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Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 3:05 am
by badams30
Grimes - Fighter

Grimes frowns at the lack of interesting things. He says dourly, "I'm all for tossin' some of the egg things down there to see what happens." He shrugs and says "one a' them rooms looked like a tavern. Wanna get a drink? Some hooch might clear our minds..."

OOC: Grimes is content to follow, but is also curious as to the chaos we could cause with the eggs.

Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 3:08 am
by Zhym
"A little chaos now and then is a fine thing," says Ulster, "but let's not use that as Plan A, hm? How about we work our way around the promenade and check out what's behind the doors?"

Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 11:07 am
by GreyWolfVT
Algrim shaking his head "Durned shame a tavern with no tavern keeper. It aint right."

Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 12:35 pm
by greyarea
Any doors in particular?

Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 12:43 pm
by Zhym
Let's start working out way around counter-clockwise?

Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 1:52 pm
by GreyWolfVT
But Algrim wants to search the tavern. :D

Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 2:11 pm
by Zhym
Sure. We can check out the imported beer first.

Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 2:27 pm
by GreyWolfVT
greyarea wrote:You walk all the way around the walkway, with your metal golem companion following.

You find entertainment areas with large open spaces and taverns without tavernmasters.

Actions?
Algrim stops at the empty taverns and a tear gleams in his eyes then covering it up he coughs and grumbles "I'm gonna go check the tavern out." then the dwarf warrior walks towards the nearest empty tavern looking for anything to salvage "Terrible aint no tavernmaster what a durned waste."

Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 2:29 pm
by Zhym
"Maybe you could set up shop here," jokes Ulster, following along.

Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 3:30 pm
by greyarea


Algrim checks out the bar. With someone behind it, the lights flicker on. He notices a brownish box of some strange substance which is open. Within are nine glass bottles, full. They have labels that have faded beyond reading. The box sits upon a second closed box of the same make and dimensions.

A few moments after the lights go on a metal golem, painted white and black with a towel hanging from one servo-arm approaches the rest of the party. It is apparently on wheels. It begins speaking to you in the strange language you've heard before, and then lights flash on its head. It says, in common, Hello and welcome. Please follow me to your table.

It then wheels away to a nearby table, gesturing with its servo-arm and saying, Please have a seat. Would you care for beverages?

Actions?

Hit points and marching order
Grimes 69/69
--Dandy 39/40 < Cure Light Wounds x6,Bless, Hold Personx2, Find Traps, Augury, Silence 15'r,Glyph of Warding, Remove Curse, Dispel Magic, Speak With the Dead,Protection from Evil 10' radius, Cure serious woundsx3,Raise dead,plane shift >
Castinus 39/39
--Furuk 78/78
Ulster 62/62 < see char sheet >
Dieter 42/42 < see char sheet >
--Algrim 70/70

Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 3:35 pm
by GreyWolfVT
Algrim a little more happy takes a seat "Startin ta really like this place. Aint as tragic as I'd though." he says to Ulster then asks the odd metal golem tavernmaster/server "What ya got?" smiling though a little hard to see through the beard.

Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 3:40 pm
by Zhym
Ulster is skeptical. He does not sit. "Be careful. This metal ship has been here a long time and its people are long dead. At best, the beer will be really really skunky and flat. At worst, it's what killed them. Cheers!"

Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 3:54 pm
by GreyWolfVT
Algrim "Good point." the dwarf replies to Ulster. "Yah sure yer stock is still good barkeep?"

Re: Chapter 26 - Level III

Posted: Fri Jan 26, 2018 7:06 pm
by spanningtree
Dieter - Mage

I'd pass on eating or drinking anything here...

It's unclear how to get down there. Maybe we use the tube?

Re: Chapter 26 - Level III

Posted: Sat Jan 27, 2018 1:35 am
by merias
Dandy licks his lips...then his wisdom gets the better of him. "Aye, best not be eatin' or drinkin' anything here, let's move on 'n explore these other rooms," he says, pointing down the hall.

Re: Chapter 26 - Level III

Posted: Sat Jan 27, 2018 2:50 am
by tumblingdice
Castinus' shoulders sink in dejection. "But we're their guests here. It would be rude to refuse a drink, don't you think?"

Seeing that the party has moved on, he follows.
Oc: counter clockwise door searching is fine.

Re: Chapter 26 - Level III

Posted: Sat Jan 27, 2018 3:26 am
by badams30
Grimes - Fighter

Grimes sighs at the thought of spoiled beer. With a tone of dejection, he mumbles "Yeah, I'm afraid I have to agree with the others, I don't know if I'd trust any vittles from this here place." He smirks and asks the waiter golem "Hey bud, where are the ladies at?"
He turns toward the group and says "You never know."

OOC: Want to do a quick search of the room then keep going clockwise or whatever?

Re: Chapter 26 - Level III

Posted: Sat Jan 27, 2018 8:44 pm
by greyarea
As the party prepares to leave, the waiter returns with a bottle of clear liquid and glasses for you all. When it uncorks the bottle and passes the cork for you to sniff, its potency is detectible from quite some ways away. Strong stuff.

Re: Chapter 26 - Level III

Posted: Sat Jan 27, 2018 9:44 pm
by GreyWolfVT
Algrim asks the waiter again "This stuff still good er is it toxic?"

Re: Chapter 26 - Level III

Posted: Sat Jan 27, 2018 11:23 pm
by greyarea
It is quite good I’m told. The Captian always said it was his favorite.