NPC's

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The Bindoner
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NPC's

#1 Post by The Bindoner »

Any player-owned NPC details can go here.

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hardrocks
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Re: NPC's

#2 Post by hardrocks »

Name: Regina Falanges
Race/Sex: Human/Female
Age: 34
Homeworld: Marduk/Sindal
Str 6
Dex 7
End 9
Int 10
Edu 6
Soc 4

Background Skills: Athletics/Bow 0, Seafarer/Sail 0, Survival 0
Mechanic 0, Persuade 0, Steward 0, Vac Suit 0, Zero-G 0
Skills: Sensors 3. Pilot 2. Eng(Elec) 1. Gunner 2.

Term 1
Enlist: Thing
Advancement: Thrall. Gained "freedom"
Skill: Sensors. Eng(Elec)

Term 2
Enlist: Thrall
Advancement: Slave Hand
Skill: Pilot. Gunner.

Term 3
Enlist: Slave Hand
Advancement:
Skill: Sensors 2

Term 4
Enlist: Slave Hand
Advancement: Worker
Skill: Sensors 3, Gunnery 2

Mustered out:
Pilot 2,
Multi-toolkit,
2 ships share
2 Contacts
Cr:3500
Last edited by hardrocks on Sat Jul 18, 2020 5:02 pm, edited 1 time in total.

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Re: NPC's

#3 Post by hardrocks »

NPC Ally Character Draft


Name: Manfred Lurker

Race/Sex: Human/Male

Age: 34

Homeworld: Theev/Sindal


Str 4

Dex 9

End 9

Int 13

Edu 9

Soc 4


Background Sjills: Broker 0, Gambler 0, Melee (U/A) 0, Streetwise 0


Skills: Security 2. Astrogation 2. JOT 2. Pilot 1. Gunner 1. Mech 1. Naval Tactics 1. Zero G 1. Gun CBT 1.

Comms. ENG(LS). Vaac suit.


Term 1

Enlist: Lacky

Adancement: Henchman

Skill: Naval tactics 1, Security 1, Gunnery 1.



Term 2

Enlist: Henchman. Captured during a fight but joined the crew.

Adancement: Crew

Skill: Astrogation 1, Security 2.


Term 3

Enlist: Crew. Found a very unusual alien artefact.

Adancement: Third Mate

Skill: JOT 1, Astrogation 2.


Term 4


Enlist: Third Mate

Advancement: No

Skill: JOT 2


Term 5

Enlist: Third Mate. Gained a benefit

Advancement: Senior Mate

Skill: Pilot 1, Mech 1


mustered out:

Zero g 1, Gun Cbt (slug rifle).

6 ship shares

Gauss Rifle

Cr:60,000

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Re: NPC's

#4 Post by The Bindoner »

Coastguarders slaves arrive:

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Re: NPC's

#5 Post by The Bindoner »

Name: Ingrid Frid;
Race/Sex: Human Female
Age: 28
Homeworld: Nabeth/Egym

Str 5
Dex B
End 9/A
Int 8
Edu 5
Soc 4


Background Skills: Carouse 0, Streetwise 0

Skills: Comms 0, Engineer (LSP) 0, Mechanic 0, Pilot () 0, Vac Suit 0, Zero-G 0
Art (Singing ) 1, Deception 1, Engineer (Elec) 1, Gambler 1, Stealth 1
Gunner 3


Term 1

Enlist: Pirate/Jumpcusser

Basic Trng: Comms 0, Engineer (LSP) 0, Gunner ), Mechanic 0, Pilot () 0, Vac Suit 0

Skill: Gunner 1

Event: Betrayed by a friend. Lose an Ally or Contact.

Advancement:

Skill:


Term 2

Enlist: Ship Slave

Basic Trng: Zero-G 0

Skill: Gunner +1

Event: You find that a talent of yours entertains the crew on raiding cruises, leading to better treatment.
Gain a level in Art (Any) 1

Advancement: R1 : Thrall : Engineer (Elec) 1

Skill: Deception 1

Term 3

Re-Enlist:

Skill: Stealth 1

Event: A gambling ring forms amongst the slaves and you are invited to join. Throw Gambler 8+ or
Intelligence 8+. You fail, lose a Benefit roll. Either way, gain a level of Gambler.

Advancement: R2

Skill: gunner +1



M/O: +1 End
Last edited by The Bindoner on Mon Jul 20, 2020 9:38 pm, edited 2 times in total.

