Group 2, Episode 2: Greenest in Flames
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Re: Group 2, Episode 2: Greenest in Flames
Urth Stormwind
Urth follows after the others happy to deal with kobolds and leave the dragon be for now.
Urth follows after the others happy to deal with kobolds and leave the dragon be for now.
Re: Group 2, Episode 2: Greenest in Flames
Tarq- Dashes off a few seconds behind Catrina taking a opposite approach to the building.
Stealth roll[1d20+7] = 12+7 = 19
Stealth roll[1d20+7] = 12+7 = 19
Current Characters/Games
- Scott308
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Re: Group 2, Episode 2: Greenest in Flames
Dureau Sathaos
The cleric follows along, content to keep picking off kobolds, allowing the stealthy members of the party to approach quietly before casting his spell.
The cleric follows along, content to keep picking off kobolds, allowing the stealthy members of the party to approach quietly before casting his spell.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Group 2, Episode 2: Greenest in Flames
Initiative Order
Ransacking
"Are we really heading towards that dragon?" Urth questions; ever aware of the looming threat circling overhead. "If that thing notices us, we're dead."
"Stay low to the grass, then, long-legs!" Kañ-Demir responds as he begins sprinting forward, towards the building being harassed by kobolds, followed by the rest of the party.
At Grimbul's suggestion, the stealthier members of the group branch off, circling around the large, single-story wooden structure to take position on the far side of the building. Dureau, Grimbul, and Urth take a more direct route and position themselves at the northeast corner, just outside the main entrance. A wooden sign at the main entrance is almost completely engulfed in flames, making it impossible to make out what the sign read. The flames threaten to spread to the structure itself before too long.
Catarina, Kañ-Demir, and Tarq circle around the building to the south, and become aware of a previously unknown second entrance along the far, southern side of the establishment. This scout team continues past this closed southern entrance and position themselves at the southeastern corner of the establishment, where they make visual with the other half of the group just north of them. Stifled whimpering sounds can be heard between crashes of what sound like furniture being toppled over, and dishes being tossed and broken. The occasional hushed chirping of the kobold intruders conversing in their native language can barely be heard. Urth and Catrina, familiar with the draconic tongue, are unable to make out the complete conversation, but are able to make out a few words:
Beyond this new building of interest, the two groups of townsfolk continue to make their way towards the keep... hesitating, and cowering as the dragon, lazily flapping its large leathery wings, dives towards the keep but pulling up without attacking as it resumes its wide circle over the town.
---
What do you do?
---
Date: 08 Kythorn 1489
Time: 20:38
Temperature
Character Status
Rolls
- 16: Tarq, Dureau
- 13: Urth
- 12: Kobolds
- 10: Locals
- 7: Catarina
- 3: Kañ-Demir, Grimbul
Ransacking
"Are we really heading towards that dragon?" Urth questions; ever aware of the looming threat circling overhead. "If that thing notices us, we're dead."
"Stay low to the grass, then, long-legs!" Kañ-Demir responds as he begins sprinting forward, towards the building being harassed by kobolds, followed by the rest of the party.
At Grimbul's suggestion, the stealthier members of the group branch off, circling around the large, single-story wooden structure to take position on the far side of the building. Dureau, Grimbul, and Urth take a more direct route and position themselves at the northeast corner, just outside the main entrance. A wooden sign at the main entrance is almost completely engulfed in flames, making it impossible to make out what the sign read. The flames threaten to spread to the structure itself before too long.
Catarina, Kañ-Demir, and Tarq circle around the building to the south, and become aware of a previously unknown second entrance along the far, southern side of the establishment. This scout team continues past this closed southern entrance and position themselves at the southeastern corner of the establishment, where they make visual with the other half of the group just north of them. Stifled whimpering sounds can be heard between crashes of what sound like furniture being toppled over, and dishes being tossed and broken. The occasional hushed chirping of the kobold intruders conversing in their native language can barely be heard. Urth and Catrina, familiar with the draconic tongue, are unable to make out the complete conversation, but are able to make out a few words:
- Coins
Gold
Hurry
Beyond this new building of interest, the two groups of townsfolk continue to make their way towards the keep... hesitating, and cowering as the dragon, lazily flapping its large leathery wings, dives towards the keep but pulling up without attacking as it resumes its wide circle over the town.
---
What do you do?
---
Date: 08 Kythorn 1489
Time: 20:38
- Sunrise: 05:56
- Sunset: 21:03
Temperature
- Low: 57°
- High: 73°
- Precipitation: None
- Wind: Still
- None
- None.
