Conan's Run (IC - Conan. Marcel only)
- Grognardsw
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Re: Conan's Run (IC - Conan. Marcel only)
Conan examines the grate. There is a simple lock (+10% to pick), however you are under water (-5%) and without proper thieves tools (-15%). The grate itself seems rickety.
- Grognardsw
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Re: Conan's Run (IC - Conan. Marcel only)
This one. It's not big deal though.
Marcel wrote:Conan comes to the grate and reaches through to gauge depth.
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Re: Conan's Run (IC - Conan. Marcel only)
Re: Conan's Run (IC - Conan. Marcel only)
Conan swims up along a wall to the light. The thought of drowning angers Conan. Thinking of the non-lethal obstacles he's incurred, he wonders how the thieves would have saved him from this. Then he wonders if he's gone in the right direction or is he off the playing field. When he rises, he'll be ready for anything.
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Re: Conan's Run (IC - Conan. Marcel only)
Conan sees a 20'x20' chamber with a door in the west wall. The door has a pull-ring in the center of it.
Re: Conan's Run (IC - Conan. Marcel only)
Conan listens at the door before examining it further.
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Re: Conan's Run (IC - Conan. Marcel only)
Conan discovers the pull-ring turns right. He experiments with slow turns and on the second complete turn feels the lock click, unlock, and he door opens a half-inch to be pulled the rest of the way.
Beyond is a 30'x20' chamber, with no floor but a 20' deep pit over which are two 4"-wide wooden beams running across. The beams are 5' apart from each other. At the bottom of the pit is a web of stringy ropes and lines.
At the other side is a ledge 3' deep which runs the length of the wall. At the north end of the ledge is an open portal into another room, the details of which cannot be seen.
At the other end of one of the beams is a female in tight clothes, a 10' pole in her hands. She smiles, steps forward onto one of the beams, twirls her pole above her head, and cartwheels skillfully on the beam. Quite an acrobat this one, thinks Conan.
Beyond is a 30'x20' chamber, with no floor but a 20' deep pit over which are two 4"-wide wooden beams running across. The beams are 5' apart from each other. At the bottom of the pit is a web of stringy ropes and lines.
At the other side is a ledge 3' deep which runs the length of the wall. At the north end of the ledge is an open portal into another room, the details of which cannot be seen.
At the other end of one of the beams is a female in tight clothes, a 10' pole in her hands. She smiles, steps forward onto one of the beams, twirls her pole above her head, and cartwheels skillfully on the beam. Quite an acrobat this one, thinks Conan.
Re: Conan's Run (IC - Conan. Marcel only)
Conan steps onto the opposite beam. Concentrating on his steps, he barrels on towards the other end. "Whats a pretty girl such as yourself, doing in a place like this, eh?"
- Grognardsw
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Re: Conan's Run (IC - Conan. Marcel only)
With equal speed the thief-acrobat moves out onto the parallel plank, balancing with her pole-arm.
"Keeping the posers out of the Guild," she snaps back in answer.
The Cimmerian and the woman meet half-way. She swings low at Conan's legs. He feels stinging pain (4 HP damage) and struggles to stay on top of the 4-inch wide plank (Dex. check using 4d6.)
"Keeping the posers out of the Guild," she snaps back in answer.
The Cimmerian and the woman meet half-way. She swings low at Conan's legs. He feels stinging pain (4 HP damage) and struggles to stay on top of the 4-inch wide plank (Dex. check using 4d6.)
Re: Conan's Run (IC - Conan. Marcel only)
"Move away little squirrel."
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Re: Conan's Run (IC - Conan. Marcel only)
Actions for round two of the thief-acrobat fight?
Re: Conan's Run (IC - Conan. Marcel only)
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Re: Conan's Run (IC - Conan. Marcel only)
Conan says, as he attempts to brain the bitch, "I hope the 10' pole-ninja-guild will teach me their tricks when this is over"
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Re: Conan's Run (IC - Conan. Marcel only)
Thief-Acrobat - Round Two
Conan and the thief-acrobat face each other on opposite 4"-wide beams over the pit. The girl swings her pole across at the Cimmerian, grazing him (2 HP, and 3d6 Dex. check.) Conan in turn lands a right hook (5 HP and 3d6 Dex. check.)
Actions for Round Three!
Conan and the thief-acrobat face each other on opposite 4"-wide beams over the pit. The girl swings her pole across at the Cimmerian, grazing him (2 HP, and 3d6 Dex. check.) Conan in turn lands a right hook (5 HP and 3d6 Dex. check.)
Actions for Round Three!
Re: Conan's Run (IC - Conan. Marcel only)
"I'm sure they will find another task for you nimble-fingers, when you fail this one" Conan says as he attacks.
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