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Re: Dungeon Level 1

Posted: Sat Dec 04, 2021 5:14 am
by Rex
Unari

"Agreed, lets head out and get rested up."

Re: Dungeon Level 1

Posted: Sun Dec 05, 2021 11:30 pm
by Marullus
Baroness Nella concurs. Unless there is an objection, she signals for the pulleys and goes with the group up the well.

Still hoping Zanbin tinkers something cool. :)

Re: Dungeon Level 1

Posted: Sun Dec 05, 2021 11:37 pm
by LordKane77
I mean, he already has a metal komodo dragon and a flying mini scorpion, what's it take to impress you people!?

Re: Dungeon Level 1

Posted: Mon Dec 06, 2021 12:00 am
by Marullus
Marullus wrote: Wed Dec 01, 2021 10:06 pm After a few minutes, she asks the small armored gnome, "Master Zanbin... as you seem to have an inventive mind. If we cannot open this door to discern what or whom is beyond, how can we tinker it to our advantage for when we return on the morrow? Can you place a warning or alarm that we know if the door is opened from the other side? Can we obscure the peephole? Can we secure the bottom of this well that we can be assured that an ambush is not laid?"

Re: Dungeon Level 1

Posted: Tue Dec 07, 2021 6:26 am
by Scott308
Gruuthuk

If it me, I ambush people leaving. They have treasure, hurt, out of spells...party coming down no treasure, all spells, healthy. Maybe wait until some of party go up then strike. I be one of last to go up just in case.

Re: Dungeon Level 1

Posted: Wed Dec 08, 2021 3:24 pm
by Monsieur Rose
Lika

"That works for me." They nod to Gruuthuk and spread their wings to fly up the well. "Scream if you need help."

If Needed: [1d20]=20