- None
Character Status
- BearSiren817 | Dr. Catarina Jones | Tabaxi | Rogue (2) | Alignment: Chaotic Neutral | Gender: Female | HD: 2 (1d8) | HP: 18 | AC: 14 | SP: 30' (Climb: 20') | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
- Computer +1 | Urth Stormwind | Human | Warlock (2) | Alignment: Lawful Good | Gender: Male | HD: 2 (1d8) | HP: 20-5 = 15 (+5) | AC: 12 | SP: 30' | Initiative: +1 | Darkvision: No (Devil's Sight to 120-feet) | Inspiration: Yes
- GreyWolfVT | Grimbul Graybeard | Dwarf (Hill) | Ranger (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d10) | HP: 24-5 = 19 | AC: 15 | SP: 25' | Initiative: +1 | Darkvision: Yes | Inspiration: Yes
- Pulpatoon | Kañ-Demir | | Dwarf (Hill) | Monk (1) | Alignment: Chaotic Good | Gender: Male | HD: 2 (1d8) | HP: 18 | AC: 15 | SP: 35' (Unarmored Movement (+10')) | Initiative: +2 | Darkvision: Yes | Inspiration: Yes
- Scott308 | Dureau Sathaos | Human | Cleric (2) | Domain: Grave | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d8) | HP: 16 | AC: 18 | SP: 30' | Initiative: +2 | Darkvision: No | Inspiration: Yes
- Dram | Targarious LongShank | Half-Elf | Rogue (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d8) | HP: 18 | AC: 14 | SP: 30' | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
Rolls
- None
-
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Re: Group 2, Episode 2: Greenest in Flames
...Stifled whimpering sounds can be heard
Does this sound like Villagers? Or Kolbolds dealing with the fire? Or should I roll to see?
Re: Group 2, Episode 2: Greenest in Flames
These are not kobold sounds.BearSiren817 wrote:Does this sound like Villagers? Or Kolbolds dealing with the fire? Or should I roll to see?
-
- Pathfinder
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- Joined: Sun Jul 15, 2018 6:11 am
- Location: Knoxville, Tennessee
Re: Group 2, Episode 2: Greenest in Flames
Catarina signals to Targ in thieves cant. “Villagers inside”. Realizing Kañ-Dem does not know the unfairly termed sign language (she’s not a thief!) she whispers to him “signal the others” She will enter the door depending on others actions! Feisty kitty always wanting to go go go.
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Re: Group 2, Episode 2: Greenest in Flames
Grimbul rushes into the house having heard the whimpering sounds and draws his hand axe and hammer as he enters the home.
Initiative [1d20+1] = 4+1 = 5
Initiative [1d20+1] = 4+1 = 5
Last edited by GreyWolfVT on Fri Mar 15, 2019 2:24 pm, edited 1 time in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Group 2, Episode 2: Greenest in Flames
Kañ-Demir begins to communicate by signs to the other group to rush the front door, but shrugs when he realizes that Grimbul is doing so anyway. He then turns and follows Catarina and Tarq to the side door.
- Scott308
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Re: Group 2, Episode 2: Greenest in Flames
Dureau Sathaos
The cleric follows the more headstrong party members inside, casting Toll the Dead on a kobold, ideally one that has been injured.
The cleric follows the more headstrong party members inside, casting Toll the Dead on a kobold, ideally one that has been injured.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
Re: Group 2, Episode 2: Greenest in Flames
Initiative Order
Raiders
"Kontora," Catarina quietly whispers to Tarq positioned next to her; drawing a quizzical look from Kañ-Demir, standing between them. "Lim dodgies amon," the tabaxi continues in the cryptic thieves' cant. Tarq nods his understanding.
Across the door, Grimbul bursts through the door launching a more hasty intervention!
The dwarf is able to quickly survey the interior of the structure he finds himself in.
The floor is coated in a white, powdery substance and is now littered with small, clawed footprints. The air appears cloudy, and his eyes register on minuscule white particles drifting to the ground after bags of flour were simply torn apart, spilling their contents everywhere!
Mounted shelves line the walls throughout; wooden display cabinets and racks, some now tipped over, are found in either direction; two low, cushioned seating benches back against the wall on either side of the main door; a table with four chairs.
A safe.
Seven kobolds.
Grimbul looks --
The kobolds stop what they're doing and turn to face their unexpected dwarven guest. They snarl, and appear ready to abandon their current plans in order to eliminate this interruption.
---
I'm updating from work, so no map for this one. I may add one later if 'theater of the mind' is proving to be problematic.
I know others declared general follow-up actions, but I'm halting things after Grimbul's move and setting the scene there. No surprise.
Please declare any movement and/or actions for round 1.
---
Date: 08 Kythorn 1489
Time: 20:39
Temperature
Character Status
Rolls
- 16: Tarq, Dureau
- 13: Urth
- 8: Kañ-Demir
- 6: Catarina
- 3: Grimbul
Raiders
"Kontora," Catarina quietly whispers to Tarq positioned next to her; drawing a quizzical look from Kañ-Demir, standing between them. "Lim dodgies amon," the tabaxi continues in the cryptic thieves' cant. Tarq nods his understanding.
The dwarf is able to quickly survey the interior of the structure he finds himself in.
The floor is coated in a white, powdery substance and is now littered with small, clawed footprints. The air appears cloudy, and his eyes register on minuscule white particles drifting to the ground after bags of flour were simply torn apart, spilling their contents everywhere!
Mounted shelves line the walls throughout; wooden display cabinets and racks, some now tipped over, are found in either direction; two low, cushioned seating benches back against the wall on either side of the main door; a table with four chairs.
A safe.
Seven kobolds.
Grimbul looks --
- Straight Ahead
Just in front of him, maybe 15-feet in front of his position, a portly, middle-aged man wearing an apron huddles on the floor with his arms wrapped around his wife and three children.
To his left
Two kobolds are to his left, flanking the door in the southern wall, waiting to ambush anyone unexpected passing through.
To his right
A trio of kobolds surround the safe, attempting to pry it open with crude daggers; while another pair of kobolds are stuffing their faces with tasty treats they're ripping from the display cases.
The kobolds stop what they're doing and turn to face their unexpected dwarven guest. They snarl, and appear ready to abandon their current plans in order to eliminate this interruption.
---
I'm updating from work, so no map for this one. I may add one later if 'theater of the mind' is proving to be problematic.
I know others declared general follow-up actions, but I'm halting things after Grimbul's move and setting the scene there. No surprise.
Please declare any movement and/or actions for round 1.
---
Date: 08 Kythorn 1489
Time: 20:39
- Sunrise: 05:56
- Sunset: 21:03
Temperature
- Low: 57°
- High: 73°
- Precipitation: None
- Wind: Still
- None
- None.
- None
Character Status
- BearSiren817 | Dr. Catarina Jones | Tabaxi | Rogue (2) | Alignment: Chaotic Neutral | Gender: Female | HD: 2 (1d8) | HP: 18 | AC: 14 | SP: 30' (Climb: 20') | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
- Computer +1 | Urth Stormwind | Human | Warlock (2) | Alignment: Lawful Good | Gender: Male | HD: 2 (1d8) | HP: 20-5 = 15 (+5) | AC: 12 | SP: 30' | Initiative: +1 | Darkvision: No (Devil's Sight to 120-feet) | Inspiration: Yes
- GreyWolfVT | Grimbul Graybeard | Dwarf (Hill) | Ranger (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d10) | HP: 24-5 = 19 | AC: 15 | SP: 25' | Initiative: +1 | Darkvision: Yes | Inspiration: Yes
- Pulpatoon | Kañ-Demir | | Dwarf (Hill) | Monk (1) | Alignment: Chaotic Good | Gender: Male | HD: 2 (1d8) | HP: 18 | AC: 15 | SP: 35' (Unarmored Movement (+10')) | Initiative: +2 | Darkvision: Yes | Inspiration: Yes
- Scott308 | Dureau Sathaos | Human | Cleric (2) | Domain: Grave | Alignment: Lawful Neutral | Gender: Male | HD: 2 (1d8) | HP: 16 | AC: 18 | SP: 30' | Initiative: +2 | Darkvision: No | Inspiration: Yes
- Dram | Targarious LongShank | Half-Elf | Rogue (1) | Alignment: Neutral Good | Gender: Male | HD: 2 (1d8) | HP: 18 | AC: 14 | SP: 30' | Initiative: +3 | Darkvision: Yes | Inspiration: Yes
Rolls
- None
Last edited by dmw71 on Fri Mar 15, 2019 8:16 pm, edited 1 time in total.
Reason: Edit: Three kids, not two.
Reason: Edit: Three kids, not two.
Re: Group 2, Episode 2: Greenest in Flames
Kañ-Demir shifts his weight back and forth on his feet, and looks anxiously from Catarin to Tarq. He whispers, "Why do we wait? What should we do?"