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Re: NPC's

#6 Post by The Bindoner »

Name: Handson Goodmund
Race/Sex: Male
Age: 32
Homeworld: Froin/Five Sisters

Str 6
Dex 6
End 8
Int B
Edu 8
Soc 5


Background Skills: Admin 0, Computer 0, Science ( Biology ) 0

Skills: Comms 0, Engineer (LSP) 0, Gunner 0, Mechanic 0, Persuade 0, Pilot 0, Vac Suit 0
Athletics (Any) 1, Broker 1, Carouse 1, Computer 1, Engineer (M) 1, Gunner 1, Medic 1, Sensors 1
Engineer (J) 2, Mechanic 2

Term 1

Enlist: Pirate/Jumpcusser

Basic Trng: Comms 0, Engineer (LSP) 0, Gunner 0, Mechanic 0, Pilot 0, Vac Suit 0

Skill: Engineer (J) 1

Event: Times are hard and you must take risks to survive. take a
–1DM to all future Survival rolls made in this career

Advancement: R1 : Gunner 1

Skill: Mechanic 1


Term 2

Re-Enlist:

Skill: Broker 1

Event: You misjump and crash on an isolated planet. Gain one of Survival 1, Animals (any) 1, Medic 1 or a Contact

Advancement:

Skill:

Term 3

Enlist: Oghma Ship Slave

Basic Trng: Persuade 0

Skill: Engineer (J) +1

Event: As one of the few technically skilled crewmembers you are kept busy running from problem to
problem. Gain Athletics (Any) 1

Advancement: R1 Thrall : Engineer (M) 1

Skill: Sensors 1


Term 4

re-Enlist:

Skill: Computer 1

Event: You make friends with the raiders and are included in their drinking sessions. Gain Carouse 1

Advancement: R2 Slave Hand

Skill: Mechanic +1

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Re: NPC's

#7 Post by The Bindoner »

Name: Gris Glamson
Race/Sex: Male
Age: 28
Homeworld: Realgar/Sindal

Str 7
Dex 8
End 9
Int A
Edu 8
Soc 6


Background Skills: Computer 0, Survival (Desert) 0, Trade ( Construction )

Skills: Athletics (Str) 0, Mechanic 0, Melee (Blunt) 0, Persuade 0, Streetwise 0, Vac Suit 0

Engineer (Elec) 1, Engineer (J) 1, Engineer (LSP) 1, Engineer (M) 1, Melee (unarmed) 1, Recon 1, Science (Elec) 1, Zero-G 1

Engineer (PP) 2

Term 1

Enlist: Scavenger/Salvage Expert

Basic Trng: Athletics (Str) 0, Mechanic 0, Melee (Blunt) 0, Recon 0, Streetwise 0, Vac Suit 0

Skill: Engineer (PP) 1

Event: You discover a talent for repairing damaged components. Gain Engineer (J) 1,

Advancement: R1 : Recon 1

Skill: Science (Elec) 1


Term 2

Re-Enlist:

Skill: Engineer (PP) +1

Event: You are trapped on a primitive world. Gain Melee (unarmed) 1
Advancement:

Skill:

Term 3

Enlist: Ship Slave/

Basic Trng: Persuade 0

Skill: Engineer (M) 1

Event: Whenever there is work to done on the outer hull you are chosen to do it. Gain either Vac Suit 1
or Zero-G 1, then roll either Zero-G or Vac Suit 8+ to avoid injury

Advancement: R1 : Engineer (Elec) 1

Skill: Engineer (LSP) 1

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Re: NPC's

#8 Post by The Bindoner »

Raider details:

Corporal: Sigmundr 9A997A : Melee (Axe) 1, Gun Cbt 1, Persuade 1, Survival 1 : Athletics (Dex) 0, Gambler 0, Art (Storytelling) 0
Hgt (6'6) Wgt 84kg / 11.5st Pale Blond hair, Green eyes

Driver(female): Ingunn 7AAA65 : Melee (Blade) 1, Vehicle (Grav) 1, Navigation 0, Mechanic 0, Gun Cbt (Pistol) 0, Drive ( Wheel ) 0
Hgt 6' Wght 88kg/ 12st Hair Black Eyes Blue

Vehicle Gunner : Sverrir 6B8965 : Melee (Blade) 1, Hvy Wpns (Auto) 1: Art (Sing) 0, Deception 0, Animals/Riding 0
Hgt (6') Wght 92kg Hair Pale Blond, Green eyes

Vehicle Gunner : Hrafn 899767 : Melee (Spear) 1, Hvy Wpns (Projectors) 1, Athletics (End) 1,Gunner 0, Athletics (Thrown) 0, Trade (Gunsmith) 0, Diplomacy 0
Hgt 6'1” Wgt 84kg Brown hair Blue eyes

Raider 1 (female): Rúna B5C756 : Melee (Blade) 1, Melee (Spear) 1 : Deception 0, Streetwise 1, Recon 0
Hgt (6'5) Wgt 102kg 14st Black hair Green eyes

Raider 2: Steinn A78757 : Melee (Axe) 1, , Gun Cbt 1: Art (Sing) 0, Athletics ( STR ) 0, Drive (Tracked) 0
Hgt 6'4” Wght 77kg/ 10.5st Black hair Green eyes

Raider 3: Erlingr 979768 : Melee (Axe) 1, , Gun Cbt ( Slug Rifle ) 1 : Medic 0, Brewer 0, SocSci (History) 0, Gun Cbt ( Slug Pistol ) 1
Hgt 6'2” Wght 84kg Black hair Blue eyes

Raider 4: Bjartr 9A8756 : Melee (Spear) 1, Gun Cbt 1 : Art (Paint) 0, Gambler 0, Mechanic 1.
Hgt 6'1” Wgt 82kg Strawberry Blond hair Brown eyes

Raider 5: Stáli 98B766 : Melee (Axe) 1, Gun Cbt 1: Navigation 0, Medic 0, Gambler 0
Hgt ( 5'8 ) Wgt 96kg Blond hair Green eyes

Raider 6: Hróarr 8BA768 : Melee (Whip) 1. Gun Cbt 1 : Animal (Train) 0, Vehicle (Grav) 0, Athletics (Dex) 0
Hgt 5'9" Wght 90kg Brown hair Green eyes

Raider 7: Gulbrandr 7A9875 : Melee (Spear) 1, Gun Cbt 1 : Animal (Ride) 0, Streetwise 0, Persuade 0
Hgt 5'7" Wgt 84kg Blond hair Hazel eyes

Raider 8 (female): Dagný A79857 : Melee (Bludgeon) 1, Melee (Blade) 1, Animal (Train) 0, Soc Sci (History) 0, Trade ( Weaponsmith ) 0
Hgt (6'5") Wgt 96kg Red hair Green eyes

Raider 9: Þórir B9B766 : Melee (Blade) 1, Hvy Wpns (Launchers) 1 : Trade (Armourer) 0, Gamble 0, Gun Cbt 0
Hgt 6'6” Wgt 96kg/13st Brown hair Blue eyes

Raider 10 (female): Yngvildr 7B977A : Melee ( Blade ) 1, Gun Cbt 1 : Gamble 0, Navigate 0, Vehicle (Wheel) 0 , Carouse 1
Hgt 6' Wght 84kg/11.5st Ginger hair, Green eyes

Raider 11 (female): Ragnheiðr B78847 : Melee ( Axe ) 1, Gun Cbt 1 : Persuade 0, Athletics (End) 0
Hgt 6'6” Wgt 78kg/11st Blonde hair Green eyes





All have : Athletics (any) 0, Carouse 0, Melee (U/A) 0, Recon 0, Stealth 0, Survival 0
Last edited by The Bindoner on Tue Oct 06, 2020 6:39 pm, edited 2 times in total.

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Re: NPC's

#9 Post by The Bindoner »

Leon's slave ( a gladiator-type ):

Name: Roberta
Race/Sex: Human Female
Age: 28
Homeworld: Noricum/Sindal

Str A/C
Dex 8/9
End B/C
Int 7
Edu 6
Soc 4


Background Skills: Animals (Ride) 0, Survival 0, Trade (Farming) 0


Skills: Animals (Herd) 0, Animals (Ride) 0, Athletics (End) 0, Melee (Spear) 0, Recon 0, Stealth 0, Trade (Farming) 0, Zero-G 0
Carouse 1, Mechanic 1, Melee (Bludgeon) 1, Navigation 1, Survival 1, Seafarer (sail) 1
Melee (U/A) 3


Term 1

Enlist: Barbarian/Tribesman

Basic Trng: Animals (Herd) 0, Athletics (End) 0, Melee (Spear) 0, Recon 0, Stealth 0, Survival 0

Skill: Melee (U/A) 1

Event: You cross a wide sea. Gain one of Seafarer (sail) 1

Advancement: R1 : Survival 1

Skill: Melee +1




Term 2

Re-Enlist:

Skill: Melee (Bludgeon) 1

Event: You become lost while out hunting and never find your way home. Gain Navigation 1

Advancement:

Skill:


Term 3

Enlist: Ship Slave

Bsc Trng: Zero-G 0

Skill: +1 Dex

Event: Your Raider Chieftan likes to see his slaves try to fight. It makes him laugh on the long Jump week. You are forced to fight in a gladiatorial combat. Throw Melee 8+ you succeed, gain +1 DM on one Benefit roll and gain one level of Melee (any).

