Character Generation
- FronkyDondo
- Pathfinder
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Re: Character Generation
I'll allow darts to be retrieved, but there may be instances where they could be damaged, e.g. Someone throws a fireball at a creature that has the darts embedded in them. Then I'll role saving throw.
Everyone who has not done so: please post your character sheet link in the character forum.
And barna10: you still having trouble with the die roller twin site?
Everyone who has not done so: please post your character sheet link in the character forum.
And barna10: you still having trouble with the die roller twin site?
- GreyWolfVT
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Re: Character Generation
will do.FronkyDondo wrote:Sorry GreyWolf!!! I left your dwarf out. Yes, that is fine - consider it recompense for having left you out!!!GreyWolfVT wrote:not sure if i was supposed to but made the specialized weapon a +1 in inventory. That being wasn't sure since I am a waitlister/NPC.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Character Generation
I've decided to go with the Chain mail +1, so i think I am all done and ready to go
Re: Character Generation
Yes, working on getting my character updated. I edited my character post with my Unseen Servant character sheet which is about 85% done.FronkyDondo wrote:Everyone who has not done so: please post your character sheet link in the character forum.
And barna10: you still having trouble with the die roller twin site?
Re: Character Generation
Think I'm done except for starting cash (sorry if I missed a post about that). How much do I start with?
- FronkyDondo
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Re: Character Generation
I think I said each character has like 1,000-4,000 gp in the bank (unless you *want* to start with less - depending on character story) accrued over 4-5 levels of adventuring. Which mean you can bring on your person how ever much you want to carry. Some people converted to gems (see character sheets).barna10 wrote:Think I'm done except for starting cash (sorry if I missed a post about that). How much do I start with?
- GreyWolfVT
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Re: Character Generation
I never saw that there was anything more you needed me to add or change on my character sheet is it all good there FonkyDondo?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- FronkyDondo
- Pathfinder
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Re: Character Generation
I guess add the gauntlets of ogre power and you're good.GreyWolfVT wrote:I never saw that there was anything more you needed me to add or change on my character sheet is it all good there FonkyDondo?
Re: Character Generation
Doh! I remember that now. Any chance of starting poor but having one more magic item? Maybe some magical Leather?FronkyDondo wrote:I think I said each character has like 1,000-4,000 gp in the bank (unless you *want* to start with less - depending on character story) accrued over 4-5 levels of adventuring. Which mean you can bring on your person how ever much you want to carry. Some people converted to gems (see character sheets).barna10 wrote:Think I'm done except for starting cash (sorry if I missed a post about that). How much do I start with?
- FronkyDondo
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Re: Character Generation
Nopebarna10 wrote: Doh! I remember that now. Any chance of starting poor but having one more magic item? Maybe some magical Leather?
Re: Character Generation
Ok. Guess I'll have to start stealing some...FronkyDondo wrote:Nopebarna10 wrote: Doh! I remember that now. Any chance of starting poor but having one more magic item? Maybe some magical Leather?
- GreyWolfVT
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Re: Character Generation
when did I get those and what do they do?FronkyDondo wrote:I guess add the gauntlets of ogre power and you're good.GreyWolfVT wrote:I never saw that there was anything more you needed me to add or change on my character sheet is it all good there FonkyDondo?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Character Generation
They grant the wearer an 18/00 strength IIRC.GreyWolfVT wrote:when did I get those and what do they do?FronkyDondo wrote:I guess add the gauntlets of ogre power and you're good.
Found it:
DMG, pg 145
Gauntlets of Ogre Power: A pair of ogre power gauntlets appear the same as typical hand wear for armor. The wearer of these gloves, however, is imbued with 18/00 strength in his or her hands, arms, and shoulders. When striking with the hand or with a weapon hurled or held, the gauntlets add +3 to hit probability and +6 to damage inflicted when a hit is made. These gauntlets are particularly desirable when combined with a girdle of giant strength and a hurled weapon. They enlarge or shrink to fit human to halfling-sized hands.
"welcoming humbly His light and proudly His darkness" - e.e. cummings
- GreyWolfVT
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Re: Character Generation
thanks added the info to my sheet notes for future ref. Changed STR info. Going to create macros now...
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- GreyWolfVT
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Re: Character Generation
Here is how I did my + weapon macro tell me if this is what you like to see. Also is that +1 to Hit and Dmg or just Hit?
Input: Broad Sword +1 [1d6] Init [1d20 +4] To Hit [2d4 +7] Dmg S/M [1d6 +8] Dmg Lrg
Output: Broad Sword +1 [1d6] = 6 Init [1d20 +4] = 16+4 = 20 To Hit [2d4 +7] = 7+7 = 14 Dmg S/M [1d6 +8] = 3+8 = 11 Dmg Lrg
Input: Broad Sword +1 [1d6] Init [1d20 +4] To Hit [2d4 +7] Dmg S/M [1d6 +8] Dmg Lrg
Output: Broad Sword +1 [1d6] = 6 Init [1d20 +4] = 16+4 = 20 To Hit [2d4 +7] = 7+7 = 14 Dmg S/M [1d6 +8] = 3+8 = 11 Dmg Lrg
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Character Generation
Thanks a ton for posting this. I think I understand how to write macros now...GreyWolfVT wrote:Here is how I did my + weapon macro tell me if this is what you like to see. Also is that +1 to Hit and Dmg or just Hit?
Input: Broad Sword +1 [1d6] Init [1d20 +4] To Hit [2d4 +7] Dmg S/M [1d6 +8] Dmg Lrg
Output: Broad Sword +1 [1d6] = 6 Init [1d20 +4] = 16+4 = 20 To Hit [2d4 +7] = 7+7 = 14 Dmg S/M [1d6 +8] = 3+8 = 11 Dmg Lrg
- GreyWolfVT
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Re: Character Generation
if it helps I am glad to be of service. Mind you mine includes the STR bonuses and hopefully the +1 from the weapon along with the normal damage.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- FronkyDondo
- Pathfinder
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Re: Character Generation
It was in OOC chat (see above)FronkyDondo wrote:Please give your character Gauntlets of Ogre Power; so he'll have that and +1 axe I think?FronkyDondo wrote:Good timing - a little early though. Not yet - I'll reach out, but hopefully it will be obvious. I will be soliciting player/character input later today/this evening.GreyWolfVT wrote:Mr. DM/GM just checking am I to reply in the IC portion at this time?
- GreyWolfVT
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Re: Character Generation
Yeah I added em already listed under magic items.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling