Character Generation Discussions

BackworldTraveller
Message
Author
User avatar
BackworldTraveller
Rider of Rohan
Rider of Rohan
Posts: 5994
Joined: Wed Oct 07, 2020 4:08 pm

Re: Character Generation Discussions

#41 Post by BackworldTraveller »

Demilich wrote: Sat Oct 01, 2022 11:40 pm [1d6]=2

science (Psycology) 0

[1d6]=6

Promotion Skill Computers 1

I would like to become a Wanderer after my term is over

Engineering Specialties Power and Life Support
As a Wanderer you get a you can choose two benefits (+1 each, you can choose the same thing twice) from:-
STR+1
END+1
DEX+1
Language(Anglic or Gvegh or Aekhu)
Profession(Pick One)
Jack-of-all-Trades
Athletics(Any)
Melee
Recon
Streetwise
Stealth
Survival
Drive
Deception
Recon
Stealth
Streetwise
Survival

You can, additionally, take Two benefits from:-
Contact
Weapon
Ally
EDU+1
Weapon
Armour

I've assumed your final childhood skill is Art (You can paint the Trokh script) and that you gained streetwise during your sojourn amongst humans.

Do you wish to try your hand at another term?

User avatar
BackworldTraveller
Rider of Rohan
Rider of Rohan
Posts: 5994
Joined: Wed Oct 07, 2020 4:08 pm

Re: Character Generation Discussions

#42 Post by BackworldTraveller »

cybersavant wrote: Sat Oct 01, 2022 10:19 am Term 3 - Agent- Tozjabr
q int6 sur int7 adv int5




background skills : :

ANTS As Hi Ht In Na Va [ asteroid, ??, high tech, industrial, ??, ?? ] Hi=high pop ??,

- zeroG 0
- computers 0
- vacc suit 0
-
Some questions: -
Childhood: What is that 4th skill going to be?
Term 1: What skill did you get at level +1 from your service as an entertainer?
Term 2: No Questions!
Term 3: What skill do you take at level 0 on transfer to that career
Term 3: What skill do you take at level +1 from your service as an agent?
Term 3: Roll 8+ on Melee, Gun Combat or Stealth to avoid Injury during kidnap. You gain the skill used at level 1...need weapon type if weapon chosen
Term 4: What skill do you take at level +1 from your time locked up? from Inmate, Personal or Service tables per page 54
Term 4: Roll for promotion (END:5+) for a prison skill from Inmate, Personal or Service tables per page 54
Term 4: Pick any skill used in helping you escape and get to a new world
n.b. You had no effects from ageing, but lost 1 SAN due to traumas of kidnapping

Given the number of career failures, you are really, really due some luck!

User avatar
BackworldTraveller
Rider of Rohan
Rider of Rohan
Posts: 5994
Joined: Wed Oct 07, 2020 4:08 pm

Re: Character Generation Discussions

#43 Post by BackworldTraveller »

The Bindoner wrote: Sat Oct 01, 2022 7:41 pm Here's a pass at the Vargr:
And here are a few questions, observations, etc.

Childhood:
  • What is your name?
  • Gender?
  • Home?
  • Birthday
  • Have I missed a luck and SAN roll?
Retirement:
  • You have Blade and Weapon and Weapon...Will you be converting one of the Weapon benefits to a skill in usage of Blade or Weapon taken earlier?
  • You have a benefit from your 1st term event. Would you consider a combat implant for Pilot Skill? or combat implant for +2 initiative?
    (The latter would tend to make you look a bit jumpy - and, should it ever get out, would lose you CHA.)
Other:
  • You have accumulated a few cold-sleep days across your career and a small radiation exposure

User avatar
The Bindoner
Rider of Rohan
Rider of Rohan
Posts: 4987
Joined: Mon Feb 18, 2019 8:29 pm

Re: Character Generation Discussions

#44 Post by The Bindoner »

BackworldTraveller wrote: Sun Oct 02, 2022 1:58 pm
The Bindoner wrote: Sat Oct 01, 2022 7:41 pm Here's a pass at the Vargr:
And here are a few questions, observations, etc.