Advancement: R1 : Mechanic 1

Skill: Carouse 1


M/O: Tribe: +2 Str Slave: +1 End


185cm (6'2"), 220kg (13st 12lb), Brown skin, Blonde hair, Hazel eyes

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Re: NPC's

#10 Post by The Bindoner »

Name: Áshildr
Race/Sex: Human Female
Age: 30
Homeworld: Oghma/Sindal

Str 7
Dex 8
End 8
Int 9
Edu 9
Soc 5


Background Skills: Athletics (Throwing) 0, Animals (Riding) 0, Art (Storytelling) 0

Skills: Athletics (Dx) 0, Carouse 0, Diplomacy 0, Instruction 0, Melee (U/A) 0, Recon 0, Survival 0, Zero-G 0
Gambler 1, Gun Cbt (Slug Pistol) 1, Recon 1, Stealth 1, Streetwise 1, Vac Suit 1
Melee (Blade) 2

176cm/5'10", 80kg/11st, White skin, coppery-brown hair, green eyes

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Re: NPC's

#11 Post by The Bindoner »

Arnwulf Goren Lugersen

Oghma native Male B969A7

Background skills:

Athletics & Melee (Blades) 0

Basic Training Service Skills:

Vacc Suits 0
Mechanic 0
Zero-G 0
Streetwise 0
JOAT 0

Pilot (small craft) 1
Communications 1
Instruction 1
Gun Combat (rifles) 1
Explosives 1
Persuade 1
Survival 1
Sensors1
Computer 1
Melee (Blades) 1
Seafaring 1

Pilot (spacecraft) 2



Arnwulf career path:

Aces becoming a Corsair technician and takes service skills as Basic Training.

Survives career mishap but a minor injury during career event means he goes back to Ooghma to recuperate instead of raiding for a season. (-1 to Endurance).

During that time he gains a further a non-combat skill of choice so takes Pilot (spacecraft) 1 and takes on a mentoring role gaining a level in Instruction.

Advancing his career to Technican and further Pilot skills in small craft types and studying a bonus skill of Communication.

Term 2: starts by learning demolitions and gains Explosives service skill.

Survive career mishap. Career Event led to going raiding but the assault team leader is captured. I lead a rescue mission but am unable to successfully retract the prisoner. We blow him and his captors sky high and for the effort I am rewarded with a bonus to Advancement.

Career Advances to Skilled Technician level and I learn the arts of gentle (and not so gentle) Persuasion.

Term 3:
Starts by getting fitter and development of his overall physique and agility. (+1 Dex) Surviving in the career to spend time in the Ooghma wilderness and gaining knowledge of self sufficiency in Survival.

His career advancement takes him to 'Talent' status where he gains further skills in Sensors and adds to his piloting of spacecraft knowledge.

Term 4:
Starts by gaining Computers as service skill. Survives career mishap to have an event where a raid was met with unexpected and fierce opposition. I show my leadership to take the fight to the enemy gaining a bonus to Career advancement which duly met, raises my rank to Corsair Technician and I increase my close

combat melee (blades) skill.

5th term:
Starts with graduating from studies and increasing Education +1.

F@#£! On the cusp of promotion to Bridge Commander, a 'falling out' sees Arnwulf marooned upon an isolated world and stranded. He learns to survive in the harsh environment, gaining Seafaring 1 as he becomes a pirate Captain in an ancient world.

Mustered out at age 38 and five terms showing no effects of aging. He feels bitterly disappointed that his rise up the ranks was so abruptly halted and is determined then to forge his own destiny and fleet.




Enemy: Þorkell Sviðbalki

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Re: NPC's

#12 Post by The Bindoner »

Name: Eno Otsuka
Race/Sex: Human/female
Age: 31
Homeworld: Asim/Tlaiowaha (Trojan Reach 2123)

Str 4
Dex 7
End 5/6
Int 15
Edu 12
Soc 4



Background Skills:
Animal (Training) 0, Animal (Farming) 0, Carouse 0, Medic 0, Melee (Blade) 0

Skills:
Admin 1, Advocate 1, Computer 1, Comms 1, Engineer/Electrics 1, Recon 1, Sex 1
Art 2(Erotic), Deception 2, Steward 2
Persuade 3



Term 1
Enlist: Courtesan Art 1
Advanced
Skill: Recon 1, Art 2, Persuade 1, Steward 1
It is essential that you be able to tell which client is benign and which is a danger.
Take a level in Recon.

Term 2
Re-Enlist:
Advanced
Skill: Steward 2, Deception 2, persuade 2.
You have experience on the shady side of life. Gain a level in Deception (Any).

Term 3
Re-Enlist:
Advanced
Skill: persuade 3, Advocate 1.

M/O: TAS. +3 int. Gained ally. Gained obsessive enemy. Sex 1.

Term 1 Captured by us
Enlist: Thing
Advanced to Thrall
Skill: Computer 1. Admin 1 ENG 1(Elec) Comms 1
Between raids you work on your Warlords estates. Throw Intelligence 8+. If you succeed, gain
one of the following: Animals (any) 1, Admin 1 or Trade (any) 1.

M/O +1 End

Ally: *Redacted*
Enemy: *Redacted*
Enemy: *Redacted*

5'2” 54kg/ 7st 7lb Black hair Green eyes A-cup

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