Table #8: Captain America (Milton Bradley, 1977)

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Table #8: Captain America (Milton Bradley, 1977)

#1 Post by Grognardsw »

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Board
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Rules
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Given the upper half the board is upside down, here it is flipped over.
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Re: Table #8: Captain America (Milton Bradley, 1977)

#2 Post by Grognardsw »

Game Prep

Roll 1d100, high goes first and picks color, followed by next highest, etc.

Let's read the rules and start later this week.

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Re: Table #8: Captain America (Milton Bradley, 1977)

#3 Post by Rex »

Rex

Start [1d100]=77

Green then red

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Re: Table #8: Captain America (Milton Bradley, 1977)

#4 Post by DadsAngry »

CA Start [1d100]=63

Red then yellow

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Re: Table #8: Captain America (Milton Bradley, 1977)

#5 Post by Grognardsw »

Capt. America Grog Start [1d100]=80

Blue, green

Please welcome GreyWolfVT, who will be joining us. I'll make up another pair of counters.

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Re: Table #8: Captain America (Milton Bradley, 1977)

#6 Post by Rex »

Welcome Ed!

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Re: Table #8: Captain America (Milton Bradley, 1977)

#7 Post by GreyWolfVT »

Start [1d100]=59

Green, Blue

Thanks fellas.
Last edited by GreyWolfVT on Sun Jun 13, 2021 12:17 pm, edited 1 time in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
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Re: Table #8: Captain America (Milton Bradley, 1977)

#8 Post by Mant72 »

Captain America Mant Start: [1d100]=7

Looks like I have the lowest roll; I’ll take yellow.

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Re: Table #8: Captain America (Milton Bradley, 1977)

#9 Post by Grognardsw »

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Play Order

Okay soldiers, I trust you've read the rules and are ready for deployment.

Turn Order / Player / Color

#1 / Grog / Blue
#2 / Rex / Green
#3 / DadsAngry / Red
#4 / GreywolfVT / Black
#5 / Mant72 / Yellow

Turn One

All right Captains, spin 1d6 and tell me if you're moving your Captain America or Falcon piece. If you forget, I default to Capt. America.

Grey, if you haven't already please make up a shell character sheet to roll under for linked rolls to campaign # 891. Thanks.

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Re: Table #8: Captain America (Milton Bradley, 1977)

#10 Post by Rex »

Rex

Moving Captain America this turn.

Captain America turn 1 [1d6]=3

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Re: Table #8: Captain America (Milton Bradley, 1977)

#11 Post by DadsAngry »

Stephen

(Red) Hawk scouts ahead.
Captain America - Turn 1 [1d6]=3

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Re: Table #8: Captain America (Milton Bradley, 1977)

#12 Post by GreyWolfVT »

Ed

Moves Hawk Ahead Moves [1d6]=1
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Table #8: Captain America (Milton Bradley, 1977)

#13 Post by Mant72 »

Captain America speeds ahead!

Captain America Turn 1: [1d6]=6


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Re: Table #8: Captain America (Milton Bradley, 1977)

#14 Post by Grognardsw »

Turn One

Theme Song: Captain America

Turn Order / Player / Color / Spinner-DIce Roll

#1 / Grog / Blue / 1 - CA T1 Grog [1d6]=1
#2 / Rex / Green / 3
#3 / DadsAngry / Red / 3
#4 / GreywolfVT / Black / 1
#5 / Mant72 / Yellow / 6

The heroes set out on the perilous journey to Satellite Lookout!

DA’s Falcon lands on Rex’s Captain America, bouncing CA ahead to the next green space. The rules state when you land on the green space by exact count you get the help. That’s not the case here.

Grey’s Falcon moves one, landing on Grog’s Captain America who is bounced ahead to the next green space. Note: multiple players can be on a green space, but not yellow.
If we did play it the other way - you could get green space help when bounced on to it and also be bounced ahead when on a green space - it would create too many bounces. Here's what would happen in Turn One if we did that:

DA’s Falcon lands on Rex’s CA, bouncing him ahead to the next green space. That space is help from Iron Man! Shellhead flies Rex’s Cap ahead five spaces.

Grey’s Falcon moves one, landing on Grog’s Cap who is bounced ahead to the green space. Iron Man again, flying me ahead five to land on Rex’s Cap. So Rex in turn is bounced ahead to the next green space. That is Captain America, who helps Rex ahead by six. So in one turn Rex has moved 19 spaces due to a second bounce into a green space. This pattern would happen a lot. No.

The board at end of Turn One:
I flipped the board around so Start isn't upside down. There are two photos, as the colorful busy board makes it hard to see the pieces.
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The whole board (without pieces):
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Turn Two

Spin 1d6 and throw your mighty shield!

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Re: Table #8: Captain America (Milton Bradley, 1977)

#15 Post by Rex »

Rex

Captain America turn 1 [1d6]=5

Moving the Falcon.

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Re: Table #8: Captain America (Milton Bradley, 1977)

#16 Post by DadsAngry »

Stephen

(Red) Captain America moves ahead.
Captain America - Turn 2 [1d6]=1

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Re: Table #8: Captain America (Milton Bradley, 1977)

#17 Post by GreyWolfVT »

Moving Captain this time.
Moves [1d6]=6
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Table #8: Captain America (Milton Bradley, 1977)

#18 Post by Mant72 »

Captain presses forward with his mighty shield aloft!

Captain America Turn 2: [1d6]=2

Happy Father’s Day to all the dads out there!

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Re: Table #8: Captain America (Milton Bradley, 1977)

#19 Post by Grognardsw »

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Turn Two

Turn Order / Player / Color / Spinner-DIce Roll

#1 / Grog / Blue / 2 - CA T2 Grog [1d6]=2 Moving Falcon
#2 / Rex / Green / 5
#3 / DadsAngry / Red / 1
#4 / GreywolfVT / Black / 6
#5 / Mant72 / Yellow / 2

The heroes march on. Rex’s Falcon lands on the first green space and is flown by Iron Man ahead 5.
DadsAngry’s Cap moves one to land on Greywolf’s Falcon, bouncing him ahead to the next green space. That green space is crowded now!

Greywolf moves his Cap six to land on Mant’s Cap, bouncing him ahead to the next green space. After which Mant moves him two, putting Mant’s Cap at the head of the pack.

The board at end of Turn Two:
Image

Image

Turn Three

Spin 1d6 and state hero to move!

CA T3 Grog [1d6]=4 Moving Captain America.

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Frank Miller's Cap

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Re: Table #8: Captain America (Milton Bradley, 1977)

#20 Post by DadsAngry »

Last edited by DadsAngry on Mon Jun 28, 2021 3:14 pm, edited 2 times in total.

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