- GreyWolfVT
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Re: Group 2, Episode 2: Greenest in Flames
Grimbul with his two weapons in hand decides to rush and attack the two kobolds on his left closest to him. using Two-Weapon Fighting He attempts to swing his axe at one kobold and his hammer at the other.
Light Hammer [1d20+4] = 9+4 = 13 to hit, [1d4+4] = 2+4 = 6 damage
Handaxe [1d20+4] = 11+4 = 15 to hit, [1d6+2] = 6+2 = 8 damage
Light Hammer [1d20+4] = 9+4 = 13 to hit, [1d4+4] = 2+4 = 6 damage
Handaxe [1d20+4] = 11+4 = 15 to hit, [1d6+2] = 6+2 = 8 damage
Last edited by GreyWolfVT on Mon Mar 18, 2019 11:33 pm, edited 1 time in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Scott308
- Guy Who Gamed With The Famous People
- Posts: 7150
- Joined: Thu Oct 02, 2014 3:13 am
- Location: Oregon, WI
Re: Group 2, Episode 2: Greenest in Flames
Dureau Sathaos
The cleric waits for those at the door to enter, following after them.
The cleric waits for those at the door to enter, following after them.
Sometimes this summer I will most likely be participating in another 24 hour game of Dungeons & Dragons as part of Extra Life. This organization uses gaming to help raise money to donate to children's hospitals. I'm raising money for Marshfield Children's Hospital in Marshfield, WI, and all money I raise will go to that hospital. All donations are tax-deductible. Please take a moment to check out my donation page below. Thank you.
https://www.extra-life.org/participant/Scott Peterson
https://www.extra-life.org/participant/Scott Peterson
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- Pathfinder
- Posts: 309
- Joined: Sun Jul 15, 2018 6:11 am
- Location: Knoxville, Tennessee
Re: Group 2, Episode 2: Greenest in Flames
“Sounds like they went in. Let’s go!
(A little down in the initiative so Catarina will wait until the two with her enter and hopefully base a kolbold so she can use her sneak attack).
(A little down in the initiative so Catarina will wait until the two with her enter and hopefully base a kolbold so she can use her sneak attack).
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Re: Group 2, Episode 2: Greenest in Flames
Urth follows the others and too wait for those in front to enter the door. The large crashing sound he attributes to Grimbul and inwardly winces. We can’t leave him alone in there! he shouts to urge those in front on.Urth Stormwind
As soon as the door is opened he will move in with the others and attack any enemies to be found.
initiative :
[1d20] = 20
Eldrich Blast Attack:
[1d20] = 18
[1d10+3] = 5+3 = 8
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Re: Group 2, Episode 2: Greenest in Flames
Catarina will enter if no one is based that she can use sneak attack with she will shoot her bow.
Shortbow no sneak:
([1d20+5] = 11+5 = 16 [1d6+3] = 4+3 = 7)
Rapier with sneak (minus the extra d6 w/o if she ends up based with someone while entering and they aren’t based with ally):
[1d20+5] = 1+5 = 6 [1d8+3] = 2+3 = 5 ([1d6] = 6)
Using her bonus action if necessary she disengages and steps away from any Kolbolds.
Shortbow no sneak:
([1d20+5] = 11+5 = 16 [1d6+3] = 4+3 = 7)
Rapier with sneak (minus the extra d6 w/o if she ends up based with someone while entering and they aren’t based with ally):
[1d20+5] = 1+5 = 6 [1d8+3] = 2+3 = 5 ([1d6] = 6)
Using her bonus action if necessary she disengages and steps away from any Kolbolds.
Re: Group 2, Episode 2: Greenest in Flames
Kañ-Demir enters the space, adopting a defensive posture until he can assess the situation in doors. Dodge action.
Re: Group 2, Episode 2: Greenest in Flames
Tarq- Seeing Dwarf charge in. Tarq follows drawings S.sword.
Atacking any that charge his direction.
S.sword tohit[1d20+5] = 6+5 = 11 to dam[1d6+3] = 3+3 = 6
Atacking any that charge his direction.
S.sword tohit[1d20+5] = 6+5 = 11 to dam[1d6+3] = 3+3 = 6
Current Characters/Games
Re: Group 2, Episode 2: Greenest in Flames
Just quickly threw this together. I'm adding it now, for reference, and will include an updated version of it again once I work through the round 1 actions later tonight.
I will point out, however, that for the group at the corner, it will take a good amount of movement in either direction to reach an entrance.