The Tomb of Demara
Re: The Tomb of Demara
"I pray too that we shall not be too late, but what will be will be if the god's will it," added Lordan.
- Distorted Humor
- Ranger Knight
- Posts: 1260
- Joined: Wed May 23, 2012 1:23 pm
Re: The Tomb of Demara
I take what little I have and become ready for the road.
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
- mithrandir138
- Ranger
- Posts: 536
- Joined: Mon Oct 29, 2012 12:28 am
- Location: Knoxville, TN
Re: The Tomb of Demara
Anyone want to "go to town to get supplies"? If so, just pretend you did and let me know what you bought.
- Distorted Humor
- Ranger Knight
- Posts: 1260
- Joined: Wed May 23, 2012 1:23 pm
Re: The Tomb of Demara
how much gold do I have?mithrandir138 wrote:Anyone want to "go to town to get supplies"? If so, just pretend you did and let me know what you bought.
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
-
- Ranger
- Posts: 600
- Joined: Thu Nov 22, 2012 2:00 pm
Re: The Tomb of Demara
The gold disappears inside Slinker's cloak as he bows graciously and says, "You are too kind sir. We will surely do our best to find your friend". Turning to the others he says, "A quick stop for supplies and then lets be on our way."
- mithrandir138
- Ranger
- Posts: 536
- Joined: Mon Oct 29, 2012 12:28 am
- Location: Knoxville, TN
Re: The Tomb of Demara
The thief just negotiated 25gp for extra supplies -- maybe he will share? The equipment list is also abbreviated and on the last page of the Basic Rules: download/file.php?id=376Distorted Humor wrote:how much gold do I have?mithrandir138 wrote:Anyone want to "go to town to get supplies"? If so, just pretend you did and let me know what you bought.
Since this is a pretty stripped down version of 2e, you already have some starting equipment on your sheet and there doesn't seem to be any rules for "starting gold" due to this.
- mithrandir138
- Ranger
- Posts: 536
- Joined: Mon Oct 29, 2012 12:28 am
- Location: Knoxville, TN
Re: The Tomb of Demara
There's also a moneylender in town, if you are interested, I will look up the rules/interest rates, etc.
Re: The Tomb of Demara
Each of the PC sheets have backpacks, torches, and sacks listed as equipment.
Some stuff is free on the list, like food and water and candles,
of the things that cost money, I think we should buy 50' rope (1 gp), a fire starting kit (1g), a grappling hook(1g), a lantern (7 gp), and some flasks of oil (10 gp each! What is this...whale oil?)
If we only have the 25 gp to work with that would be 20 gp (assume 1 flask of oil) though I would like a few more flask of oil.
Some stuff is free on the list, like food and water and candles,
of the things that cost money, I think we should buy 50' rope (1 gp), a fire starting kit (1g), a grappling hook(1g), a lantern (7 gp), and some flasks of oil (10 gp each! What is this...whale oil?)
If we only have the 25 gp to work with that would be 20 gp (assume 1 flask of oil) though I would like a few more flask of oil.
-
- Ranger
- Posts: 600
- Joined: Thu Nov 22, 2012 2:00 pm
Re: The Tomb of Demara
I'm good with that. Just to clarify, is this 25 gp over and above the 100 that he promised us or is it just an advance?
- mithrandir138
- Ranger
- Posts: 536
- Joined: Mon Oct 29, 2012 12:28 am
- Location: Knoxville, TN
Re: The Tomb of Demara
Let's say it's over and above.Blazeguard wrote:I'm good with that. Just to clarify, is this 25 gp over and above the 100 that he promised us or is it just an advance?
Re: The Tomb of Demara
OOC: I'm good with that dogma
- mithrandir138
- Ranger
- Posts: 536
- Joined: Mon Oct 29, 2012 12:28 am
- Location: Knoxville, TN
Re: The Tomb of Demara
http://www.youtube.com/watch?v=ixa6On3lH3w
After your last words with Nethril, a servant shows you out and points you on the road to the ruined castle. A few villagers wave as you leave, but you think most of them will be surprised to ever see you again.
