Chapter 11: Anxiously Contemplating the Hobgoblins!

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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#61 Post by GreyWolfVT »

Mort:

Signals for the party to continue onward and forward.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#62 Post by PyroArrow »

Dungeon Master:

Ok, take your pick as to which passage to move into using Wolfram's Map: West= T-intersection[North-South Facing] passage, East=Y-intersection, South=Door trap[Which is closed & portcullis raised].
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#63 Post by Nordbo »

Lutha & Wolfram:

Wolfram, to the group: "Maintaining a team prepared to face uncertain future security challenges often requires the acquisition and procurement of new and technologically advanced equipment, which is a major expense for any travelling adventurer. I therefore suggest we aim straight for 'The treasure' "

Lutha: "I've said it before: no man has nine lives!"
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#64 Post by GTan_Baq »

Borum & Wexley:

Wexley says with enthusiasm, "To the treasure!"

Borum says, "We should probably check the guard room first. The Kmarties might be there under guard."

Wexley says, "You're no fun."
The optimist, "The glass is half full."
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"

Greed shall be thy undoing!
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#65 Post by GreyWolfVT »

Kormak & Mort:

Mort "The thief side tells me treasure yet my merc side says were are getting paid to rescue the kmarties so I agree with Borum."

Kormak "Kmarties first I wanna kill some more hobs. Treasure afterwards." Kormak has a grum half orc smile somehow folks can tell he has a blood lust not yet sated.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#66 Post by Pulpatoon »

Idonea:

Nods at the mention of pursuing the Kmarties.
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#67 Post by MonkeyWrench »

Maya & Victor:

Maya, "We have a job to do, save the people. We can loot the place once we finish that."

Victor, "But, but, but... the treasure!!"
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#68 Post by Nordbo »

Lutha Cee & Wolfram:

Wolfram says "Uncertain future. New equipment. Major expense. Treasure location identified. Hence: treasure. "

Lutha, to Borum: "uh, you mean check the guard room....why, what did you see there, young man ?"
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#69 Post by PyroArrow »

Dungeon Master:

A strange voice in Wolfram's head suggest to flip a coin, to decide going east or west then again for going north or south!
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#70 Post by GreyWolfVT »

Kormak:

Another voice suggests a 4 sided die. 1 - East, 2 - West, 3 - North, 4 - South.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#71 Post by PyroArrow »

Dungeon Master:

Oh Joy! Here we go...another whole page deciding on the way to decide on which way to go!!! :shock: :roll: :lol:
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#72 Post by Nordbo »

Wolfram:
A strange voice in Wolfram's head suggest to flip a coin
Wolfram, startled, looks around him "Who was that ? ...did you hear that ?" and uses his NWP Direction Sense 1 WIS +1 G to try and figure out from where the voice is coming: NWP/skill/perception/general aptitude roll: [1d20] = 14
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#73 Post by GreyWolfVT »

Kormak:

[1d4] = 2 West it is.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#74 Post by GTan_Baq »

Borum & Wexley:

Wexley pulls a d4 from his pocket ....
[1d4] = 3
"Looks like we go north."

Borum says, "Wexley, stop fooling around."
Last edited by GTan_Baq on Mon Sep 29, 2014 6:45 pm, edited 1 time in total.
The optimist, "The glass is half full."
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"

Greed shall be thy undoing!
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#75 Post by GreyWolfVT »

Kormak:

:x fine North lets goooo! :lol: :mrgreen:
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#76 Post by PyroArrow »

Dungeon Master:

Going West then North will take the adventurers to what is marked as a Guard Room on Wolfram's Map.

Are you proceeding without trap & secret door checkings?
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#77 Post by GreyWolfVT »

Mort:

Proceed onward Wexley and Mort can trade off trap checks this time instead of everyone stopping and 2-3 of us checking constantly.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#78 Post by GTan_Baq »

Wexley:

Moves to the west hall and begins checking for traps......
Floor [1d100] = 51, Right Wall [1d100] = 85, Left Wall [1d100] = 62, Ceiling [1d100] = 72
The optimist, "The glass is half full."
The pessimist, "The glass is half empty."
The gamer, "I drink the water; what happens?"

Greed shall be thy undoing!
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#79 Post by GreyWolfVT »

Mort:

Will check at the next 10' position for traps after Wexley has checked this location. Trap Check Floor[1d100] = 36 Trap Check Left Wall[1d100] = 95 Trap Check Right Wall[1d100] = 99 Secret passages[1d6] = 6
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Chapter 11: Anxiously Contemplating the Hobgoblins!

#80 Post by PyroArrow »

Dungeon Master:

Using the old Goblin Cave Battle map as a reference for the moment, Mort would be now, 30 feet inside & rounding the bend into the western passage.

No one has found traps or secret doors.

Goblin Cave Player Map:
Image
Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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