Childhood:
  • What is your name?
  • Gender?
  • Home?
  • Birthday
  • Have I missed a luck and SAN roll?
Retirement:
  • You have Blade and Weapon and Weapon...Will you be converting one of the Weapon benefits to a skill in usage of Blade or Weapon taken earlier?
  • You have a benefit from your 1st term event. Would you consider a combat implant for Pilot Skill? or combat implant for +2 initiative?
    (The latter would tend to make you look a bit jumpy - and, should it ever get out, would lose you CHA.)
Other:
  • You have accumulated a few cold-sleep days across your career and a small radiation exposure
Gah, I forgot about Luck and SAN.

Yes, one of the Weapon benefits will convert to a skill.

I thought the event gave a +1 to one benefit roll? That is how I used it....

Anyway, I think this Vargr would be against non-medical augments. Being Vargr is already pretty great, relying on gizmos is a bit low status. Human even ;)

I'll read in to the district tom pick a homeworld, and make the day I finalise the character sheet the birthday.

User avatar
BackworldTraveller
Rider of Rohan
Rider of Rohan
Posts: 5994
Joined: Wed Oct 07, 2020 4:08 pm

Re: Character Generation Discussions

#45 Post by BackworldTraveller »

If anyone has images, equipment lists, etc, background histories, etc. they fancy working on, please feel free to append to the character notes thread.

n.b. the UFA has Tech 10 Vargr gear available in quantity and TL13 Human gear available too.
Some Vargr gear up to TL15 is available to those with the right connections - i.e. this is retirement/package benefit or in-play acquisition only.
Aslan gear is NOT available unless custom made.

Initial gear for Sazqelimqariepr (even clothing other than what he stands up in) is going to be tricky given lack of funds, lack of language and recent engagements. (He can understand the locals via Psionics means only - and projecting his thoughts will give away his status.)

Yeelau can have collected gear of any TL as she crossed the Imperium, but must be able to carry it in a bag and pay for it from her limited funds.

So far, the common thread between the characters is an "Outsider" or "Down on their luck" vibe. But this is the UFA in the 12th (Imperial) Century! Remember, anything is possible.

Demilich
Ranger
Ranger
Posts: 832
Joined: Fri Dec 27, 2019 4:33 pm

Re: Character Generation Discussions

#46 Post by Demilich »

For Yeelau

DEX +1 x2

For Benefits
Contact
Armor

Take a term as a Wanderer
Survival?
[_2d6]=(3+5)=8

Event?
[_2d6]=(3+6)=9

Promotion
[_2d6]=(3+4)=7

User avatar
BackworldTraveller
Rider of Rohan
Rider of Rohan
Posts: 5994
Joined: Wed Oct 07, 2020 4:08 pm

Re: Character Generation Discussions

#47 Post by BackworldTraveller »

Demilich wrote: Sun Oct 02, 2022 4:36 pm For Yeelau

DEX +1 x2

For Benefits
Contact
Armor

Take a term as a Wanderer
Survival?
[_2d6]=(3+5)=8

Event?
[_2d6]=(3+6)=9

Promotion
[_2d6]=(3+4)=7
Please roll 7+ on 2d6 for your latest venture...roll over and you did OK, Under and you are robbed by your helpers!
And 1d6 and 1d6 for skill allocation. And 1d6 for retirement options.
Just checking...staying as a Wanderer or getting more space-based skills from Scavenger?

User avatar
The Bindoner
Rider of Rohan
Rider of Rohan
Posts: 4987
Joined: Mon Feb 18, 2019 8:29 pm

Re: Character Generation Discussions

#48 Post by The Bindoner »

Vargr:

Luck:
[1d6]=6

Sanity:
[1d6]=4

Re: Homeworld

Is this character local local? As in, from one of the worlds described in the Background thread?