The group makes their way to the castle, nothing interesting happens along the way.
It is late in the day by the time the heroes reach the castle. A cold wind blows through the dead trees around the ruin. Dark clouds make everything seem gray and lonely. The castle sits on top of a hill and can bee seen from far away. Once it had strong walls and tall towers. Now the towers are fallen and the walls have collapsed in many places. There is a heavy door in the gate, but it looks like it could be opened.
What do you do?
Attached is a map of the entrance to the castle.
After your last words with Nethril, a servant shows you out and points you on the road to the ruined castle. A few villagers wave as you leave, but you think most of them will be surprised to ever see you again.
The group makes their way to the castle, nothing interesting happens along the way.
It is late in the day by the time the heroes reach the castle. A cold wind blows through the dead trees around the ruin. Dark clouds make everything seem gray and lonely. The castle sits on top of a hill and can bee seen from far away. Once it had strong walls and tall towers. Now the towers are fallen and the walls have collapsed in many places. There is a heavy door in the gate, but it looks like it could be opened.
What do you do?
Attached is a map of the entrance to the castle.
-
- Ranger
- Posts: 600
- Joined: Thu Nov 22, 2012 2:00 pm
Re: The Tomb of Demara
Slinker checks the gate and the area around the entrance for traps or signs of any other occupants.
- mithrandir138
- Ranger
- Posts: 536
- Joined: Mon Oct 29, 2012 12:28 am
- Location: Knoxville, TN
Re: The Tomb of Demara
Slinker doesn't see any sign of traps. He does notice the sign of orcs around the area. There are definitely other creatures here.Blazeguard wrote:Slinker checks the gate and the area around the entrance for traps or signs of any other occupants.
- Brund the Decrepit
- Tracker
- Posts: 123
- Joined: Tue Dec 11, 2012 3:49 pm
- Location: New England
Re: The Tomb of Demara
Silverleaf will ready his bow and watch for any movement along the upper portion of the castle while Slinker performs his search. 'I don't like the feel of this place, never mind the stench...'
OOC: Silverleaf has Magic Missle memorized for his daily spell.
OOC: Silverleaf has Magic Missle memorized for his daily spell.
Re: The Tomb of Demara
Morganth does his best to keep an alert look out for any signs of danger while his stronger and younger companions deal with the issue of gaining entrace to the ruined castle....
- Brund the Decrepit
- Tracker
- Posts: 123
- Joined: Tue Dec 11, 2012 3:49 pm
- Location: New England
Re: The Tomb of Demara
So we can see into the front chamber through the down portcullis? Is the image true to what we see?
- mithrandir138
- Ranger
- Posts: 536
- Joined: Mon Oct 29, 2012 12:28 am
- Location: Knoxville, TN
Re: The Tomb of Demara
Correct. The image is true to what you see there - this is the exact map from the adventure.Brund the Decrepit wrote:So we can see into the front chamber through the down portcullis? Is the image true to what we see?
- mithrandir138
- Ranger
- Posts: 536
- Joined: Mon Oct 29, 2012 12:28 am
- Location: Knoxville, TN
Re: The Tomb of Demara
The caveat being that the embellishments outside of the castle seem to be just for decoration. For example, the creatures that appear outside of the castle are just there for decorations from what I can gather. There is no mention of them in the adventure.mithrandir138 wrote:Correct. The image is true to what you see there - this is the exact map from the adventure.Brund the Decrepit wrote:So we can see into the front chamber through the down portcullis? Is the image true to what we see?
- Distorted Humor
- Ranger Knight
- Posts: 1260
- Joined: Wed May 23, 2012 1:23 pm
Re: The Tomb of Demara
I ask if i should try to lift the metal up so we can go in.
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord