Chapter 8: A Camping We Will Go

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GreyWolfVT
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Re: Chapter 8: A Camping We Will Go

#181 Post by GreyWolfVT »

Borum:

Borum takes the coins and puts them in his belt pouch for now.

"Alright well to the caves unless we can spot any more of the orcs out here. The Druid said southern caves so lets check them as best we can."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 8: A Camping We Will Go

#182 Post by Pulpatoon »

Idonea:

Idonea raises a waterskin. "Here's to Wexley! That was impressive work!"

Looking out over the southern caves, she sighs, "And here's to the Bee-Man, too. Nice to finally have a sense of direction as to where to start. Shall we start with the nearest and lowest cave?"

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Re: Chapter 8: A Camping We Will Go

#183 Post by Baramoor »

Wexley:

Finished with his delivery to Borum, he readies his bow and sets off, moving in a southern direction back towards the caves with Ms. Choe and Mort hopefully to his right and the creek to his left.

He moves to ensure he minimizes his silhouette against the bonfire as much as possible.
If it is not true, do not speak it. If it is not right, do not do it. Marcus Aurelius

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Re: Chapter 8: A Camping We Will Go

#184 Post by MonkeyWrench »

Maya & Victor:

Maya stays with the group, also acknowledging Wexley's role. She looks around with a confused look, "Where is Victor?"

As if his name was the tool necessary to summon him Victor emerges from the bush that the orcs were near, his clothes dirty and full o burs. "Well, that was fun! Haha!"
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.

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Re: Chapter 8: A Camping We Will Go

#185 Post by Dizlexus »

Mr. Choe:

Choe is taking a shine to the vivacious Mr. Wex.

Choe will stick by his side and help keep the party out of traps.

Up to the cave mouth they go.

Choe informs the party," I wish to discover a halberd or a similar pole arm -- keep your eyes open for one please."
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Re: Chapter 8: A Camping We Will Go

#186 Post by PyroArrow »

Dungeon Master:

There is one Cave Mouth directly to the south & slighly west of where the pyre is.

There is another about halfway in the south wall of the valley & another farther west & way up high.

Which cave entrance shall it be?

To Back track just a tad i will let Wexley find his other 2 arrows stuck in the trees if he gives me 2 Intelligence checks.

Otherwise Wexley can try again in the daylight.


Player Map of Caves of Chaos Valley:
Image
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 8: A Camping We Will Go

#187 Post by GreyWolfVT »

Q: Is this closer cave the one we already went partly into though?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 8: A Camping We Will Go

#188 Post by PyroArrow »

Dungeon Master:
GreyWolfVT wrote:Q: Is this closer cave the one we already went partly into though?
No, Neither the first Party or the Current grop of Adventurers have been to the south cave nearest to you all now.

You know: Starting from the rightmost northern side Cave, which contains the Orcs you have just battled - The Middle northern side cave - where you tried to smoke out the occupants & the next

cave left of that one is the Orc Cave Fr. Tenebaum told you all about.

Then there is the Owlbear Cave left of that Orc Cave, & higher.

See the 3 big boulders on the south bank of the Goblinwater Creek on the far right (east) of the map?

The group is bunched behind the biggest boulder there (on it's right side).

The nearest cave is directly South West of your position & is definitely the closest cave.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 8: A Camping We Will Go

#189 Post by Baramoor »

Crossing the creek, Wexley moves carefully towards the nearest of the southern caves, listening if he should detour to another if signaled by Borum.

He moves to ensure he does not stand against the light of the pyre and instead skirts the edge of the forest, checking to see if any have set up camp or ambush there before taking a stance and signaling the others to cross while providing lookout.

Not too worried about the arrows. I have 18 left unless I missed a count somewhere and if I run out before that time...Wexley will be in a world of hurt by then. Question, did we rest sufficiently to gain back the 1st level spell?