Do we have a Campaign Number BTW?

User avatar
BackworldTraveller
Rider of Rohan
Rider of Rohan
Posts: 5994
Joined: Wed Oct 07, 2020 4:08 pm

Re: Character Generation Discussions

#49 Post by BackworldTraveller »

The Bindoner wrote: Sun Oct 02, 2022 7:25 pmLocal
The Bindoner wrote: Sun Oct 02, 2022 7:25 pm Vargr:

Luck:
[1d6]=6

Sanity:
[1d6]=4

Re: Homeworld

Is this character local local? As in, from one of the worlds described in the Background thread?

Do we have a Campaign Number BTW?
Campaign Number info


As to Local Local. You were in a Navy and the local one is the UFA. Talon, Augurgh, Rusafaks and Okhthalloe are good recruiting grounds - Fosfog and Fel have ships but they are rubbish by comparison. But any UFA world would fit.

Talon is only 20% vargr. Which may make a difference. The Souggvuez are weird guys from the Vargr perspective but cool.

Demilich
Ranger
Ranger
Posts: 832
Joined: Fri Dec 27, 2019 4:33 pm

Re: Character Generation Discussions

#50 Post by Demilich »

[_2d6]=(3+6)=9

Guess I did OK

[1d6]=5
Gun Combat

Retirement
[1d6]=6
Ihateisho Scout Cr 10000

Yes, Switch to Scavenger for a term
[1d6]=3

[1d6]=6

Sorry it took me so long to reply

User avatar
BackworldTraveller
Rider of Rohan
Rider of Rohan
Posts: 5994
Joined: Wed Oct 07, 2020 4:08 pm

Re: Character Generation Discussions

#51 Post by BackworldTraveller »

Demilich wrote: Sun Oct 02, 2022 8:32 pm [_2d6]=(3+6)=9

Guess I did OK

[1d6]=5
Gun Combat

Retirement
[1d6]=6
Ihateisho Scout Cr 10000

Yes, Switch to Scavenger for a term
[1d6]=3

[1d6]=6

Sorry it took me so long to reply
No Scout - Personal Vehicle instead...and a follower to act as driver!
What type of gun combat: Laser or Slug or Archaic?

Demilich
Ranger
Ranger
Posts: 832
Joined: Fri Dec 27, 2019 4:33 pm

Re: Character Generation Discussions

#52 Post by Demilich »

Hm Laser Gun Combat

User avatar
BackworldTraveller
Rider of Rohan
Rider of Rohan
Posts: 5994
Joined: Wed Oct 07, 2020 4:08 pm

Re: Character Generation Discussions

#53 Post by BackworldTraveller »

Demilich wrote: Sun Oct 02, 2022 9:34 pm Hm Laser Gun Combat
Ok Updated.

Your character seems to have been a consistent embarrassment to the house leaders - while you could act as hostess at House parties (your Steward skill) you seem to have avoided your right to a senior position in the House Navy and evaded your administrative and diplomatic duties. Perhaps her fleeing across the galaxy to avoid marriage should have been foreseen? Still at least you kept the family honour and stood your ground bravely when you were in battle.

Looking through the character to date, are you content that this is complete (so far), accurate and playable?

If so, the next step will be to create two colleague connections (which allow you to increase two skills by 1 point)...but we need all the player character to reach this stage before that can continue.

