and Health (except recovery); can't practice, learn, advance[/strike]
[strike][b]Dead: [/b]May not use wises, test or help.[/strike]
[b]BELIEF/INSTINCT/GOAL[/b]
[spoiler][b]Belief: [/b]
[b]Instinct: [/b]
[b]Goal: [/b][/spoiler]
[b]TRAITS & WISES[/B]
[spoiler]
[b]TRAIT:[/b] -
[b]TRAIT:[/b] -
[b]WISE:[/b] -
[I]Advancement:[/I] -
[/spoiler]
[b]ABILITIES[/b]
[spoiler][b]WILL:[/b] -
[i]Advancement:[/i] -
[b]HEALTH:[/b] -
[i]Advancement:[/i] -
[b]NATURE:[/b] 3 / 3
[i]Descriptors:[/i] -
[i]Advancement:[/i] -
[b]RESOURCES:[/b] 0
[i]Advancement:[/i] -
[b]CIRCLES:[/b] 1
[i]Advancement:[/i] -[/spoiler]
[b]SKILLS[/b]
[spoiler]
[b]ADMIN:[/b]
[i]Advancement:[/i] -
[b]ARMORER:[/b]
[i]Advancement:[/i] -
[b]BROKER:[/b]
[i]Advancement:[/i] -
[b]CRIMINAL:[/b]
[i]Advancement:[/i] -
[b]EXECUTIVE:[/b]
[i]Advancement:[/i] -
[b]GUNNER:[/b]
[i]Advancement:[/i] -
[b]INSTRUCTOR:[/b]
[i]Advancement:[/i] -
[b]LEADER:[/b]
[i]Advancement:[/i] -
[b]MANIPULATOR:[/b]
[i]Advancement:[/i] -
[b]MEDIC:[/b]
[i]Advancement:[/i] -
[b]OPERATOR:[/b]
[i]Advancement:[/i] -
[b]PERSUADER:[/b]
[i]Advancement:[/i] -
[b]PILOT:[/b]
[i]Advancement:[/i] -
[b]SCAVENGER:[/b]
[i]Advancement:[/i] -
[b]SCIENTIST:[/b]
[i]Advancement:[/i] -
[b]SCOUT:[/b]
[i]Advancement:[/i] -
[b]SOLDIER:[/b]
[i]Advancement:[/i] -
[b]SURVIVALIST:[/b]
[i]Advancement:[/i] -
[b]TECHNICIAN:[/b]
[i]Advancement:[/i] -
[/spoiler]
[B]EXPERIENCE POINTS[/B]
[spoiler]
[b]CURRENT FATE:[/b] 0
[b]SPENT FATE:[/b] 0 / 3
[i]Spend Fate to reroll all 6's as new dice, or reroll a single failed die related to your Wise.[/i]
[b]CURRENT PERSONA:[/b] 0
[b]SPENT PERSONA:[/b] 0 / 3
[i]Spend Persona to tap Nature, or add +1D to a test, or reroll all failed dice on a test related to your Wise.[/i]
[b]CHECKS:[/b] 0
[i]Checks allow you to make Camp and recover from Conditions.[/i]
[/spoiler]