To help keep the game on topic, and as a place to organize all of the potential leads and scenarios that are starting to proliferate, I'm going to start a "Cue Cards" thread. Here I will post a list of mysteries you have come across, and other adventure leads that you have discovered so far in your travels. Some of them I will have to keep a bit vague in order to not spoil any surprises.
I will also include rewards when I can. Unfortunately, these will often be undefined, or vague (again, so as not to spoil anything early). Some of the goals will name specific characters; if a specific character isn't mentioned, you can assume it is a party/group goal that will result in shared rewards.
As these goals are achieved, I will mark them out, and as new ones are discovered I will add them. If you think of anything I've overlooked, let me know so I can add it.
Cue Cards
Re: Cue Cards
GOAL: Obtain a guild and/or mentor
REWARD: Ability to advance beyond 4th level
REWARD: Ability to advance beyond 4th level
Re: Cue Cards
GOAL: Resolve the mystery of Mekhmet
REWARD: undefined/Clues to other adventures
REWARD: undefined/Clues to other adventures
Re: Cue Cards
GOAL: Determine why goblins/Wichtelmännchen steal children (See Conweena's Backstory)
REWARD: undefined/Clues to other adventures
REWARD: undefined/Clues to other adventures
Re: Cue Cards
Traesta GOAL: Resolve mysteries of your heritage
REWARD: undefined
REWARD: undefined
Re: Cue Cards
Harker GOAL: Discover the source of corruption in the Sentinels of Paldon (don't forget Harker caught his mentor cheating in a tournament challenge.)
REWARD: undefined
REWARD: undefined
Re: Cue Cards
Harker GOAL: Discover what became of Harker's missing friend Thalas who was last known to be in Bredon
REWARD: undefined/Clues to other adventures
REWARD: undefined/Clues to other adventures
Re: Cue Cards
GOAL: Thwart Vivitanus' plans to overthrow the Barony/Duchy
REWARD: undefined/Clues to other adventures
REWARD: undefined/Clues to other adventures
Re: Cue Cards
Goal: Explore the stronghold of Ragamac and Zargad to solve their disappearance
REWARD: jewelry, coins magical items... clues to other adventures
REWARD: jewelry, coins magical items... clues to other adventures
Last edited by Ithril on Thu Jan 26, 2023 1:59 am, edited 1 time in total.
Re: Cue Cards
GOAL: Scour the catacombs beneath the tower and destroy the uundead threat to the village of Tirby
REWARD: jewelry, coins and some magic items
GOAL: Remove the curse on the PeaceFields of Tirby
REWARD: If the characters accomplish this, they will receive an additional 25% on the experience they gained during the adventure (500 xp minimum).
REWARD: jewelry, coins and some magic items
GOAL: Remove the curse on the PeaceFields of Tirby
REWARD: If the characters accomplish this, they will receive an additional 25% on the experience they gained during the adventure (500 xp minimum).