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If it is not true, do not speak it. If it is not right, do not do it. Marcus Aurelius

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Re: Chapter 8: A Camping We Will Go

#190 Post by PyroArrow »

Dungeon Master:
Question, did we rest sufficiently to gain back the 1st level spell?
Yes, it was for 8 hours (1:30pm-9:30pm), so magic-users gained back their spells.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 8: A Camping We Will Go

#191 Post by GreyWolfVT »

Mort tries to catch up to Wexley to help scout the cave.

Kormak starts decapitating orc bodies if he can find any.

Borum signals to Wexley and Mort that he indeed would like that cave at least scouted to the entrance. Then he moves up to the pyre.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 8: A Camping We Will Go

#192 Post by MonkeyWrench »

Maya & Victor:

Maya waits for the scouts to return with their report as well as the next order from Borum.

Victor, in some sick display of humor, gathers a couple of the decapitated heads that Kormak severed and places them on sticks. He follows Kormak around and uses the heads like puppets, "Grah! Me mad Orc! Lose body now float around! Grah!"
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Re: Chapter 8: A Camping We Will Go

#193 Post by PyroArrow »

Dungeon Master:

Ok, so Borum, Kormak, Mort & Victor went north across the creek to meet Wexley after the Orc Pyre battle & started chopping off Orc Heads & playing around with the bodies?

Well, Mr. Choe, Maya, Sister Opal, Fr. Tenebaum, Radac, Karick, Idonea, Ewat, Lutha Cee & Wolfram, all stay behind the big boulder on the south bank of the Goblinwater Creek.

Then Wexley, moves south across the creek, Meets up with the rest of the group there, chats with the group about the pyre battle &

then with Mr. Choe, goes to scout out the nearest cave opening to the southwest.

As Wexley & Mr. Choe move southwest towards the cave Mort is seen bounding across, without falling into, the creek to meet up with them & continue to the cave.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 8: A Camping We Will Go

#194 Post by GreyWolfVT »

Ok, so Borum, Kormak, Mort & Victor went north across the creek to meet Wexley after the Orc Pyre battle & started chopping off Orc Heads & playing around with the bodies?
Yes Kormak will play soccer with the heads pretending Victor is a goalie. :lol:
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 8: A Camping We Will Go

#195 Post by PyroArrow »

Dungeon Master:

Mr. Choe, Mort & Wexley, approach the cave entrance to the south west, coming to rest to the eastern side of the cave entrance.

Anyone here have a torch (for Mr. Choe & Mort)? Will Wexley take a look inside first using his infravision?
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 8: A Camping We Will Go

#196 Post by Baramoor »

Wexley will approach the cave first, listening quietly for a moment to see if anything is head. Hear Noise [1d100] = 93
Idiot is deaf as a post

If all is quiet, he will then look using his infravision to see if anything is moving or in hiding that generates heat, if nothing is seen, he will examine the entranceway for traps as possible Floor [1d100] = 83, Right Wall [1d100] = 74, Left Wall [1d100] = 40, Front Wall [1d100] = 36Back Wall [1d100] = 24, ceiling [1d100] = 74, secret doors [1d6] = 6 without light first to not alert any of their presence

At all times he will be ready to quickly withdraw if need be.
If it is not true, do not speak it. If it is not right, do not do it. Marcus Aurelius

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Re: Chapter 8: A Camping We Will Go

#197 Post by Nordbo »

Lutha Cee:
"Grah! Me mad Orc! Lose body now float around! Grah!"
Lutha finds this insanely hilarious and cracks up totally. Wolfram, however, doesn't get the joke

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Re: Chapter 8: A Camping We Will Go

#198 Post by PyroArrow »

Dungeon Master:

Wexley notes that there is nothing inside the cave entrance when he peers in from the eastern side.

His examination of the first 10 feet reveals nothing more than a natural cave with a rough texture.
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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Re: Chapter 8: A Camping We Will Go

#199 Post by GreyWolfVT »

Mort despite his thief instincts lights a torch.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Chapter 8: A Camping We Will Go

#200 Post by PyroArrow »

Dungeon Master:

Nothing happens after the torch is lit.

New Cave Entrance Map:
Image
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)

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