Demilich
Ranger
Ranger
Posts: 832
Joined: Fri Dec 27, 2019 4:33 pm

Re: Character Generation Discussions

#54 Post by Demilich »

Haha fits my concept I had for the character Yes, I think she is ready to go, Thanks for the help along the way

User avatar
BackworldTraveller
Rider of Rohan
Rider of Rohan
Posts: 5994
Joined: Wed Oct 07, 2020 4:08 pm

Re: Character Generation Discussions

#55 Post by BackworldTraveller »

Demilich wrote: Mon Oct 03, 2022 2:04 pm Haha fits my concept I had for the character Yes, I think she is ready to go, Thanks for the help along the way
She has a vehicle that is worth up to Cr300,000. Do you have the Mongoose V2 Vehicle handbook? If so, what would you like (send me specs)? If not what would you like (and I'll see what I can do for you)?

P.S. If you want it available on Talon, make sure it is within the law!

User avatar
The Bindoner
Rider of Rohan
Rider of Rohan
Posts: 4987
Joined: Mon Feb 18, 2019 8:29 pm

Re: Character Generation Discussions

#56 Post by The Bindoner »

Reviewing my character, I'm thinking of swapping Electronics/Comms for Electronics/Sensors. That was my first choice, I changed it because Sensors is the Rank 1 skill in Corsair/Pilot, but then I went Reaver first (to get a shot at Leadership).

Demilich
Ranger
Ranger
Posts: 832
Joined: Fri Dec 27, 2019 4:33 pm

Re: Character Generation Discussions

#57 Post by Demilich »

BackworldTraveller wrote: Mon Oct 03, 2022 2:13 pm
Demilich wrote: Mon Oct 03, 2022 2:04 pm Haha fits my concept I had for the character Yes, I think she is ready to go, Thanks for the help along the way
She has a vehicle that is worth up to Cr300,000. Do you have the Mongoose V2 Vehicle handbook? If so, what would you like (send me specs)? If not what would you like (and I'll see what I can do for you)?

P.S. If you want it available on Talon, make sure it is within the law!
I have a pdf of High Guard? Dont know what version that is?

User avatar
BackworldTraveller
Rider of Rohan
Rider of Rohan
Posts: 5994
Joined: Wed Oct 07, 2020 4:08 pm

Re: Character Generation Discussions

#58 Post by BackworldTraveller »

Demilich wrote: Mon Oct 03, 2022 3:46 pm
BackworldTraveller wrote: Mon Oct 03, 2022 2:13 pm
Demilich wrote: Mon Oct 03, 2022 2:04 pm Haha fits my concept I had for the character Yes, I think she is ready to go, Thanks for the help along the way
She has a vehicle that is worth up to Cr300,000. Do you have the Mongoose V2 Vehicle handbook? If so, what would you like (send me specs)? If not what would you like (and I'll see what I can do for you)?

P.S. If you want it available on Talon, make sure it is within the law!
I have a pdf of High Guard? Dont know what version that is?
High Guard exists at LBB version (1979 and 1981), Mongoose V1 and Mongoose v2!

Does it have a picture of a ship on the front cover? Yes = Mongoose V2.

But, High Guard isn't the vehicle handbook.

So - What type of vehicle do you want? Wheeled or Tracked ATV? Grav Flyer?
e.g. this is the sort of flyer you could afford...
Becker Adler Grav Car
...with 50k for luxury upgrades

Demilich
Ranger
Ranger
Posts: 832
Joined: Fri Dec 27, 2019 4:33 pm

Re: Character Generation Discussions

#59 Post by Demilich »

Maneuverable and for upgrades more defensive then offensive, make it faster if possible? dont have the vehicle book grav flyer

User avatar
BackworldTraveller
Rider of Rohan
Rider of Rohan
Posts: 5994
Joined: Wed Oct 07, 2020 4:08 pm

Re: Character Generation Discussions

#60 Post by BackworldTraveller »

Demilich wrote: Mon Oct 03, 2022 4:36 pm Maneuverable and for upgrades more defensive then offensive, make it faster if possible? dont have the vehicle book grav flyer
I'll have a go...may not get a draft design until Wednesday as my work is insisting I head to the office tomorrow!

Post Reply

Return to “How to find a Million (Mongoose Traveller, 1137)”